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Everything posted by Mike Busutil
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New skin for the Yak-52 in Art Scholl's Super Chipmunk color scheme. Download here: https://www.digitalcombatsimulator.com/en/files/filter/user-is-Mike Busutil/apply/
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Check out my user files here.
https://www.digitalcombatsimulator.com/en/files/filter/user-is-Mike Busutil/apply/ -
The trailer looks Amazing! The details look Amazing! The ED dev's did Amazing! This one gets me excited again for DCS. Can't wait to have it.
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competition ended DCS: P-47D Thunderbolt livery competition
Mike Busutil replied to BIGNEWY's topic in DCS: P-47 Thunderbolt
Great job guys. This was an awesome turnout for the beautiful P-47. -
competition ended DCS: P-47D Thunderbolt livery competition
Mike Busutil replied to BIGNEWY's topic in DCS: P-47 Thunderbolt
Just my thought, I would think the official template linked on the 1st page of this thread is the one that we should be using since it is listed as "official" and we don't know if the template edited by Sadjad has any additional errors itself. The rules state: "The skin must be created using this template." I would think any errors found in the official template should be ignored for the competition and addressed with an updated template at a later time rather than having us redo skins or delaying the contest end date. -
competition ended DCS: P-47D Thunderbolt livery competition
Mike Busutil replied to BIGNEWY's topic in DCS: P-47 Thunderbolt
Thanks for the info Art-J. WarChief has been updated. The USAF logo is now visible when the intercooler outlet doors are open. -
competition ended DCS: P-47D Thunderbolt livery competition
Mike Busutil replied to BIGNEWY's topic in DCS: P-47 Thunderbolt
Weathered & worn, this American P-47D Thunderbolt is the workhorse of the WW2 Airforce fighters and has a confirmed 81 kills in aerial combat and 106 ground kills. With a very respectable record as a fighter and lead aircraft, this P-47 wears traditional colors and the nickname "WarChief" as a tribute to the brave and respected Native American warriors. -Heavy weathering and chipping done to both the surface layers as well as the roughmet layers. -The USAF logos on the side of the fuselage is more faded then the one under the wing since they get more sunlight. -Intercooler exit doors open to show the painted USAF logo. -Hand made invasion stripes under the the wing to include the landing gear doors and dive brakes. -Reflectivity maintained throughout bare aluminum. Download found here: https://www.digitalcombatsimulator.com/en/files/3314984/ -
Disregard, I figured it out. Edited the description file to read "Empty" in the decal section.
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I have not been skinning for about a year and am finally just getting back into it. Until I have all the rust knocked off can someone remind me how to edit/remove the serial numbers from the fuse and tail on the P-47? I vaguely recall having to modify the description file but it's been awhile... Thanks for any help.
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Heatblur Simulations Livery Challenge
Mike Busutil replied to IronMike's topic in Heatblur Simulations
Wish I could participate but I can't get my Photoshop to open most of the layers of the Tomcats from the F-14 skin template. I'm guessing my version of PS may be too old to read the newer files. -
ED, any update for this?
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F14 Skinners thread (Paintkit in 1st post)
Mike Busutil replied to David A Sell's topic in DCS: F-14A & B
After downloading the F-14 template from Heatblurs Google drive (Linked in the 1st post) I can open all the files in Photoshop except for the file "HB_F14_EXT_03". I am getting this error for each layer it tries to open. followed by an invalid file warning. Is this because I have an older version of Photoshop or something else? This wasn't a problem in the past, maybe something changed with the file... Any way to correct this? Thanks. -
Any updates on "HAVE DONUT"?
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Awesome, Thanks Steve. Looking forward to it.
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This has been complete for awhile but I wanted to update this thread. The updated black cockpit is complete and now part of each of my Huey skins. https://www.digitalcombatsimulator.com/en/files/add.php?CREATED_BY=Mike%20Busutil&set_filter=Y&PAGEN_1=4 I am currently building a new PC and when it's complete I plan to update the interior skins again to an even higher resolution.
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I believe those are CBU explosion's...
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How do I choose to be the wingman ina flight?
Mike Busutil replied to CommandT's topic in Mission Editor
You can't be the wing man in single player, you are always flight lead. If you want to be a wing man you will need to be in multiplayer and have a human player as the lead. -
Awesome work Rick! I see the white is in the user files but not Have donut.
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Either you are over speeding them and damaging them, which is preventing them from retracting or your landing gear fairing door emergency release handle is pulled out. (Red handle just above the hydraulic pressure gauge) Although this would also not allow your gear to retract. Also check your flap key bindings are still set properly. Updates have been known to mess these up sometimes.
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Looks like another awesome module to add. Any plans to make improvements to the prop animation? The sudden stop and go of the prop looks unrealistic.
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I use the default livery folders. I have never lost a skin or had to reinstall a skin after an update. I simply drop my new skin in the default livery folder for my specific aircraft and done.
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For years I have been hearing rumors about a hidden base on the Caucasus map (Possibly other maps) and have seen a few hints or teases from Wags about it. I see it being discussed in FB groups and in the multiplayer chat. For those of us that like to explore the map, can we get a confirmation from ED on the validity of this? Is there actually a hidden base or is it just a rumor? If this is indeed a fact,could we get some details as to what it is without giving up the location? Is it a full base or simply a stick on a mountain top? If it's just a rumor, a confirmation of such would prevent some pilots from flying aimlessly all over the map looking for nothing.