Jump to content

baltic_dragon

DLC Campaign Creators
  • Posts

    7026
  • Joined

  • Last visited

  • Days Won

    4

Everything posted by baltic_dragon

  1. We did test it and it worked fine. Just remember to salute before engine start... having said that, I am updating the mission now as with taxi directors departure seem to take too long and I needed to move the mission start forward a few minutes. Updated version should be out next week.
  2. ...and the guys (Kevin and Jell-O) say they still tried to make it more plain that what they do in real life..
  3. The correct order is very important here. However, this was a bug introduced to the mission in last update and I fixed it internally. If you want to proceed with the campaign, please DM me (best on Discord), I will make it work for you. Or you can wait for the next patch where you will hopefully get all the missions double-checked and fixed (unless that particular patch breaks something again, which seems to be a vicious circle..)
  4. I am updating the whole Dominant Fury campaign now to the same standard as Raven One, will re-check the datalink settings - though with AI wingmen mostly not being part of your flight (I can use them much better that way), sometimes the D/L just won't work. Not sure why...
  5. Uff. was afraid there was some bug there @Barbarossa M2 is actually the only one I wrote in the entire campaign, all the rest were written by Kevin Miller and Jell-O but I really like this one, it is completely different than everything else!
  6. Hm.. wonder what is happening there. Does it happen at a specific moment or anytime you press F10? In any case looks like a core DCS bug to me...
  7. @xsnrg we did manage to reproduce and fix this for next patch. Thank you for the report!
  8. @AJ.eightFive this is now internally fixed & ready for next update.
  9. We spent probably few dozens of hours fixing this guy's behavior.. but sometimes issues like this are caused by things on player's end, especially unofficial 3rd party mods or software like Voice Attack. Do you have any of those or are you running a clean install?
  10. In the next patch all outstanding issues with the campaign should be resolved, running mission after mission and updating them...
  11. I don't know that app and I am not sure why it wouldn't work - didn't do anything different than in all other campaigns. Maybe it is a map thing? Have you tried on vanilla mission in Kola?
  12. Glad to hear it was sorted!
  13. I'll double check the shape of the zone... I think I didn't use round to avoid mission progressing when you were behind or in front of the bandit.
  14. Below you will find fixes to the campaign for subsequent patches. DCS 2.9.12.5336 (20.01.2025) Horizontal: added document with scoring to campaign docs M01: added safeguard to encounter with Backfire; added clearer instructions for the player during intercept phase; M02: fixed a bug with mission stalling when Rovaniemi air defences take out enemy missiles; fixed several floating statics at Vuojarvi airstrip; fixed missing tower call. M03: updated placement of some statics at Vuojarvi; fixed Bullseye waypoint number on the kneeboard. M04: fixed placement of some statics at Vuojarvi; removed debug message; updated placement of objects at the hill (last part of mission)
  15. Below you will find fixes to the campaign for subsequent patches. DCS 2.9.11.4686 (24.12.2024) All missions: Added new DATALINK capabilities (there are some small issues in some missions that will be polished). Improved quality of communications on FM radio. M01: Updated subtitles for Nellis Departure. Added invulnerability for player and IP during takeoff in case the latter decides to ram into player while holding short of the active. Fixed missing comms with taxi instructions after landing. M02: Updated document with frequencies. Fixed issue with missing approach comms. M03: Fixed missing check-in on mission start. Updated kneeboard with correct frequencies. M04: Fixed missing radio check on mission start. M06: Fixed problems with contacting tanker during AAR part. Updated short versions of the mission. M07: Added TGP for player's flight. Swapped Buzzard flight with newer model of F-16s. Removed stock AI comms blocking VOs M09: Fixed wrong radio presets. Fixed comms with VANDAL flight. M10: Fixed wrong frequency for Darkstar.
  16. DCS 2.9.11.4686 (24.12.2024) Mission 10: Fixed problems with Tomcats blocking the launch
  17. DCS 2.9.11.4686 (24.12.2024) M03: updated dust / visibility settings; fixed overlapping comms during the attack; player is now invulnerable during IGLA attack.
  18. We still have some work to do on this one, thanks for all the feedback!
  19. Looks like latest update broke Taxi Directors behavior for my campaigns.. we will check.
  20. Hey! Can you be more specific in what is happening?
  21. Yes, a stupid error on my part. That is internally fixed, but will have to wait for next (not the imminent) patch for the release.
  22. @WurzelGummage thanks. We'll check, but in the meantime can you verify that you don't have any 3rd party unofficial mods (especially aircraft) installed? They tend to somehow bug the AI behavior. Also apps like Voice Attack and Viacom tend to do the same thing...
×
×
  • Create New...