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Everything posted by unknown
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They need that time to test the version, if there are bugs they need to fix them and re-test the version before release. That was the whole point of the increased time between updates, increase the quality of the patch not the quantity of stuff(bugged) added. Moving around your steerpoints? It has been some time that i was flying the F-16 so i could be wrong on that one.
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It is interesting how people read things differently. For me i can't read stuff like paid module in that newsletter, only that they have the whole RTS system "finished"(aka working like intended) and now have strapped it to DCS core to see if it's still working like intended. Like in get the code right and include it in DCS "spaghetti code" to see if it still works or if it is not working than you don't have to scratch your head if it's something in your RTS code or the old DCS code messing around with you. Would it make sense to make it a paid module? I would say yes, depends on the price ofcourse.
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Thank you ED for todays newsletter! Very good stuff in there, keep up the good work. :thumbup: https://forums.eagle.ru/showpost.php?p=4446619&postcount=265
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Regarding the IRIS-T from todays weekend newsletter: https://forums.eagle.ru/showpost.php?p=4446619&postcount=265 Will this be the first missile in DCS with support from the manufacturer? OK, nothing sensitive/secret will be revealed but it could be the first missile in DCS which is close to it's RL counterpart.
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Latest news from todays weekend newsletter: https://forums.eagle.ru/showpost.php?p=4446619&postcount=265
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Mig-29A.....hm....would be cool but not brain melting or as cool as a modern Flanker would be :joystick: Edit: or a Mig-29K I'm curious to see what the project will be if ED reveals it end of the year.
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....especially from that YT channel. :rolleyes:
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And a lot of countries use FA-18C's with equipment we will never see in our FA-18C because the US never used it....same situation. Contact ED and offer them to pay for the development of a F-16xy from country z which corresponds with the F-16 version you like most.
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For everybody finding stuff that doesn't look right atm. just to remind you that these things are probably placeholders/WIP! Heck in the DCS:Syria pre-order trailer 2 weeks ago the flying MI-24P had not even an spinning tail rotor..... Edit: Just for clarification, what i wanted to say, don't tear apart the module yet because of WIP/teaser pics/videos we get to see now, wait with that after the EA release.
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** AJS-37 Changelog / Update Master List **
unknown replied to Cobra847's topic in DCS: AJS37 Viggen
Could you all please stop feeding the TROLL(Scandfox) and responding to him with full quotes? My ignore list would appreciate that very much, thank you in advance @ all :thumbup: -
Redeye is always mentioned in relation to this system. It's a relative simple construction and the groundcrew has to setup the "IR-modulation frequency" for the expected IR-missile before takeoff. I don't know if your browser can translate a german website to english but anyway here is the link: https://www.nva-flieger.de/index.php/technik/bewaffnung/infrarot-stoereinrichtungen.html
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Yes there are flare dispenser on the MI-24, also on the MI-8. Attached is a picture, the old style of attaching them was under the tail boom with tension straps, the newer style is behind the wings.
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Will a M.2 Drive allow DCS to run smoother?
unknown replied to ouseler's topic in Game Performance Bugs
Which nvidia driver are you using? If you use a 45x.xx driver try an older one. For example the latest 451.67 whql driver from nvidia has following issue: "Several games randomly freeze for a few seconds during gameplay. Affected games include Assassin's Creed Origins, Planetside 2, Assassin’s Creed III, Assassin’s Creed Odyssey, and Assassin’s Creed Syndicate. [3038632]" -
Did you miss to uncage the thottle? Or like hamza_Khan said, are you pressing the button long enough? I just tested it in the latest OB(stable is the same version atm) and had no problem doing a cold start without ground power. Could you post a track of your cold start attampt?
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Very quick test in 2d(monitor not VR) because i have not much time right now, Batumi airport: - on ramp cold and dark - fps stable at 121 - turning on battery, flashing warning lights - fps jumps 101-110 - closing the canopy, flashing warning lights - fps jumps 80-88 - starting at the same location with "hot on ramp", same view/time - fps at 88/89 Thats totally fine for me in 2d/monitor, my problem is only in VR. Turning on battery and closing the canopy drops my fps to 31-33(thats below the 40 fps of the Rift S and it's very unpleasend with stuttering). Not that much any more with my new setting(in signature + PD set to 1.3 instead of 1.6) but still worse than other modules F-14/16/18. Atleast my fps are back up at 40(VR, most of the time) in the air with the new settings. I don't know if you can do something about it, but it would be greatly appreciated.
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Yes. No, it was a quick test with time acceleration in game. I was curious because in my AG test mission i fly the JF-17 for 30-60min(realtime) with rearming and i couldn't remember seeing that problem(but that's SP, i don't know if there is a difference with MP) :dunno:
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If you can't find anything you experincing there are only 2 possibilities: 1. the bug is this new/rare that you are the first to find it. 2. somthing is wrong on your end I can't reproduce your problem with the latest OB non steam version of DCS. Do you use ANY Mods? Several times they were the root for strange bugs(people falling trough the ground at touchdown...) Should be 1440p soon.
