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Everything posted by unknown
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As far as i know there is no possibility to save your vr/trackir head positon so that you don't need to recenter, you would need to have your head in the exact same position every time anyway. :dunno: But there is a "recenter VR headset" options in the controlls menu, i have bind that to a key on my HOATS. Startup DCS, put on your VR headset and push the button, finished. If you know this option already, just ignore me. :beer:
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DCS Mi-8 is 7 years now, time for an update ?
unknown replied to Hueyman's topic in DCS: Mi-8MTV2 Magnificent Eight
I can understand that point, i love the look of the Mi-8 we have in DCS. But tbh the version with the dolphin nose and loading ramp instead of the clamp shell doors grew on me. And you can add an additional tool to play within that dolphin nose :D I would like to see the other one additionally to the one we have right now in DCS and i would pay for that one because :prop: :D :laugh: https://commons.wikimedia.org/wiki/File:Mil_Mi-8_MTV-_1_(_radar)_Airport_Poprad-_Tatry_Slovakia_(9).jpg -
[REPORTED]Triangle false ground texture on sea in cockpit view
unknown replied to discwalker's topic in Object Bugs
I never saw this once. :dunno: @discwalker Do you use any mods? What are your in game settings, driver version? -
But isn't that outdated information right now? Because that guide describes the Starforce protected modules, ED changed (all?) modules from starforce-key protection to bind them to your ED account. I know there is/was a "right" way to disable/enable modules protected by starforce but i never bothered, if you run low on activations you got them(atleast 3) back over a(couple?) month. Last time i build a new PC(2 years ago) i just installed DCS again(without deactivating before) and most of my modules were just fine after login and reinstall through the game module manager. There were only a couple modules with the starforce system left that needed 1 activation - but if i remember correct ED switched them all in the meantime from starforce to your ED account because of the free trial thing(was not possible with starforce). Long story short - just keep your ED account/DCS login information and you'll be fine with your new PC.
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I know, i'm subscribed to the newsletter since i can remember. I receive it via mail between 16:00-18:00 normally, this time i got it 21:42, thats why i wondered. :beer:
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DCS Mi-8 is 7 years now, time for an update ?
unknown replied to Hueyman's topic in DCS: Mi-8MTV2 Magnificent Eight
I wouldn't pay for a facelift of our Mi-8, even considering it's my most played module and i love this heli :wub: But i would gladly pay for an upgrade to this version: https://en.wikipedia.org/wiki/Mil_Mi-17#/media/File:Mil_Mi-17-V5_(Mi-8MTV-5),_Russia_-_Air_Force_AN1905918.jpg -
[REPORTED]Has anything changed with tree rendering?
unknown replied to lwalter's topic in General Bugs
If you are using the stable version then you would only notice this bug/problem after the latest stable update because the last stable update before that was sometime last year? (i don't use stable). But it's in OB version since january of this year, but it seems to only affect one type of tree....so if you not know it its likely you miss seeing it if you don't spend much of your time down at tree top level. -
I noticed two patches ago a little problem with the M1A2 Abrams tracks LOD. The inside texture of the Track facing the player(as camera/helicopter/jet) is getting transparent, see attached pic/track. DCS settings in sig, running latest OB atm but it happend in the OB version before that as well. I only noticed this with the M1A2 Abrams, other tracked vehicles i tested(didn't test all) didn't show this behaviour. M1A2-track-LOD.trk
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[REPORTED]Has anything changed with tree rendering?
unknown replied to lwalter's topic in General Bugs
This is a reported LOD bug with the trees since at least january 2020, not just since the latest patch(s). https://forums.eagle.ru/showthread.php?t=260918 -
I'm not poor, and i'm not mc Scrooge, but ...
unknown replied to Csgo GE oh yeah's topic in DCS: F-16C Viper
Summer sale https://forums.eagle.ru/showpost.php?p=4393509&postcount=258 -
I'm not poor, and i'm not mc Scrooge, but ...
unknown replied to Csgo GE oh yeah's topic in DCS: F-16C Viper
You really have bad timing, it's on sale right now for $39.99 on the ED store. -
Soo....another sale??? It looks like that you don't buy ED modules in EA anymore to save some bucks, they will be at 50% discount in the sales every couple months...i'm looking at you FA-18, F-16. If it's helping you ED it's ok i guess. PS: I didn't get the Newsletter via Mail today(yet), just saw the posting: https://forums.eagle.ru/showpost.php?p=4393509&postcount=258
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I'm not poor, and i'm not mc Scrooge, but ...
