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Everything posted by Zimmerdylan
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Life before and after HOTAS as a south paw
Zimmerdylan replied to spunvince's topic in PC Hardware and Related Software
For me, it was incredibly easy to switch to the right handed stick and HOTAS setup. I do everything left handed so I thought there would be issues. I know that I cannot adapt to the right handed Xbox remote settings. Boy have I tried! But I have the X55 and there was no way I was ever going to pull off using it left handed. The conversion from left to right hand took all of one flight in the P-51 and I was use to it. -
Can we please please please please please get this fixed ASAP. It's been a problem for months now and when it occurs, I am certain that there are other issues that accompany it. So please.................
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Visibility of Lights during bad weather and nights
Zimmerdylan replied to GumidekCZ's topic in General Bugs
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Can't say that I do.............
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Why is the Viper getting TWS before the Hornet?
Zimmerdylan replied to key_stroked's topic in DCS: F/A-18C
My problem has never been early access. I have never complained about anything released in early access unless some disaster befell it. My problem (as is I am sure will reverberate with many users here) is that after years of waiting on fixes, and promised never kept on several modules, I just gave up on caring. Many people here have been supporting ED for over a decade and have watched module after module come out partially incomplete with promises of greatness. So we sat and waited. We watched other modules get released that were much more complex than previous modules while simple fixes and promises are forgotten on many of the "completed" modules. It is possible that many of these people are on some level reflecting their previous experiences with ED when they panic or complain. I just stopped bothering. Mind you I stopped buying also. I completely understand the angst of the people complaining. And while I gave up on trying to get the fixes and promises, it is no less frustrating watching the trend continue. I have not purchased a module since before the Yak. I'm not angry. Frustrated maybe but not angry. Nor am I trying to punish ED. The bottom line is that if you aren't happy with a product, you just don't buy it any more. I think that many here have reached that threshold. People complaining is bothersome and comes off as whining, but many here have been all through this time and time again with module after module. I get it. :thumbup: -
It's the countless little details like this that prevent me from purchasing anything new from DCS. If they would just fix these simple problems, I'd be a spending fool. It baffles and aggravates me no end. I love the F86 but the gun issues really kill it for me. Between the terrible warpage after only a few rounds and the slow speed of the rounds, it's just not really very fun. I remember saying something about the guns very early in the F86's release, and it's still an issue. I don't fly the F86 because of this. There are several modules that I just keep grounded for these kinds of reasons.
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I have to absolutely second this statement. I have personally seen what a 30mm round from an A10 does to a T55. And while I remember that the penetration (make no mistake, it was complete and devastating penetration) was mostly in the turret I did see where rounds penetrated through other areas of the tank. I remember distinctly thinking to myself how insanely powerful those rounds must be. And that I would never want to be in that tank while an A10 was attacking. My experiences are from the early 1980's but I know what I saw. Plus, I had the great pleasure to get to know one of the A10 flight instructors from Davis Monthan AFB some years ago. He told me that an A10 could absolutely disable many of the cold war era soviet tanks with the cannon. And that it was not uncommon. He told me that you had to get in pretty close to do any real effective damage but it was not that uncommon. He told me a story of some Iraqi tankers that surrendered immediately following an attack from an A10 using it's cannon. They said that they though that a demon of hell fire was coming after them (paraphrasing) when the rounds were hitting the tank. The only reason that they survived the attack was that the pilot of the A10 was shooting from over 2 miles away because he was unable to get any closer due to other threats, and the cannon was all he had left at the time. So I can look at all of the statistics from people who have never seen an A10 in action, or never seen the aftermath of what it can do. I am not saying that the 30mm in an A10 is the end all of weapons. I'm saying that I know what I have seen with my own 2 eyes. And I know that my source for my information is very real and dependable. My experience doesn't seem to match up with what many here are claiming. I do believe that the DM in DCS is fundementally flawed. It always has been. At times, I can't kill a gaggle of ground troops with the cannon while my pipper is right on them. But That's an issue in all computer based games and sims. I do believe that it's a very low priority in DCS so it's something that we all have to live with.