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track is attached, you can see it yourself(i don't know if the track also plays back my time acceleration). That leaves just some options: - battle damage? - used the chute but forget to put the switch back from cut to neutral? - forgot the valve/tube? - problem with MP/server/mission/bug? It's hard to tell without a track :dunno:
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I did a quick test with the ME: - caucasus - default weather - air start at +41k feet - time acceleration on Result: - oxy gauge needle touched the yellow area after ~75min - oxy gauge needle touched the red area after ~95min - oxy gauge needle touched zero at ~120min - blackout of pilot at ~140-143min ( i believe Deka said there is a second reserve bottle in the plane) all tested in latest OB non steam version oxy_test.trk
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This picture is used on the webpage nva-flieger.de. On that page they also state that you can use atgm from hover but the problem is reduced precision because of vibrations. On the same page i found also the statement: in Hover: no unguided rockets, bombs, cluster bombs and "fire containers" https://www.nva-flieger.de/index.php/taktik/arfk/angriffsverfahren-gefechtsordnung.html (german) I must have overlooked that back in the days i visited that website, so question answered i guess. :beer: Me too!
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I didn't even watch it at all(just skipped over it) because 140p, i only see pixels which should represent an Mi-28. I'm not claiming my guess is true but i never read about rocket pods having a minimum launch speed, that's why i asked if S.E.Bulba can clarify on this some more, i can read cyrillic but i can't understand it. All i read about that was from a book regarding the MI-24 about the S-8 rocket "...exhaust gases from the rocket might enter the air intake of the aircraft and cause engine failure, measures were also demanded to prevent such an occurrende from happening. This was achieved by development of the new...rocket pods." Maybe my english isn't that good and i just don't understand that text/misinterpreted it or it's a wrong statement? :dunno: Edit: On the other hand, every YT video i saw of a Mi-24 firing rockets the Mi-24 was on the move. I never thought about it much because thats what it was designed for instead of hiding behind trees and sniping tanks.
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Ofcourse not, how should i play as a RIO in SP??? I spend 99% of my DCS time in SP because all people i know like to fly on my PC in VR for some time to enjoy the ride/feeling but they are not interested in investing a lot of money in a high end PC + VR + HOTAS/Rudder for something they don't consider their hobby. So you are right, i don't know what it's like to be a RIO and have to handle the radar, i can only speak for my experinces in single seat aircraft and helicopter. Does this make me a person not worth flying the F-14 or share my experience as "F-14 Pilot"? And it wasn't even a maneuvering bandit(fighter) it was a circling IL-76 and he was not able to regain lock, i had to do it myself. I'm so "afraid" of jester loosing lock that i don't even bother to shoot my aim-7 because i know 90+% of the time he will loose lock while the missile is in flight. Maybe this sounds like a rant, it's not intended as one. I like what HB did, i appreciate their work and am glad they gone the extra mile implementing Jester. And it's not bothering me as much as it may sound, i bought the F-14 in the first place to support HB and am hoping that they can do the A-6 as a DCS module, hunting SAM/AAA and ground pounding is what i do the most in DCS. There are better suited aircraft in DCS for that role but from time to time i like to ride in that F-14 and shoot some sitting ducks, but because i'm not able to use the radar/systems(as pilot) as i like compared to single seat jets i will stay shoot sitting ducks in the F-14 and go for a single seater for AA combat.
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From what i read the Mi-24 suffers from vibration on lower speeds and hover thus reducing accuracy, so that it was prefered to fire on the move to increase accuracy. So nothing prevents you from shooting in a hover but don't expect to snipe something. Maybe S.E.Bulba can clarify on this some more. ;)
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Progress pictures on the Eurofighter Typhoon
unknown replied to DashTrueGrit's topic in DCS: Eurofighter
Thanks for sharing :thumbup: I'm looking forward to fly this beauty! :joystick::D -
I like Jester but tbh Mr. "I lost lock" is sometimes just :doh: So, you lost lock Jester and you are unable to lock it again, but you point the freaking camera at it, i can see him on the monitor but you're unable to lock him with the radar? Let me click this button, oh look Jester, i was able to lock that enemy within 1 second.....i hope they fix that, because besides that i like jester :thumbup: No, as far as i understand the problem is with "shared cockpits"-> sitting side by side like in the helos where both human players have the ability to click on the same buttons and have the same controls(flying) -> syncing the inputs is the problem. In aircrafts like the F-14 this is not so much a problem, everybody has its own control inputs. I would not buy any two seater without any sort of AI.