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upyr1

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Everything posted by upyr1

  1. This would be awesome. Ideally I'd love to have a few different voices and accents as well as more languages. I wonder if AI is at the state where it would work for what would be needed
  2. This would be awesome, I've always though it would be better to have a full blown training campaign instead of the missions we had and an AI instructor would enable you to have dynamic training campaign
  3. I'd love to see the introduction of GAI as well as coordination between the different elements
  4. My choice for the first Jammer would be the EA-3 and EA-6B
  5. Agreed as DCS grows deeper, this will become more important.
  6. I'd be willing to pay for an expansion that includes Volgograd
  7. It's up to him to decide to get started on it or not
  8. Octopus G is the developer that's hurt the most by the lack of assets
  9. Historically in the late 1980s and 1990s the F-4G worked with an F-16 killer. Right now you can issue a follow command however I do agree a mixed flight would be nice
  10. I would love to have the sea Harrier if possible we have the falklands.
  11. If there is enough information for an early super hornet, I'd buy it. In the mean time this is on my wishlist for AI assets which is published by Janes btw
  12. I'd also like to see the addition of a rescue hoist, and AI that is smart enough to use it
  13. On some two seaters this would be a realistic option (F-4E, F-15E)
  14. I'd love to have nation specific load-outs if possible
  15. Unless it's a community module, this simply ain't going to happen. This looks like an F-22N which was the proposed carrier variant. As it never got past the design phases there is 0 information. The best someone could do is use available F-22 information and then build an entirely hypothetical flight model.
  16. Awesome it would be nice to see some CVEs and CVLs in DCS
  17. Why not toss in infinite fuel as well? Until the rearm and refuel is all fixed, this would be nice
  18. I've seen estimates that the military expends about 45,000 rounds per every enemy killed.
  19. I have and they don't have all the common controls for example you can't move the target cursor nor is there one for the collective or wheel brakes
  20. I'd love to have a 1980s / 90s scenario with the UH-1, AV-8, A-7, A-6, and one or 2 Iowa-class battleships
  21. I want more controls added- Left throttle, right throttle, wheel break, hand break, trim, TDC slew, collective, engine controls for the warbirds and maybe even a wizard
  22. That's up for the mission designer to figure out, I'm just asking for the option
  23. My request with the generic profile has been the most common command and not just universal. Anyway all of the most important commands are universal if not the most common, get those mapped and you can jump to the module-specific commands and settings. The first thing I do when I after installing a new module is fly a free flight mission
  24. This sounds like a challenge for the community modders. There are very few prototypes and what-if which I think would meet ED's requirements to become official mods. For example the Super Tomcat 21, never went beyond a paper proposal. However the F-20 or F-111B at least made it to the prototype stage and the avionics of at least one of the two were used in a different plane so there might be enough data. The next issue is if there is desire
  25. Why not have a default profile which DCS will automatically populate controls from?
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