Mission Editor Bugs
Bugs and Issues with the Mission Editor.
1630 topics in this forum
-
- 0 replies
- 501 views
-
- 9 replies
- 810 views
-
correct as is When playing multiple sounds via M.E. or script, they all play at the same time (overlapping) rather than sequentially in order they were executed.
- 5 replies
- 1k views
-
- 1 reply
- 594 views
-
- 12 replies
- 1.1k views
-
- 0 replies
- 476 views
-
- 1 reply
- 417 views
-
- 9 replies
- 1.1k views
-
- 4 replies
- 712 views
-
- 1 reply
- 412 views
-
- 1 reply
- 639 views
-
- 3 replies
- 559 views
-
- 1 reply
- 523 views
-
- 2 replies
- 685 views
-
- 1 reply
- 571 views
-
- 9 replies
- 1.5k views
-
implemented Bug - Show Helper Gates For Unit with flag 0 should turn them off, but they only turn off for a fraction of a second then turn on again.
- 5 replies
- 857 views
-
- 20 replies
- 4.2k views
-
- 0 replies
- 496 views
-
- 3 replies
- 2.6k views
-
- 11 replies
- 1.6k views
-
- 2 replies
- 574 views
-
- 15 replies
- 1.3k views
-
reported earlier Bug - Changing a Group's County can inadvertently and wrongly change many Unit's Types.
- 1 reply
- 486 views
-
- 10 replies
- 782 views
-
Recently Browsing 0 members
- No registered users viewing this page.
