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Everything posted by baltic_dragon
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You have to indicate to the taxi director that you are ready to taxi (salute) and then when they start guiding you the chocks will be taken off automatically. I fell for the same trap initially when testing the directors before the release @walker711
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@Dirty228 I know, we overlooked one small unit too close to the runway (the whole problem was that Ugra for some reason decided to change the map so if you place anything within 50m from the runway, it won't be used by the AI). It is internally fixed now, the rest of the missions should be working as intended. Sorry for this.
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Mission 06 - Suggestion
baltic_dragon replied to speed-of-heat's topic in DCS: F-16C The Gamblers Campaign
Yes, but I cannot use unofficial mods in DLC campaigns... so back to square one. -
When will the campaign be fixed?...
baltic_dragon replied to Alkaline's topic in DCS: F-16C The Gamblers Campaign
M2 should be working fine, only M1 is still broken (though fixed internally) - or do you have any problems with M2 as well @Alpha_Mo66? -
@Anoobis_mz yes I know and I apologize for that. I left one little unit too close to the runway and it still causes trouble in release version, it is fixed for the next upcoming campaing-specific patch. Apologies.. though in all honesty I shouldn't be forced to spend hours to fix all the mission broken by somebody else.. anyhow, this will work again soon and I am sorry for trouble.
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Stuck in the middle of mission 3
baltic_dragon replied to pbt31's topic in DCS: F-16C The Gamblers Campaign
@Deadbeat OK, are you sure the convoy was destroyed? The only option for the wingman to report that they reached the town is one of the trucks actually getting there. Also, random 9-line instructions out of the blue are also highly unusual. A track would be helpful to see what happened there. Which option did you choose to engage the convoy - with your wingman or alone? What was the flow of the conversation - was there a report that the convoy was destroyed and you were asked to switch frequency to AWACS to report this? For most of the people the mission works as intended, some have trouble after the convoy part, though I double - and triple checked the triggers and everything is fine. Another question for you - did you use the GBUs to attack the convoy? Let me know, I'd like to get to the bottom of this and fix all the possible scenarios. Thanks! @Jakes a thread to keep an eye on. -
@pbt31 @B.B.Blender my apologies, when fixing all the missions broken by the update of the Syria map I left one tiny unit too close to the runway in M01, which led to this situation. This is now internally fixed and I hope the campaign-specific patch will be out within a week or so, then all the missions should be working like a charm again. I am really sorry about this situation.
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Thanks! Stealing this post for my FB
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Radio frequency list?
baltic_dragon replied to DarkTempest's topic in F/A-18C Arctic Thunder Campaign
@DarkTempest I'll be adding the kneeboards as PDF files to the docs folder with the next update (there should be a campaign-specific one shortly) -
Entering 8-digit grid coordinates
baltic_dragon replied to Kreutzberg's topic in F/A-18C Arctic Thunder Campaign
You'd be amazed how much I learn when I am creating these missions enjoy them and let me know if something is not working or needs to be improved. -
Thank you very much. Noted down for fixing today. Enjoy the rest!
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@VirusAM IIRC there was some issue with guard if it is selected on both radios... not sure now, but it is safer to only enable it on one. I will run some tests today and if I can confirm this on vanilla, will report it. We did check the mission after release and two of the beta testers had no trouble hearing Chainsaw, so I suspect some user error here.
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Hey guys, sorry for not replying earlier - I was AFK over the weekend. I had this report just before launch from one other fellow campaign dev and he had the same issue. We tested it with 3 different beta testers and none of us could reproduce this problem. The triggers are all set as they should be, frequencies are OK - there is nothing I can do on my end to fix this one unless I have more information about it. What sometimes helps in situations like this: 0) Obviously check that you are on correct radio channels 1) Make sure that EASY COMMS are set to OFF (that one is crucial) 2) Check that you don't have any unofficial 3rd party mods installed / enabled 3) Apps like VAICOM / VOICE ATTACK also tend to mess up the mission logic for some people, try to disable those 4) If nothing helps, run a repair. @rob10 I'll have a look at your track a bit later today and see what is happening (or what is not happening there). I'll get back to you guys with more info as soon as I can.
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Artic Thunder FA-18 Kneeboards
baltic_dragon replied to Critter's topic in F/A-18C Arctic Thunder Campaign
I didn't attach the printable kneeboards to the campaign @Critter. Good point though, I will update the attached documents and add them there. Thanks! Waiting for a dedicated forum thread for Arctic Thunder. -
Hm, this is weird - the waypoints are there in the mission editor. Anyone else experienced this? I will check on my end, but just to be safe maybe try to run a repair?
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Mission 06 - Suggestion
baltic_dragon replied to speed-of-heat's topic in DCS: F-16C The Gamblers Campaign
It is an interesting idea, I'll see what I can do. I wish I had a model of a downed pilot and a downed pilot in the water... -
first strike mission, ai planes dont take off
baltic_dragon replied to wct24's topic in DCS: F-16C The Gamblers Campaign
It fixed everything except from M01, which was our mistake in fixing the mess Ugra made but we already found what is wrong! -
Below you will find the changelogs for the Rave One Dominant Fury campaign after each DCS update. DCS 2.9.8.1107 (04.12.2024) All Missions: updated to work well with taxi directors Mission 01: fixed message with script error; updated mission for taxi directors; updated aircraft placement on deck; updated pattern for the S-3 tanker, it won't keep 40 degrees bank during AAR Mission 03: updated triggers so that both MANUAL and AUTO tapes will gain points for player (previously only in AUTO); fixed static during radio check; fixed static on Strike frequency; switched outdated F-4 models to new Heatblur ones for Turkish aggressors M12: completely re-done the Case 3 departure to match new taxi order with taxi directors NOTE: all RO:DF missions will be updated to the new standard (using HOTAS instead of SPACE BAR, seamless radio transitions, datalink updates) for the next patch.
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Below you will find the changelogs for the Rave One campaign after each DCS update. DCS 2.9.8.1107 (04.12.2024) Updated all missions to work with the taxi directors Mission 05: huge improvement in Prince behaviour during the training dogfight; enemy aircraft targeting Prince should no longer hit player instead and correctly shows on RWR; other numerous updates and fixes to the mission.
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changelog Gamblers updates and fixes
baltic_dragon replied to baltic_dragon's topic in DCS: F-16C The Gamblers Campaign
DCS 2.9.10.3948 Fixes in missions: Missions 1 to 7: - fixed bug with AI aircraft not taxiing from shelters - repositioned Patriot system at H4 and rearranged the vehicles according to Patriot handbook - tuned the route of the safety patrol around the base - fixed flares amount in one mission - changed Lau adapter for single-carried AGM-65D from triple rail version into single rail version with less drag. - updated loadout in several missions - added windsocks at the same spot in all missions - updated assigned shelter number for every F-16 as shelters numbering changed with the update - W31 properly follows B1 on egress (in M02) - Updated AAR part for W31 in M02 (it will refuel correctly every time) Known issues - Mission 01: flight lead and his wingman fails to correctly land at H4 and diverts (critical) -
Help - mission 2 - problems with startup and radio coms
baltic_dragon replied to goot66's topic in Bugs and Problems
Try to just switch the channels from 1 to 2 and then back to 1. -
Update on Iron Flag Part 2?
baltic_dragon replied to MamaPrince's topic in A-10C Iron Flag Part I Campaign
So far no news on part 2, my co-author changed jobs and has little time to work on the second part. I might get around to doing it myself, but he has a LOT of knowledge on this..