Mike Busutil 发布的所有帖子
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Thank you Urbi, I think this is most likely my issue. I edit the Photoshop files, I then save them as a BMP. Then I drop this file into Dxtbmp and save as a DDS DXT3 file. For the fuselage, I am saving this file as "B-17G_Fuzelage_1_D" and placing it in my skin folder with the description file. I am then copying this file and naming it "B-17G_Fuzelage_2_D so now I have both fuselage files. Is this incorrect?
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I'm seeing an issue with my B-17G skins.. 1. When I edit the Photoshop files I am saving them as a BMP. 2. I drop these files into Dxtbmp and save as a DDS DXT3 file. 3. When viewing the skin in ModelViewer 2.0, the skin now looks like it is randomly placed on the model and not properly aligned. This is the same result if I save the files as DXT1 No Alpha, DXT1, DXT3 or DXT5. However, if I save as another DDS file type the skin result is all black... This is the same way I have created and saved DCS skin files in the past, something either changed on my end or there is something different with the B-17 model. Any thoughts as to what is wrong here?
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I love the new details in the upgraded suspension. Absolutely great job to the Heatblur team for this one. Now the other aircraft suspension feels pretty poor... I hope all DCS aircraft can someday take advantage of this tech.
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Re-uploaded* Edited the ending.
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Right Shift + H Right shift + RAlt + H to decrease gain Right shift + Rctrl + H to increase gain
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Where do we stand with airframe and canopy icing? Are there any updates on this?
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One of the coolest things about the Corsair is it’s big radial engine and the way it sounds during startup. (This is true for most all WW2 aircraft) I’m wondering how close the DCS version of the Corsair will be to the real thing. Will we get the realistic sounds, start behavior and smoke effects or will it be much more simpler?
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I should have time next week to knock this out for you if no one has already started on it. Would you want it clean or dirty?
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New skin for the Yak-52 in Art Scholl's Super Chipmunk color scheme. Download here: https://www.digitalcombatsimulator.com/en/files/filter/user-is-Mike Busutil/apply/
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Check out my user files here.
https://www.digitalcombatsimulator.com/en/files/filter/user-is-Mike Busutil/apply/ -
The trailer looks Amazing! The details look Amazing! The ED dev's did Amazing! This one gets me excited again for DCS. Can't wait to have it.
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Just my thought, I would think the official template linked on the 1st page of this thread is the one that we should be using since it is listed as "official" and we don't know if the template edited by Sadjad has any additional errors itself. The rules state: "The skin must be created using this template." I would think any errors found in the official template should be ignored for the competition and addressed with an updated template at a later time rather than having us redo skins or delaying the contest end date.
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Weathered & worn, this American P-47D Thunderbolt is the workhorse of the WW2 Airforce fighters and has a confirmed 81 kills in aerial combat and 106 ground kills. With a very respectable record as a fighter and lead aircraft, this P-47 wears traditional colors and the nickname "WarChief" as a tribute to the brave and respected Native American warriors. -Heavy weathering and chipping done to both the surface layers as well as the roughmet layers. -The USAF logos on the side of the fuselage is more faded then the one under the wing since they get more sunlight. -Intercooler exit doors open to show the painted USAF logo. -Hand made invasion stripes under the the wing to include the landing gear doors and dive brakes. -Reflectivity maintained throughout bare aluminum. Download found here: https://www.digitalcombatsimulator.com/en/files/3314984/
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Disregard, I figured it out. Edited the description file to read "Empty" in the decal section.
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I have not been skinning for about a year and am finally just getting back into it. Until I have all the rust knocked off can someone remind me how to edit/remove the serial numbers from the fuse and tail on the P-47? I vaguely recall having to modify the description file but it's been awhile... Thanks for any help.
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Wish I could participate but I can't get my Photoshop to open most of the layers of the Tomcats from the F-14 skin template. I'm guessing my version of PS may be too old to read the newer files.
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ED, any update for this?
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After downloading the F-14 template from Heatblurs Google drive (Linked in the 1st post) I can open all the files in Photoshop except for the file "HB_F14_EXT_03". I am getting this error for each layer it tries to open. followed by an invalid file warning. Is this because I have an older version of Photoshop or something else? This wasn't a problem in the past, maybe something changed with the file... Any way to correct this? Thanks.
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Any updates on "HAVE DONUT"?
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Awesome, Thanks Steve. Looking forward to it.