unknown replied to Csgo GE oh yeah's topic in DCS: F-16C Viper
Hallo, i'm one of these (mostly) SP/OB DCS pilots. I'm flying since LOMAC in SP but i looked into MP sometimes(MP less than 10 hours) - hundreds of hours(SP) in the MI-8 alone. :prop: We don't have to assume/guess, some official numbers for you from Kate Perederko: https://forums.eagle.ru/showpost.php?p=4288253&postcount=243 https://forums.eagle.ru/showpost.php?p=4287694&postcount=115 in that case 2.5.5=60% was stable version vs 2.5.6=35% open beta vs legacy versions 1.2/1.5=5% If you watch the ED forums you could think OB and MP is the vast majority of DCS players but it isn't. -
Valid question from boedha68 imho. I don't own the new channel map and i will not buy it(i own the normandy map) but what you could read after EA release it's not very performant in VR. Quote newsletter: Considering the poor performance of the channel map(VR) - ED themself building that map - and the highlighted part of the newsletter....i don't think the Syria map will be very performant (VR) for a long time. :sad: But i hope i'm wrong on that part because i'm very interested in that map. And i don't undestand why that AV-8b is in that newsletter too! :dunno:
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More like extremly old/outdated. http://www.simhq.com/_commentary/all_037e.html
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But they also said they develop the A-6E(AI) as if it would be a full module because they want to make it a full module(license awaiting or something like that). It also fits their F-14 and carrier timeframe(remembering something like the all Grumman wing). The A-6E doesn't have to meet the criteria of "brain melting/mind blowing..." because thats for the ED module. But thinking about your ED and HB working together wish/theory -> :thumbup: That would be really mind blowing.
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I was flying with the Gazelle today and encountered some strange behaviour. I was in a manually hover(slight drift) and searching my next target with the Viviane sight until my boom with the tail rotor was shot(cut) off. I started to rotate/spiral and thought i would crash but instead i could still control my climb/sink rate with the collective while spinning very stable. I ditched the Gazelle on the water but could get her back in the air and landed on the grass. I recorded a video of it(warning i was flying in VR) because i don't think the track will replay correct - i was starting the mission in an F-18, did my mission, landed on the SC, started....before i switched to the Gazelle- over 40MB track file. Latest DCS Open Beta 2.5.6.50321 Edit: This was in SP.
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Wish for just more FPS and overall better performance.
unknown replied to DmitriKozlowsky's topic in Wish List
More performance is always better but for comparison(only starting fps because i don't know where you were flying/track would be cool for comparison): PG: starting with 90+ Normandy: starting with 60+ OT here but the "sophisticated rotary flight model" of Polychop's Gazelle is that "sophisticated" that they plan to redo it after the release of the Kiowa...:music_whistling: And the damage model of the rotor....you could land beside a building, lean your Gazelle to the side so that your rotor touched the wall of the building and nothing would happen, only a particle effect would be rendered everytime a rotor blade hits the wall(but i don't know if they fixed that after all the years) /OT -
Thanks, it's working for me now. :beer:
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Thanks for clarification, i agree with most of your statement but not with all, thats life and fine. If i compare that with other 3rd party devs or even ED it's quite some accomplishment considering it's their first full blown DCS module :thumbup: Their artist was in hospital for some time(months), he/she(?) is updating the interior/exterior step by step now. But the truth is, the JF-17 has a rather "boring" cockpit to begin with Quick google search: Oh and sorry for the whole OT thing. :blush: :beer:
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We both mean the same but i wasn't clear enough in my text, i meant the F16 compared to the FA-18/JF-17.
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Thats true but i have the range information on the HSD to work with instead of the thread rings, thats fine for me. But granted that doesn't help the missile much. So for the EDIT: "F-16 compared to the" FA-18 the advantage is your point 1 and 2 and for the JF-17 it's "only" point 2. Thank you both :beer:
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What exactly is the F-16 gaining with the HTS pod over the FA-18? With my limited understanding the HTS is providing range(?) information to improve effectiveness? Just asking because with the SPJ-Pod for the JF-17 we have that function already, but it looks like the Harm provides some more functionality to be more effective in doing SEAD(choosing emitter). Just curious :beer:
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Just saw the video on YT, these are wrapped in foil instead of painted.
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Ah thanks, didn't had that post on my radar anymore. :thumbup: