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Everything posted by unknown
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Yes and no. You can hide behind trees and brake radar lock(Shilka vs me in Chopper) but what can happen is that they keep looking in your direction and if a little part is showing they open fire again. I also observed that after braking LOS behind some tree lines and letting pass some seconds(can't remember how much) that the Shilka/Tanks/BMP returned their weapons to default position aka weren't looking in my direction anymore. But in general they are fast, popping up behind a tree line you will not have much time before they start shooting if you are in their weapons range.
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Most of the time that you used/are using a mod that screwed up a config file resulting in missing textures(digi camo is rendered).
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INSTANT BUY!!!!!!!!!!!! And woe if the pilot doesn't look like Alex! :D:D:D
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You will probably have to wait a little for that. TrueGrit is doing a german Tiffy first and PIRATE is not used by the Luftwaffe, only on test/evaluation Tiffys. From the FAQ: https://forums.eagle.ru/showpost.php?p=4260824&postcount=1
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@MAD-MM The text only describes that it is used as part of the Army Test and Evaluation Centre and that it is returning from a "silmulated hostile thread to CSAR". But it doesn't tell anything about what it has equipped to its wing stations. Part of that role (threat simulation) is to show how "enemy" equipment looks like, we can see unguided rocket pod, guided anti tank missiles und what looks like an igla launcher(arrow 2). The "Laser Tec" stuff looks like the one at arrow 1 as far as i know. I'm not saying that this is a regular loadout or was ever used operationally or even worked(mockup) and i don't ask ED to implement it, i was just curious becasue i never saw that before on a Hind and it looked like an igla.
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Thank you very much :thumbup: :beer:
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Are you sure about that? I only remember the old "Discovery Documentary" about the US Hind with that "Laser tec" stuff and that looked quite different from the picture i posted. You can compare it with the YT video at 04:02, the picture doesn't look anything close to that "Laser tec" stuff. Also are you sure that 16 Shturm missiles are correct? I always thought there was only the possiblity of 4 AT-2 Swatter(Phalanga), or 4/8 AT-6 Spiral(Shturm) for the "classic" Hind and only for the modernized Mi-35 the option for 16 AT-9 Spiral-2(Ataka). For german speaking people, this looks like a great source(NVA-Flieger - NVA Airman): https://www.nva-flieger.de/index.php/technik/bew/palr-falanga.html
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I don't have personal experience with that but in the video interview they say it's designed to withstand high G forces and enviromental influences for 3 to 4 years.
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I hope for a Tiger Meet skin too :thumbup: I also like the "Ghost Tiger": https://commons.wikimedia.org/wiki/File:Eurofighter_Typhoon_%22Ghost_Tiger%22.jpg
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You play the mission in VR, end the mission and click on "save track" in the result screen. End DCS and start it again without VR mode. Select Replay and record the playback of the track. This method has 2 disadvantages: 1 you have a shaky cam/view which is not present while gaming in VR 2 the track needs to replay correct, which isn't the case for longer missions every time You could work around problem 1 if you take control over the view while the track is replayed if this is suitable for you.
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Mi-8 was developed for DCS 1.x, before there was any sling loading or cargo view cam. You don't see it so why render it - was probably the idea. We still would like to have better performance in DCS, this was just one way to optimise i guess(less geometry and textures to render). Would it hurt performance on todays PC's(DCS Engine is very old - LOMAC)? I don't know but on your screenshots you can only see a fraction of what is "missing". Video is from VR, so sorry for the shaky replay, in VR it's absolutely stable view but not in the track replay.
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I don't know if it's "mindmelting" but a bomber - i'm looking at you canceled TU-22m MOD - would be a new thing for DCS and also fitting the new Syria map. But this guess is as good as every other one. :music_whistling:
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It's not a bug it's a feature! :D I try to explain it, sorry for my english. If you start your mission DCS uses 2 models for your aircraft/module. One is the full glory 3d module you see in the F2...outside view (reduced details in cockpit) and one is your F1 cockpit view, this one has parts of the outside 3d model removed for performance optimisation. With the default F1 cockpit view you would normally never be able to see these things(the view mode you are talking about was added later to the module), so they removed them to increase the performance. If you have VR you will see much more things removed from the model if you leave your cockpit and work outside(F1 view and if you have enough space in your room to do so). This is also true for most/every(?) module in DCS, it's funny in VR if you look what they did remove or didn't care to align, VR wasn't a thing while the development of many of the modules, but performance optimisation was/is.
