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winghunter

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Everything posted by winghunter

  1. drag & select is nothing without transform, scale and rotate
  2. Placing units on carriers works now in 3D
  3. https://dcs-web-editor.github.io/dcs-web-editor-mono/navpoints/dist/ open source
  4. I have a new CPU and 4090, and I'm CPU bound all the time. So a 4090 isn't strictly necessary at this time, a 4080 or even 4070 may do the job.
  5. 120° H FOV 90° V FOV great lenses Starting to sound interesting
  6. Thats what it looked like to me, a device comparable to the Q3 but at twice the price
  7. Its an unknown manufacturer but the prototype looks very promising. * Full edge to edge clarity * Retina resolution * Almost full FOV
  8. Another review of wide FOV and DCS
  9. I've updated the coordinates in DCS Web Viewer. You can also draw and measure with the map tools. https://dcs-web-editor.github.io/dcs-web-viewer-deploy/?zoom=6&lat=34.488447837809304&lon=67.39013671875001
  10. I've updated the coordinates in DCS Web Viewer and DCS Web Editor https://dcs-web-editor.github.io/dcs-web-viewer-deploy/
  11. Can we have the coordinates?
  12. DCS Web Viewer 0.4.38 is released https://dcs-web-editor.github.io/dcs-web-viewer-deploy/ You can SAVE or LOAD your paintings/ scribbles / texts as json files. They are saved as latitude/longitude coordinates, so they will appear exactly on the map where you put them.
  13. This was faster than I expected, my estimate was 6 months after release for a first beta. https://testflight.apple.com/join/YoK2nuX6 https://github.com/alvr-org/ALVR https://github.com/pushrax/OpenVR-SpaceCalibrator
  14. 102 -> 112° FOV smaller sweetspot clarity about same some eye strain more chromatic abberation
  15. H-FOV 120° V-FOV 102°
  16. AVP Version 2 leaks
  17. Meh, this isn't any different for any other headset. Just less media attention.
  18. The least M$ could do is open source WMR
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