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westr

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Everything posted by westr

  1. What a shame was really looking forward to trying the VR improvements
  2. westr

    Pilot body

    Is this feature still a top priority for you nick? And are you still planning to add the feature fairly soon?
  3. You certainly have a talent with texturing well done. This is looking great.
  4. This is a good project, good luck with it. Look forward to seeing how you get on
  5. It’s outstanding, I can run with 4xmsaa and still maintain 45fps with the hornet. It’s butter smooth. Unfortunately I find the f14 and viggen the worst performers in VR. Really hope the VR improvement solves this issue for me.
  6. Is the F16 going to release with ground radar?
  7. To quote Heatblur : In-Cockpit Pilot: We know this is a frustrating feature to be missing for those of you in VR, so this is a top priority and you will not be waiting long (that goes for you Viggenites too, we know!). I also contacted HB prior to the F14 launch and they informed me it would launch with a pilot body in cockpit. Unfortunately this was not the case but for them to believe that at the time I assume that it’s not to far away.
  8. Yes can we have a timescale please.
  9. I have to say I’m getting to the point where I agree with this. I can’t wait for these new modules but when they come out I’m left disappointed because I’m constantly playing with the graphics settings to maintain 45fps whilst trying to keep the sim looking reasonably nice and still immersive. I want this VR improvement more than any module.
  10. When flying low it struggles especially in the Spitfire. And VR colours need looking at too.
  11. I would say no as it was not one of the WarII fighters originally announced when the original RRG project first surfaced, I could be wrong. I would like to know if I could swap it though for the Me262. As part of my backer pledge I still have a licence for the P-47 and the Me262 to come. I still wonder how easy it will be to obtain sufficient data to make a truly accurate simulation of the Me262. Obviously wait for an official answer from ED team though.
  12. Well even if it doesn’t perform that well it looks so bloody awesome, so I will learn to fight with it in some capacity.
  13. If you select enable VR headset in the settings menu the first time I believe by default the use mouse option is unchecked so you can’t use the mouse in the sim with VR. If that’s the case for you go to settings and in the VR options check enable mouse and you will be able to use it.
  14. Thanks for the advice. :thumbup:
  15. Has anyone noticed a FPS improvement in VR with the F14 with this mod or does it only improve instrument visibility?
  16. I’ve not had a performance boost with the last patch.
  17. Agreed, Starway is there a chance you could look at the Normandy map the colours are horrendous with VR.
  18. Just another little tip for anyone using a Ryzen cpu. I disabled simultaneous multithreading and noticed a performance boost in DCS with VR. I use a software that came with my board, it’s quite good in that I can also increase voltage and overclock my cpu. But only need to with a click of the mouse when I play DCS.
  19. https://forums.eagle.ru/showpost.php?p=3869786&postcount=2333
  20. After having this problem bugging me for ages, I tried something today and if it helps someone else then its worth sharing. Some time back on my previous rig I removed Nvidia Geforce Experience and felt it eliminated some of the stuttering I had been suffering. Since building my new rig I have used Geforce experience as I find it helpful to keep my Nvidia drivers up-to-date. But with this 15fps frame drop on the PG map, (admittedly only with my heatblur modules) I decided to remove it from my PC and bam, no longer do I have this 15fps drop and I maintain 45fps in VR with the mirrors on. Don't understand why this has happened and cant guarantee it will help everybody who uses the software but if you have Geforce Experience installed its worth looking into this. Im sure with this update coming from ED and an apparent 50% improvement things will get better as well for us VR users. But anyway I hope it helps someone.
  21. Interesting you should say this. I have a reasonable rig now and run everything on dcs in vr on the PG map and get solid 45fps with exception of the F14 and the Viggen. There is a area between around 60degrees and 140degrees where if I’m headed in that direction I experience a frame drop of 15fps. I check my task manager and nothing is maxed out not my cpu not my disk not my gpu so I can’t understand the bottleneck. I disable multiple different features pixel density, msaa, water, shadows, view distance, tree visibility, none of it can prevent this. The only option I have to prevent this drop in frames when headed in these directions is to disable mirrors which is such a shame as I find it such an immersive feature on the F14 particularly as you can’t fold the mirrors up.
  22. I hope it comes soon, after spending fortunes on hardware and software it gets frustrating.
  23. We were promised it won’t be long. https://forums.eagle.ru/showthread.php?t=234203
  24. so after trying all other modules I have noticed the Viggen does the same as the F14 in the PG with Mirrors going up to 7.9 - 8.0 all other modules the figure is significantly lower 1-2s.
  25. That's interesting I shall try the hornet, and a few other modules.
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