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Everything posted by Aries
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Not sure what do you mean by this... screen refresh is not per eye like resolution... It's maybe set to 90 but it falls down to 45 ASW when it can't push 90, right? Or whatever it can push by GPU if ASW is not on or active...
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Same here... fair enough...
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Well... that is not the reason why they left... do your homework my friend...
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Rhino FFB Thread Head Replacement and Throw Limiter Installation
Aries replied to Aries's topic in Input Devices
I just did the autocalibration after installing the limiter... Don't really know does the limiter give more stamina to the motors... but, less angle with an extension should mean less force to counter, right? -
Just to add further testing results... Pimax 8KX with DroolonPi eyetracker... removed the old stuf, OpenXR Toolkit, Quadviews and Companion... deleted all folders, removed the old ASeeVR runtime needed by the DroolonPi (will test some more to see if it really tracks)... Deleted all Pimax named folders from ProgramFiles... Reinstalled CLEAN the new PimaxPlay... All works magically native now, even the DFR with DroolonPi (without starting the obviously no longer needed ASeeVR that I also uninstalled...) Getting 90FPS on Normal FOV... (7800x3D & 7900XTX, 64GB) Pimax FTW!!!
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Pimax 8KX user here... All works with the new 1.32 PimaxPlay The PimaxOpenXR image is even somehow softer/better than before with PimaxXR... DFR works (DroolonPi) but I somehow now see the pixelated areas before they clear out (like I manage to take a glimpse of it and notice it before it escapes my gaze)... it doesn't work good like before... (I re-calibrated eyetracking after installing the new PimaxPlay). Quadviews Companion doesn't seem to affect this new native DFR settings... And like in Bignewy's schreenshot both DFR and SmartSmoothing state that they are OFF... I would just like to be able to control this new native Quadviews settings... any ideas how?
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Been flying this mission from it's first iterations with my mates... We went back to it last night... love the voiceovers!!! It's always a blast... Nice work, my dear princess...
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reported DCS ST VR - Mouse cursor color now Black
Aries replied to Rocky49's topic in View and Spotting Bugs
Cursor/cross i still black... ...is it possible no one cares...? -
11 years later... Thanks Druid! Even now, after all the modules, fights and other mumbo-jumbo... ...OP Lagavulin stays a gladly remembered, work of art!
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reported DCS ST VR - Mouse cursor color now Black
Aries replied to Rocky49's topic in View and Spotting Bugs
Nothing changed after last patch... Any fixes on this? -
reported DCS ST VR - Mouse cursor color now Black
Aries replied to Rocky49's topic in View and Spotting Bugs
same here... black cursor in ST... ...MT was great but from last update i get like 23 fps in it versus normal 90/45 ASW framerates in ST 7800x3d, 64gb, 7900xtx, Quest 2 over Virtual Desktop... -
not a bug A-10C nearly impossible to hit with SARH/IR missiles
Aries replied to Pavlin_33's topic in DCS: A-10C II Tank Killer
Never... underestimate an F/A-10C... -
No no no... you just don't get it... Everybody... wants... an AC-130 multicrew & Balkans map... for... me...
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Does ASW work as intended?
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Nice "medium" spec bro... (pre-last gen AMD fastest CPU & GPU)... I switched recently to 7900XTX from 3080 and boy oh boy does it look nice on max Virtual Desktop streaming quality with Quest 2, and keeps up the necessary 36FPS for ASW to run the damn thing smooth (even on a mediocre 10600KF)...
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What you rumbling about YoYo? Do your homework before posting such negative info...
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fixed Cold vehicles right after mission start - No IR signature
Aries replied to Rosly's topic in Improved FLIR System
Seems like it went into this last OpenBeta version... although not mentioned in changelog... I got definitively better moving vehicle distinction from background on IR Mavericks seeker picture in Viper... -
Better IR signature from vehicles in order to be viewable in TGP
Aries replied to Geraki's topic in DCS Core Wish List
Yes... this... TGP WHOT/BHOT hardly usable to spot armor... and also IR Mavericks... -
fixed Cold vehicles right after mission start - No IR signature
Aries replied to Rosly's topic in Improved FLIR System
What is the status on this? Using IR Mavericks on Viper is a pain... targets simply are not hot or distinguishable from the surroundings... Also TGP WHOT/BHOT don't seem to pop up targets at all (armor, tanks)... In old A-10C times this worked really nice... then targets would somehow be a little jiggly against the background... it was a little cheat mode but worked... Am I doing something wrong? -
Viper... I'm watching you... guys... especially Sobek...
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Trial is a Go!!!
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Wishlist - Please give us the ability to exit/enter VR
Aries replied to Sysrek's topic in Virtual Reality
Uf... that would be so nice... -
Check this out... single-handed strike on Beirut airfield last night... Went in with Su-25 (4xS-24B), double Rolands started firing... I evaded a load of missiles and managed to damage the radar of one battery... and they went silent somehow... Then I caught two Viggens in the corner of my eye that just landed from an anti-ship strike... Roared through them in a nice dual S-24 pass... Unfortunately, went out of fuel and crashed a couple hundred meters from nearest rwy... Why would the Rolands stop firing? Did they run out of missiles? https://drive.google.com/file/d/1hOQdoWgM-mR2CcHaiSP5Wq7b422lRldV/view?usp=sharing
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It's still not on trial eh?