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razo+r

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Everything posted by razo+r

  1. Ist ein bekannter Bug, da musst du auf einen Patch warten.
  2. Stop saying impossible. It might be impossible for you but not for the rest of people, even for those that don't have VR. It's difficult but not impossible. For the 1000th time, if you find the boom or basket inside of the cockpit, you are in the wrong position. More steady than you currently are. But that is only for connection. Once you are connected, you have a bit more playroom. The boom can move about a total of 20 degrees up and down (10 up and 10 down from normal position) and you got about 12 feet that the boom can retract and extend (6 feet up and 6 feet down from normal). No, the boom will NOT keep you in place. It is not strong enough to fixate you. It is your responsability to remain within limits, and if you exceed them, you get disconnected. Your "slightest deviation" are usually very large deviations. If you manage to push the boom all the way into the housing, that is NOT a slight deviation. As a matter of fact, if you have the boom inside of your cockpit, you are wayyy out of the movement limits of the boom, and that is definitly not a slight deviation but a so big one you exceeded the limits. The only error from ED is that it doesn't collide with your aircraft and damage you or gets unusable because you pushed the boom way into the housing into the tanker itself. The fact that you keep finding the boom inside of your cockpit is an error from your side, quite clearly. The button you are looking for is the NWS Steering Button. It resets the refueling door connection.
  3. That +/- switch is completely unrelated to your issue. You can use that switch to navigate through waypoints for example, assuming that your "switch in the middle of the panel" is that switch... Also make sure you have no axis assigned to the brightness control of the HUD that could interfere with the autostart procedure. But then again it is always a good idea to start it yourself as autostart might not set up everything properly.
  4. Yes because you have the flaps set to half. When you set the flaps to half or full, you can trim the stabs to the neutral position, just like Tholozor mentioned. With flaps set to auto, it is NOT possible to move the stabs with the pitch trim on the ground.
  5. They are not going into neutral position by themself. If you want them to go to the neutral position, you either have to shut down and start up the aircraft or put the flaps to half or full and then use the pitch trim to get them into the neutral position. But I am not sure why you want them to go to the neutral position. There is no reason to do that...
  6. No, a design limitation. Rockets were for use against bombers while bombs are for ground targets, so they would take either one or the other, not both at the same time like us gamers.
  7. Try measure it again with the ruler and see if that one is even magnetic or not. I think the russians are fond of using true course instead of magnetic, and you know, many at ED are russian developers. Perhaps that white number is true instead of magnetic. Since it doesn't change with date, I suspect it is actually true course.
  8. Where do you get your ILS courses from? And what date did you set your missions at? Banak for example should have, at least as of today, a variation of 13 degrees.
  9. First time I really hear about that. Do you have a mission or track? I would love to try that.
  10. I think the NVG is not centered either, I think it's slighty up so that you can still look at stuff below without NVGs like for example when you want to look at switches in the cockpit. With NVGs they're very blurred so you can take a peek at them below the NVGs.
  11. Do you have a screenshot? Btw, NVGs are a bit blurry and focused on far distances. If you look at anything close, like the cockpit insides, it will be very blurry. But this has been like this for many years now.
  12. What you are seeing here is a F-18 specific feature. It has two different idles, ground idle and inflight idle. Inflight idle being higher than ground idle. And you are locked out of ground idle as soon as you lift off and once you are back with weight on wheels, ground idles unlocks (but your throttles ingame do not automatically move to ground idle, you have to slightly move them to go into ground idle)
  13. @jackd Those attached files are all .miz files, so useless. We need .trk files to see what you or your Streamdeck setup did wrong. Have you always been using the Streamdeck so far? If yes, why don't you just... use the mouse to press the buttons... It's one press and then you never have to touch it again...
  14. Where does it say persian gulf? It says: F-14, Supercarrier, NTTR, Marianas and Caucasus
  15. I'm sorry to say but this track proves the opposite. You do hold it steady far behind the tanker, and that is good to see, but unfortunately that's not the position where you have to be steady. First you are directly behind the tail of the tanker, way above the boom. Then you correct down, only to go wayyyy below and speed up directly below the tanker, again way out of the limits. Then you approach the tanker way too fast (that's why it goes through your cockpit), only to fall behind and below again. That's followed by you then being up the tankers tail again, trying to hook up to the boom from above. That all is far from steady. Whenever the tanker moves the boom, it means you are almost there. Whenever the tanker moves the boom back into the normal hanging position, it means you are out of parameters. The Boom getting into your cockpit shows you, as I have told you already, that you are in the wrong position or approaching way too fast, or you are not stable. The picture below is a random one from the net, but it shows you a good sight picture. The HUD frame is far from the fuselage of the tanker. You have to find something else to reference to. It is not broken. It is a "You do better" case.
