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Everything posted by VFA41_Lion
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Military Assets for DCS by Currenthill
VFA41_Lion replied to currenthill's topic in Static/AI Mods for DCS World
Hello, as a wishlist request I wouldn't mind seeing this in DCS: As listed on Oryx, it is a "MT-LB With 25mm 2M3 Naval Turret" -
is there an update on this? been half a year
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Misc Military Assets by Currenthill
VFA41_Lion replied to currenthill's topic in Static/AI Mods for DCS World
I've noticed some odd behavior with the GLSDB and GMLRS. Occasionally they'll completely overfly their target and start doing vertical loops back to the area or wide horizontal orbits. -
Misc Military Assets by Currenthill
VFA41_Lion replied to currenthill's topic in Static/AI Mods for DCS World
all 3 versions the HIMARS mod fires are interceptable by SAMs in game, actually -
Barthek's CAUCASUS REDONE 2022
VFA41_Lion replied to Barthek's topic in Texture/Map Mods for DCS World
I keep getting this error when trying to enable the mod in OvGME: ERROR: GME_FileCopy:: CopyFileW error The requested operation cannot be performed on a file with a user-mapped section open. : SRC: C:\ProgramData\OvGME\97fc4a4c965f906d5788723c2e8278db\backups\Mods\terrains\Caucasus\vfstextures\SimpleOnlayArrayWinter.zip DST: F:\Eagle Dynamics\DCS World Open Beta\Mods\terrains\Caucasus\vfstextures\SimpleOnlayArrayWinter.zip prevents the mod from enabling -
with all due respect, both the USAF information page and Wags in the GBU-24 tutorial video have both stated the range of the GBU-24 exceeds 11 nautical miles. This directly contradicts your statement.
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Yeah. At 20 knots surface level a pitching deck begins but you can barely tell when launching or trapping.
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Something inside the cockpit textures are absolutely destroying my framerate ingame. External view get 100+ fps, inside its slowed down to below 20 fps. edit: something happening while flying absolutely drags down framerate. no idea exactly what it is. comes and goes.
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ED seems focused on bringing F-16 features up to parity with Hornet, the latest video update has all the things the Hornet can already do (if its part of the Hornet originally). Curious if dev time will switch over to bringing F/A-18C into a release state once thats done or its full steam ahead on F-16 first and then F-18 after
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reported Any sensor slewing the TGT point drags waypoint with it
VFA41_Lion replied to VFA41_Lion's topic in Bugs and Problems
updated topic title -
2.7.15.26783 Open Beta Steps to reproduce: 1) Designate waypoint as target 2) Switch to SCENE mode 3) slew it off the waypoint a bit 4) press TDC depress 5) observe in the ATFLIR pod that the selected waypoint is now designated where the FLIR is pointing 6) slew the FLIR, see it dragging the waypoint with it 7) Undesignate it as a TGT, select WPT on HSI, and see that the original waypoint has changed its coordinates to where the FLIR was pointing at Hornet FLIR TGT WPT demo.miz f-18 slewing flir pod slews waypoint.trk
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hold down weapon trigger greater than 1 second How do I fire missiles?
VFA41_Lion replied to DonMarco's topic in DCS: F/A-18C
none of my bindings worked either when I took control in the replay. I opened your track in the mission editor, re-saved it, and they were working again ingame. Very bizarre. -
looks like the target coordinate message gave it incorrectly in meters
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You've set the elevation to 978 meters when it should be 978 feet. 978 meters is just over 3000 feet, so it was trying to hit something in mid-air.
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only the engines and treads get hot, compared to every other tank in that convoy which also have the rest of the chassis heat up eventually to stand out as well. is that intended? i dont know enough about the Abrams technology to know if its a bug or not
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Hey there, I have narrowed it down to the Abrams tank either not having the new heat maps implemented or flipped. The mission demonstrates this: testing hornet nite flir.miz
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yeah no, they are definitely inverted. you can't tell me those moving tanks at night are black hot. they are clearly white hot (the civilian traffic is black hot, however...)
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actually it looks more like ground objects have their polarity inverted again
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one thing i'd like to see added to ships is the deployment of chaff. I'm not sure if every military ship in the game (minus subs) carries chaff but surely some of them do. video for reference of what one system of it looks like in action (starts at 0:56)
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Auto-Rudder Option for less-abled peoples
VFA41_Lion replied to RaceFuel85's topic in DCS: F-14A & B
so what? how does that affect you? -
haven't really noticed it to be honest. way less pronounced than the Tomcat's.
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this thread should be moved to the Supercarrier forum since this is a function that needs the DCS: Supercarrier to work.
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on latest open beta patch, AI HB F-14B will refuse to attack ground vehicles with the CAS tasking, equipped with 4x GBU-12s and a LANTIRN pod. f14 wont attack ground units.trk update: setting the F-14 to "attack group" instead of CAS -a causes the GBU-12s to clearly not track a laser and miss the targeted units visibly. f14 force attack misses.trk