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Sarge55

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Everything posted by Sarge55

  1. Actually they look about right in Esac_mirmidon's example to me. Of course it could be because I live in British Columbia and all our trees are large unless they are in an alpine or desert area. Having said that, I think a slight reduction in overall scale of the trees may have a positive effect on the sense of speed when flying.
  2. For whatever reason the command has changed, to turn on the FPS counter in game the key combo is L/Ctl + Pause/Break.
  3. Sounds like another great BD campaign.
  4. Can't help with the FLIR image but I can say that the monocular view using the NVG is correct, the old oval shape was wrong.
  5. Arrgggghhh... You guys are killing me, it's still downloading. Thanks ED for the update and in particular the convergence.
  6. Ah, well there goes that theory... be nice to track down why it works on some and not others. Glad you hopefully have a workaround, rather than having to assign them all in controls.
  7. That is odd, mine worked straight away just like the A-10C. Basically plug and play as someone else mentioned. I leave my Cougar MFD's plugged in all the time so they were already to go when I installed the module. Do you leave yours plugged in? Just a thought.
  8. Meh... it's early access. I hope they take their time getting functions working correctly. Rather have a functional AP system in a month or two or three than something buggy today.
  9. All that and developing an A/G radar for the first time.
  10. Wow, what a lot of work, thanks for sharing. Really appreciate it.
  11. Thank you guys, now for some more reading... :book:
  12. Awesome, looking forward to it BD. Happy New Year.
  13. Hmmm, can't tell if trolling...
  14. Sarge55

    Joystic settings

    Ah, axis curves... I use linear for roll and then see the post below for pitch. Vladinsky set it up to simulate the throw of the joystick. https://forums.eagle.ru/showpost.php?p=3334596&postcount=140
  15. Thanks Terry. When I get home I'll give it a try.
  16. You'll find it here in the user created switches thread; https://forums.eagle.ru/showpost.php?p=3305442&postcount=1
  17. I use the ports on my dedicated, don't know if on-board would work. TBH, I never thought about that... Already have a second set of Cougar MFD's on the shelf waiting for CF-18,looking forward to it.
  18. High drag SE or Ballutes = CCIP, Level flight, 450-500 Knots at 500-600 feet max. Not the safest delivery method but the most fun... :thumbup:
  19. Sarge55

    Joystic settings

    Force feedback should be off (pretty sure your stick isn't FFB). As for control setup I'm afraid that will be up to how you prioritize your available buttons. For example if you have TrackIR you can re-purpose your view hat for both trim and TDC for example. I would recommend the AP disconnect button on a readily accessed button. Read through the manual :book: and try to replicate the real HOTAS as best you can and leave the rest to the Keyboard. Remember you can fiddle with your controls while flying to try different things out and make adjustments. Good luck. :joystick:
  20. But wouldn't that amount of saturation limit my aft range of pitch? Or, make it very abrupt? If I understand correctly the physical forward throw of the stick is just a few inches (3 or 4) but the aft movement is much greater (12-14). So you would want to keep aft along the normal linear path and the fwd much more vertical. Just a layman's perception could be right out of whack... :unsure:
  21. Thanks Vladinsky. So this simulates the shorter fwd pitch throw of the real stick? I'll give it a try when I get home. :thumbup:
  22. Look at it like a DLC for game you already own, perhaps that helps it make more sense. :thumbup:
  23. I use a side stick setup for my HOTAS since the F-16 is my primary sim :D so a stick extension would be impractical. Curves address that issue.
  24. I think he means the instant action mission "Take off and navigation". I just went in and changed the settings. The IA missions are protected do you have to go into properties and allow user access so you can make changes. Might be easier to just make a new one yourself though.
  25. I'm surprised at the number of people who discounted the pocket guide. It should be the first thing you read through and it does highlight what is working or is WIP. Not to mention it was out weeks before the release for pre-reading. I guess some just want to jump in and "do stuff" without learning how... To each their own.
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