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++++++++1,000,000
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Wow....If this thread does not become the most responded to thread in ED history, I'll go into shock. I will post my response later when I have had time to write what will probably be a 30 page opinion. The big word here though is "opinion". I do not run E.D. so my opinion really means nothing.
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You did not understand the answer. There are many different servers for DCS that are owned by many different people. Get it? I wrote that it was a general answer and that you would have to talk to a server owner about what they specifically use. DCS in and of itself doesn't run most of the servers so they have their own command sets. You will be hard pressed to get what you are looking for unless you personally know someone who owns or runs a server.
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I have adminned several gaming servers so I'll try and answer in a general sense. An admin has a list of key commands that they must use, plus the the action (ban) and name of the person they are banning.When an admin bans you, they have the option of typing in a reason for the ban, or they can select a reason from a pre typed list set by the person running the server or whatever. Each admin signs into the server with admin privileges to do this. You cannot just type in the command and voila, someone is banned. You have to have admin privileges that are given (usually) through the owner of the server. The commands are different from server to server, game to game. So what would the command for any given DCS server be? You would have to ask a DCS server admin. It wouldn't do you any good without admin privileges so it's not relevant really. The ban list is recorded according to what the admin typed in. You can ban for just a few minutes or permaban someone. The server records your ID and when you try to log on, it obeys the parameters set by the admin for your ID. It's all stored in the server so far as I know. Not on anyone's computer as a file. And the only people who have access to the information are admin with the privileges. You cannot un-ban yourself. Only an admin may un-ban you. Usually you have to go to the forum section of the web site of the clan or group that banned you, explain why you were an ass, and ask nicely for a second chance. DCS servers are much like all other gaming servers and they work pretty much the same. It's a simple generic system.
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Actually, you have a point there. The tank isn't even moving under what would be a tremendous impact stress. And the supposed impact points show no damage whatsoever after impact. That's actually pretty funny. But.....I have seen an A10 attack a T-55 (on a range mind you). I have seen the aftermath. It was 30 plus years ago but I remember what it looks like. It's pretty intense and the tanks were certainly completely ripped apart where they were hit. I'm not saying it's fact, but I know what I saw. That being said......... Read the following. It kind of validates ED and what I saw at the same time. What I conclude from this report is that there is no way ED would or should accommodate this level of damage detail. So I'm probably not going to worry about it. The report is a great demonstration of both the power and the limitations of the GAU 8. My apologies to ED for my remark earlier. :smilewink: https://apps.dtic.mil/dtic/tr/fulltext/u2/a522446.pdf
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Actually, the guy you are addressing isn't too far from the truth as far as I know. I only say as far as I know because I've been out of the military for 30 years and don't keep up on the modern tanks. But when I was in the Army, we use to go out and watch A10's obliterate T55's in just a few short seconds. The T55 tank was like warm butter being pummeled with a BB gun. I do remember seeing what the A-10 cannon did to a T-72, not as it happened but we looked at one and it was pretty messy also. No tank could have survived that kind of damage. Never seen a T-80 as there were no captured ones on the range that I knew of. As for T-90, past my time. The A10 also has trouble with the German WWII tanks in DCS and that's just out and out silly. There are some issues that ED never seems interested in addressing, and this is one of them. And you can say that the new damage model is coming all day long. With ED, I believe it when it gets here, not before. Sun rises in the East..........:music_whistling:
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wow....I thought at was just me. I set up a bunch of T55 tanks just for target practice and really had to hammer em to get any kills. 2 or 3 passes. It never use to be like that.
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I have always come back to the A10. It's the only AC I fly missions in outside of the P-51. I own 2/3rds of the modules here but those two planes are the ones I fly.
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Day one problem, and it seems that ED isn't in a hurry to fix it. One of the most frustrating issues in the sim. To get good tracks you can download 3rd party software and use it to record. Nvidia use to have it built into their stock download, I don't know if they still do.
