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LordOrion

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Everything posted by LordOrion

  1. Is there andy good non-worn cockpit skin for the viper? The default one looks like my gandpa old car interior...
  2. Me too. However, having the possibility to access the manual contextually by just clicking on one cockpit item looks to be a really handy feature.
  3. Insomma: grosso modo l'area e' grande come il golfo e/o l'afganistan... non credo che la dimensione sia un problema (se hai spazio su disco ovviamente) Minuto 7:15: Non ho ancora visto l'intervista, quindi prendi la cosa "da dove viene", ma qui sostanzialmente riporta che la nuova mappa dovrebbe "completare la (una) regione". L'Iraq e' quindi una localita' papabile... E IMHO avrebbe pure molto un senso visto le due guerre del Golfo e i moduli attualmente disponibili (o in sviluppo). Poi magari arriva un altro pezzo di nord europa per i warbird eh! Il mio songo rimangono i balcani, ma anche quella non mi dispiacerebbe averla.
  4. Che pare sia l'Iraq. Per il Balcani tocca aspettare ancora.
  5. LordOrion

    UGH

    What?
  6. Took me a looong while to calm down and restart to being "rational" about this problem You are right, the simplest solution is to skip all missions till 11th and restart form there.
  7. I had to count up to one million couple of times to calm me down... Jeez...
  8. Yep, the Tomcat HUD is useless for landing due its poor refresh rate. Inviato dal mio iPad utilizzando Tapatalk Pro
  9. I did a quick search online and yes, it seems that AN/ALQ-131 is/was used by the Phantom too. @Heathblur, can you please add support for both 131 and 119 as suggested by OP? Just to be sure... Inviato dal mio iPad utilizzando Tapatalk Pro
  10. /this Inviato dal mio iPad utilizzando Tapatalk Pro
  11. Nice idea, thank you!
  12. Same problem here, however it seems to me that both Hammer and Warlord are using all their weapons over the 1st convoy, so they are winchester when the second appear and can't help me. Jeez, I've started this campaign in june and I'm still at mission 9: I think I haven't found a single mission that I didn't have to repeat at least 2 or 3 times due to some bug, most part of of which, it's fair to say, were not the author's fault. This is becoming frustrating...
  13. This evening, after the last update, I tried play another turn on Exercise Bright Star , but when I press TAKE-OFF I got this: Any clue of what is going wrong? I'm currently using a preview version of DCS Liberation, but reverting back to official v8.1.0 it looks like can't load my saved games...
  14. Small, non complete list: Nav Lights brt/dim: add "Nav Lights Brt else Off" and "Nav Lights Dim else Off" "Toggle Landing Lights switch" and "Toggle Taxi Lights switch": add "Landing Lights On else OFF" and "Taxi Lights On else OFF" Master Armament On/Off: add "Master Armament On else OFF" Toggle fuel transfer switch: add "Fuel Tansfer Pyl else Tip" Toggle Windshield demist switch: add "Windshield demist switch On else Off" Toggle Rain RMVL: add "Rain RMVL switch On else Off" Toggle Navlights flash/steady switch: add "Navlights flash else steady". Toggle beacon light switch: add "Beacon Light On else Off" As a general rule of thumb, might be great if: For controls that can be toggled between "On or Off "(in general between "A or B"), please add a "On else Off" ( "A else B") bind. For controls that can be changed between "X <-> OFF <-> Y" (between "X <-> Z<-> Y"), please add "X else Off" AND "Y else Off" ( "X else Z" AND "Y else Z") binds. Toggling is perfect to use when you have to deal with push buttons. However, most HOTAS sticks have 2 or 3 way switches, which whould be perfect for these kind of controls, provided we have a "X else Y" bind scheme My english is not as good as I wish, so I hope this is clear enough for you to understand what I mean. In case just send me a PM (in Italian ). Also (I almost forgot): please, add controls to rotate the Heading and Course knobs of HSI.
  15. If possible, try add as many "ON else OFF" and 3 position keybinds as possible, (where applicable): they are more handy for HOTAS configurations building than dual "feature ON" / "feature OFF" binds.
  16. Seems that this new feature is arrived just in time for FI-WOS so I wonder if the campaing is ready for it (i.e. datalink group members already set) or not (we need to manually setup groups). BTW: Thank you to gave us the 2nd official campaing for the Viper!
  17. Seems fixed in OB 2.9. Thank you!
  18. As far as I understand, you need to transfer the whole squadron to the new base.
  19. I think he would have truly deserved the money from the campaign sales if he had decided to publish it as originally planned.
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