  16. You know, you could just look for a tutorial, skip to the point where the guy makes contact and try to memorise that view... That's a really simple way to see what a good sight picture looks like... And there are tons of examples around... That means you were out of the movable limits for the boom, you are too far forward. Simply slow slight down to get back into position to try again. Not really. It just means you have to get as close as possible to the boom. The tanker does move it a bit. The tanker is 100% rock solid steady. Any movement or chaoticness is caused by you. And like I said, if the boom is inside of your cockpit, you are obviously not in the correct position... There are hundreds of people having had a go at aerial refueling. Some had difficulties, but most if not all eventually mastered the art of refueling, at least once. You on the other hand seem to be the only one that cannot do it even after "hundreds" of attempts. I highly doubt that. It is impossible for the boom in DCS to move around if both aircraft are steady. Either one MUST move around for the boom to move around, and since the tanker is rock steady, there is a 99.9% chance it's you. Or do you have a short track of that too? Please don't take it personally either, but whenever people give you advice, you seem to ignore it, or as stupid as it may sound, you may have some learning difficulties. Obviously it's hard to know if you are actually following the advices or not, but since you keep coming back with the same result, it does seem to be the case. I mean, we cannot fly the aircraft for you or hold your hands, you would need a flight instructor for that. We can only give you advices based on what we see. How you take that advice and put it into use is solely on you. I mean, have you done some of the advice given here? You at least tried to increase the speed of the tanker, so yes, you did actually listen to the advice given here. Though I must say, increasing the speed of the tanker is not the magical solution to this case simply because that is not the root of your problem. But what about wake turbulence? Have you ever tried turning that off? In the tracks you posted one can often see you fly directly in the wake turbulence. At least try to avoid it, or turn it off. It will make your life easier. And what about trimming? You have to make sure that the aircraft flies as straight as possible, this includes not just the pitch but also roll axis. The tracks show you never properly trim your aircraft. Have you tried yet refining your basic flying skills? Manual speed hold and altitude hold and a combination of either? These are vital and essential to manual flying, formation flying and aerial refueling. The tanker is rock solid, any chaos conceived is your movement. Have you already tried tinkering with the axis curves? Everyone has it's own taste, try a few different settings. Are you 100% comfortable with your currenr setting, or did you just set them at the current value because someone told you? What about looking for tutorials? They will show you the sight picture you lack. So that's already 6 advices given to you well within context and quite clearly described what you should be looking for. And the biggest issue here has been adressed by various people several times here, and you yourself keep bringing it up. If you still look at all those advices, ideas and tips as "instruction without context", then I am sorry to say it but I'll have lost all hope in you. Again though, please don't take it in a negative way. It is as frustrating for you to see no progress as it is for some of us.
  17. Air to air TACAN only gives distance but no bearing information. So you still need to know his rough direction (or you can trial and error that...), so you might aswell use a normal TACAN station with radial and distance to a certain place, which is way more accurate than the other, a-a TCN.
  18. You only have the HUD. Of course the closer you get the bigger the target becomes, that's about it. Nobody said it's going to be easy. Old tech has it's ups and downs...
  19. Let them first update and implement the dual method refueling, otherwise it will be just another KC-135MPRS...
  20. It was like this for more than 7 years.
  21. That's because the view in the F-18 is tilted down quite a bit compared to other modules. If you move your view up and save that as the new default view, that will fix your issue.
  22. Seems to be the case. Their lights still turn on but they don't cast any actual light. But in the meantime use some of Massun's Flood lights that ED has implemented into the game. Those work.
  23. I've watched your third track but it desynced when the tanker entered the turn so I can only comment up until that point. Here's some advice: - Trim the aircraft. Not just pitch axis but also the roll axis if needed. I see you constantly giving right stick. Just trim it... - Like Minsky said, you only set the speed for waypoint 1 and 2, all remaining waypoints had a different speed. So the tanker changing speed is because you haven't set it up properly. - Wake turbulence: Just turn it off if you can't handle it yet. - If the sun is such a distraction for you, why don't you just change the time of day? You don't have to make it more difficult for you...
  24. Nothing has changed as far as I know. If you spawn on a plane with the weapons already loaded, the DSMS should already be loaded aswell. And you have already tried doing a manual DSMS load? Do you have any mods installed? Ran a repair? Can you attach a short track where it is happening? Are you 100% sure? The mission file with the correct name, what type of file is it when you hover your mouse over it? .miz files can be opened with winrar for example. Do you have it or a similar software? Could you upload your mission? That's usually only required for when you change the loadout on ground (not sure if also for a cold start but I would say so too).
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