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I have had this issue before. I do not know how, but it seems to come and go from time to time. I wish I could help but I'm more interested in finding the solution. It was very frustrating when it was happening. It has been a while since the last time it's happened. But it was pretty consistently occurring for a time.
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I pre purchased the Sabre when it was first announced. I have owned both it and the Mig15 from their release dates. Honestly, I have never particularly enjoyed flying either of them. I may take a cruise around once in a while in one of them but I fly no missions or do any kind of challenge in them. When the Hawk was released I purchased it. The plane was full of problems but I preferred it to the F86. All of the control issues with the Hawk that people seemed to have didn't hold a candle to the issues I have always had with the F86 and the Mig15. It seemed odd to me that people were shredding VEAO and the Hawk, when the F86 and Mig had what I saw as a very flawed flight model. More so than the Hawk. Today, after a long absence from DCS, I flew the F86. All of those terrible issues that I had with it came rushing back like flood waters from a broken levy. It didn't take long before I was so frustrated that I shut down DCS and am shelving Belsimtek planes once again. Maybe some of you feel my pain, maybe some of you don't see or understand what I dislike about these two planes. What I can tell you is that I do not plan on purchasing any Belsimtek modules down the line because of these issues. So I am going to state my issues here and then maybe some of you can offer solutions or insight to me. Belsimtek has become my VEAO. 1. The nose of both of these planes is all over the screen. Controlling either plane is terrible. When you are trying to do anything requiring precision, it's like balancing a marble on the tip of a needle. The plane bounces like crazy with the smallest of movement. I have set my axis curve up to 30% and it has never helped. The plane just becomes sluggish on top of sloppy. No other module that I own acts like this. These two planes have always been this way and I absolutely dread doing anything in either of them. 2. I spend 90% of my time fighting the trim. The trim in these planes is horrible. There is no sweet spot. And by this I mean that there is no 100% sweet spot in any plane. But you can get relative stability to where you aren't fighting to keep the nose down or up. These planes don't trim worth a damn. You are either fighting going completely nose up, or into the ground. No plane in any sim that I fly is this bad. And yes, I know how to balance my trim with the throttle and all of that. These Belsimtek modules don't seem to be capable of trimming well. I spend more time fighting the plane than performing tasks in missions. 3. There just is no stability in general. When I have an easier time flying WWII planes that have no trim. There's a problem with the flight model of a modern jet IMO. Keep in mind that I know about speed issues with both planes and how they become difficult to manage at higher speeds. These planes fly like crap at any speed. I have always disliked these two planes for these reasons only. I want to fly and enjoy them but they're just no fun. So........To that end. How do people who find these planes enjoyable feel about my issues. Am I crazy? Or am I just doing something wrong? Is there some secret to the trim? Do you find the nose of these planes to bounce like a rubber ball? If not, please share what you may be doing that I am not. I personally find them less likable than the Hawk. I don't care if the cockpit textures aren't perfect as long as I can keep the plane steady. In my opinion, the Hawk was head over heels to Belsimtek in this area. This is a constant struggle in the Belsimtek panes and I let them sit on the shelf because of it. Thanks
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I tried to watch a playback track the other day for the first time in maybe a year. They never worked for spit so I just never used it. But I figured that maybe they may have patched it. But it seems to have gotten worse. I could only watch it from the initial views that I played the mission in. I was not able to do any external views or even turn my head to see or check anything. So OP.....I understand your plight. Oh....and no I did not save the track first.
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Only a couple of weeks before we get the popping Christmas lights for the holidays. Woohoo!!!:thumbup:
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I have a modest rig that runs 2.5 okay. It wasn't great with the Persian Gulf map. It was a bit hard on my FPS. But I have not flown in 6 or 7 months now. I just ordered a new HOTAS and was wondering if updates have helped with 2.5's performance and if they've optimized things a little to boost it a bit. I have nearly all of the modules and have been flying DCS for many years. With Nvidia and the other hardware companies jacking their prices out of control, I would hate to have to Stop flying and waste all that I have invested in DCS due to hardware inferiority. I was hoping that ED were working on streamlining things a bit so that those of us with older rigs can enjoy flying for a bit longer.
