

Hook47
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Everything posted by Hook47
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Is the sidewinder employment not finished? The video got a little unclear at that part
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This is a fair point and something I had come across in study. Would be nice if LNS could implement this as it would actually be useful
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This was much needed, thank you.
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As mentioned by the post above, the issue isn't a team member having personal issues he can't help, it's taking action to head of Aviodev customers being left in the dark which has happened a few times unfortunately, which I think has led to some of the negativity and tension in these parts.
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How to create new weapons without affect game files.
Hook47 replied to LevelPulse's topic in How To Mod for DCS World
Understood, and using that I can get them on the wing, but the aircraft thinks they are fuel tanks and wont enter CCRP mode to drop them. I was just wondering if you knew of a way to enable them to function like the Mk. 82s on single or twin ejectors -
How to create new weapons without affect game files.
Hook47 replied to LevelPulse's topic in How To Mod for DCS World
Sure. Once I'm home I'll edit this post to display it. Thing is I know I must be missing something. I put the weapons on the pylons in Coremods/aircraft/m2000c/M2000C.lau, so it becomes selectable in armament menu, but the aircraft thinks it is a fuel tank. Here is what that code looking like (Pylon 2 used as an example) pylon(2, 0, -1.809, -0.556, 2.333, {use_full_connector_position=true, connector = "str_pnt_002", arg = 309, arg_value = 0}, { {CLSID = "{FD21B13E-57F3-4C2A-9F78-C522D0B5BCE1}", arg_value = 0.15 }, -- Super 530D {CLSID = "{Matra_S530D}", arg_value = 0.15 }, -- Super 530D {CLSID = "{Matra155RocketPod}", arg_value = 0.25 }, -- Matra Type 155 Rocket pod {CLSID = "{BCE4E030-38E9-423E-98ED-24BE3DA87C32}", arg_value = 0.35 }, -- MK-82 {CLSID = "{Mk82SNAKEYE}", arg_value = 0.35 }, -- MK-82 Snakeye {CLSID = "{ADD3FAE1-EBF6-4EF9-8EFC-B36B5DDF1E6B}", arg_value = 0.35 }, -- MK-20 Rockeye (Beluga stand-in must change) {CLSID = "{M2KC_RAFAUT_MK82}", arg_value = 0.35 }, -- MK-82 x2 {CLSID = "{M2KC_RAFAUT_MK82S}", arg_value = 0.35 }, -- MK-82S x2 {CLSID = "{MER*6_MK_82}", arg_value = 0.35 }, -- MER 6 Mk 82 Sense the aircraft still thinks it is a fuel tank, I tried declaring a new loud out under Coremods/aircraft/m2000c/weapons/M2kC_Weapons.lau but I have a feeling this is where I am messing up, partly because I don't know exactly what to put, particularly under elements. Maybe I am going about this all wrong but I am learning!. Here is that code: declare_loadout({ -- Testing category = CAT_BOMBS, CLSID = "{MER*6_MK_82}", attribute = {wsType_Weapon, wsType_Bomb, wsType_Container, WSTYPE_PLACEHOLDER}, wsTypeOfWeapon = {4, 5, 9, 31}, Count = 6, --count of wepon Cx_pil = 0.002, -- drag index of whole rack Picture = "mk82.png", displayName = _("{MER*6_MK_82}"), Weight = 100 + 2 * 232,-- weight adapter + weapon Elements = }) -
Speaking of the ground radar, I wonder if that is the primary blocking issue that pushed the Viggen so far back from its estimated announcement/release date. The way LNS moves I have a hard time envisioning the work that was estimated to be 95 percent complete months ago still holding it back. I am really stoked to get an announcement before long, but I hope the Gazelle will show up and tide me over
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With all due respect to Aviodev, I just can't understand why complications like this can't be taken into consideration before announcing a deadline for a release to the community. I'm afraid that is just causing more drama in the end, regardless of whether or not it's justified
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Ranger79 Base Objects Pack (Hesco's + others)
Hook47 replied to Ranger79's topic in Static/AI Mods for DCS World
Thanks for the ongoing support to this mod! CA drivable is always a plus but understand if it is not in your original scope. Either way we appreciate you and Falcon fixing it quickly -
Ranger79 Base Objects Pack (Hesco's + others)
Hook47 replied to Ranger79's topic in Static/AI Mods for DCS World
Things still moving along, or have you guys hit any walls? -
How to create new weapons without affect game files.
Hook47 replied to LevelPulse's topic in How To Mod for DCS World
Skatezilla, Bear with me as I am new, but I am trying to enable some non included weapons on the Mirage 2000C and having trouble getting the aircraft to recognize them. I am trying to get the MER 6 Mk 82 mounted and working, I have it mounted, but the M-2000C thinks its a fuel tank. Is something to the effect of what you have mentioned here how I would need to make it work on the aircraft in the proper mode? the CLSID is "{MER*6_MK_82}" -
ZA 23 Mike cannon... trouble consistently getting to fire
Hook47 replied to dooom's topic in DCS: L-39 Albatros
Hold down the pyro button for a moment or two, and see if that works -
The next few days has come and past. . . Any update whatsoever on a WIP video or something?
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The Eagle is a great plane, and I enjoy them both, but having a large amount of time in both, I feel like it is my game to loose when I fight an Eagle in the flanker. The superior handling, HMD and armament advantages are substantial. The only thing I have to worry about is surviving a bunch of SPAMRAMS on the way to the merge
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noob education needed here... what can the SA-342M do?
Hook47 replied to hannibal's topic in SA-342M Gazelle
Gazelle as an anti tank bird my be overreaching a bit. It will be suited as a light attack aircraft against light armor and scout vehicles, and of course soft targets for sure. Anti tank remains firmly the territory of the KA-50 I think -
Tough choice. Both are excellent but for the money I think you get a little more with the L-39C/ZA
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I'm really hoping that will be how it is
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I would like to attend if work permits, is there a limit?
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We are waiting, although I must admit I am still baffled by how such a tremendous underestimation on announcement timeline could occur! :music_whistling:
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I dunno, I think there may have been a slight slip in performance on the latest build of 2.0.1 Update 1. I have a powerful PC (i7 4790K with 980ti) and I am noticing lower frames and even a stutter here and there, but I can't say the same about 1.5.3
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Hey guys Just threw this together for use with friends and thought I would put it here for others to enjoy This mod adds NVG capability to the following aircraft: M-2000C L-39ZA- Has the NATO green NVG effect! SU-25T SU-25 It is packaged for mod man but can be installed by simply following the instructions in this video. [ame] [/ame] Note that I have only tested this in 2.0.1 Update 1, but it may work with 1.5.3 as well ***All credit goes to Frenchy's NVG mod for the original effects! I have included it in this mod under the /Bazaar file folder since I don't recommend using NVG without it*** NVG Mod.zip
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Ranger79 Base Objects Pack (Hesco's + others)
Hook47 replied to Ranger79's topic in Static/AI Mods for DCS World
Excellent news! I have a coop mission planned with some friends that hangs in the balance! Looking forward to the fix! -
They look generally bad in daylight. It's like the same effect has been used for daylight and night, and that ought not to be
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Ranger79 Base Objects Pack (Hesco's + others)
Hook47 replied to Ranger79's topic in Static/AI Mods for DCS World
Same. Wish ED would make these default, with Rangers permission -
Good to hear! Looking forward to it immensely. Is this planned to have some switch by switch level of functionality, or is this more FC3 style? I've often thought it would be pretty cool by me and quite attainable for some community modders to add a FC3 level high quality plane to the game. The F-16 is an example of an aircraft that would be a perfect fit