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:thumbup: Darauf ein :beer: :smilewink:
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Thanks for clarification! :beer:
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+1 What did i miss? :dunno:
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I was looking for some nice Mi-24 pictures(wallpaper) and came across this attached picture, interesting loadout on the outer wingtip station, looks like some sort of igla? Was this ever used operationally or was it just carried as a test?
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As far as i know there is no possibility to save your vr/trackir head positon so that you don't need to recenter, you would need to have your head in the exact same position every time anyway. :dunno: But there is a "recenter VR headset" options in the controlls menu, i have bind that to a key on my HOATS. Startup DCS, put on your VR headset and push the button, finished. If you know this option already, just ignore me. :beer:
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DCS Mi-8 is 7 years now, time for an update ?
unknown replied to Hueyman's topic in DCS: Mi-8MTV2 Magnificent Eight
I can understand that point, i love the look of the Mi-8 we have in DCS. But tbh the version with the dolphin nose and loading ramp instead of the clamp shell doors grew on me. And you can add an additional tool to play within that dolphin nose :D I would like to see the other one additionally to the one we have right now in DCS and i would pay for that one because :prop: :D :laugh: https://commons.wikimedia.org/wiki/File:Mil_Mi-8_MTV-_1_(_radar)_Airport_Poprad-_Tatry_Slovakia_(9).jpg -
[REPORTED]Triangle false ground texture on sea in cockpit view
unknown replied to discwalker's topic in Object Bugs
I never saw this once. :dunno: @discwalker Do you use any mods? What are your in game settings, driver version? -
But isn't that outdated information right now? Because that guide describes the Starforce protected modules, ED changed (all?) modules from starforce-key protection to bind them to your ED account. I know there is/was a "right" way to disable/enable modules protected by starforce but i never bothered, if you run low on activations you got them(atleast 3) back over a(couple?) month. Last time i build a new PC(2 years ago) i just installed DCS again(without deactivating before) and most of my modules were just fine after login and reinstall through the game module manager. There were only a couple modules with the starforce system left that needed 1 activation - but if i remember correct ED switched them all in the meantime from starforce to your ED account because of the free trial thing(was not possible with starforce). Long story short - just keep your ED account/DCS login information and you'll be fine with your new PC.
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I know, i'm subscribed to the newsletter since i can remember. I receive it via mail between 16:00-18:00 normally, this time i got it 21:42, thats why i wondered. :beer:
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DCS Mi-8 is 7 years now, time for an update ?
unknown replied to Hueyman's topic in DCS: Mi-8MTV2 Magnificent Eight
I wouldn't pay for a facelift of our Mi-8, even considering it's my most played module and i love this heli :wub: But i would gladly pay for an upgrade to this version: https://en.wikipedia.org/wiki/Mil_Mi-17#/media/File:Mil_Mi-17-V5_(Mi-8MTV-5),_Russia_-_Air_Force_AN1905918.jpg -
[REPORTED]Has anything changed with tree rendering?
unknown replied to lwalter's topic in General Bugs
If you are using the stable version then you would only notice this bug/problem after the latest stable update because the last stable update before that was sometime last year? (i don't use stable). But it's in OB version since january of this year, but it seems to only affect one type of tree....so if you not know it its likely you miss seeing it if you don't spend much of your time down at tree top level. -
I noticed two patches ago a little problem with the M1A2 Abrams tracks LOD. The inside texture of the Track facing the player(as camera/helicopter/jet) is getting transparent, see attached pic/track. DCS settings in sig, running latest OB atm but it happend in the OB version before that as well. I only noticed this with the M1A2 Abrams, other tracked vehicles i tested(didn't test all) didn't show this behaviour. M1A2-track-LOD.trk