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I have and do run a business, for 30 years now. My business is one of the hardest to be successful at than any other on the planet yet I have done it very successfully for all of this time. I did not get where I am by fluffing my customers. If there are issues that need addressed, I pull my resources and address them because the success of any given project for a client demands it in order to maintain the high level of professional service that I do. My reputation precedes me in my industry. Do my clients know and understand the nuts and bolts of what I do for them? Most of the time absolutely not. What they do understand is that when something isn't working, they need it fixed. They don't care how, or what I have to do to get it done. They Don't want fluff. They want the issues fixed with no excuses. I give them just that or I offer them another viable alternative. So this whole argument getting old attitude is nothing to the oldness of the years long issues that seem to hinder DCS. That is old. Really old. Years old. My business absolutely would not have survived a year if did not understand how it all worked. I'm going on year 33. On a final note: My personal work is at least on the same level as ED's. I am in media and entertainment. You and almost everyone who has ever been on these forums has experienced my personal work at one time or another. That's pretty much on par with the size and scope of DCS.
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It's all about priorities. It's clear where they lie at this point. So you are saying that the engine doesn't run so I'll paint the hood. If the engine doesn't run, what good is the hood? Looks real pretty just sitting in the garage doing no good for anyone. I personally would sell a car if the engine ran like crap for years, no matter how many bells and whistles it had. Two sided coin my friend.
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I was on a Facebook page the other day and saw that ED had implemented cows into the Normandy map meanwhile, the map still flickers, has shadow issues, and is still plagued with issues that get complained about all of the time. This whole civilian casualty thing goes right along those lines. All I can say is, "What a complete waste of resources". Cows? People in civilian clothes? As if ED doesn't already suffer from FPS and memory problems. All of the time people are on these threads complaining that they cannot find vehicles, other planes, targets of all sizes and shapes. It's brought up all of the time and has been from day one. Now we have cows? Something that we really aren't looking for to begin with and will not see anyway? And now people are asking for civilians? Blood? Seriously folks. Go play Sniper Ghost Warrior 3 where they show exploding heads if you want to see that kind of stuff. To my mind, ED is costing my rig resources already by adding things that I'm never going to see to begin with. No A10 or F18 pilot is ever going to see a cow (much less a civilian) unless he's getting ready to crash into it. The only time you'd be seeing them is in the WWII planes strafing at ground level. And even then, I'm to busy setting up my target to care about a cow, and people are almost impossible to see even that close in DCS. And if you are just shooting cows....go buy a hunting game because you just spent a hell of a lot of money to use DCS for all the wrong reasons. I rarely fly DCS these days because ED seems to be focusing too much on dazzling us with silly toys rather than working on problems that they have not been able to solve now for years. I don't want people that I'm never going to see on the ground, or cows that I could care less about. It's all just fluff that takes precious memory that ED cannot seem to fix to begin with. Modules that have been broken for years. Promises that never get kept. Projects that will never get out of Beta. Assets packs where the few assets that are there do not work. I'm not trying to undermine ED but this is years of stuff. Not a few months here and there......Years. And now, cows? It seems to me that ED is focusing on the silly stuff and not on what needs to be taken care of. I am not complaining, I'm spilling the facts as I have seen them on these forums and in game. I purchased this software and am happy to abide by it's terms. So.....Since I'm becoming less and less enchanted with the terms. I'll fly less and less, and also purchase less and less. In my mind, ED has lost sight of what they originally got into this game for. As far as collateral damage, it can be included in the debriefing like it usually is in the real world. No pilot really ever sees or knows what damage outside of his intended target is until after the mission. This has been stated time and time and time again in soooo many documentaries dating back to WWI. There is no need to go blowing civilian memory hogs just to see the gore and their lovely clothing all over the battlefield. There are plenty of GAMES where you can see that.