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razo+r

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Everything posted by razo+r

  1. Did you also check that all guns are selected with the knob on the left wall?
  2. Make sure your anti virus has not removed or quarantined any files of DCS. If it did, restore them and add DCS as an exception. Make sure that you also remove all mods and then run a repair for good measures and then try again.
  3. It's slow because it's bugged. https://forum.dcs.world/topic/366525-f-5e-remastered-fps-issue-after-the-last-patch/#comments
  4. You should check out the official manual too, not just chucks guide. As for the fuze, it literally depends on what you want to do. Shorter fuzes for dive bombing, longer ones for low level bombing or extremely long fuzes for area denial. And the secret ingredient to success is not having someone on your six in the first place.
  5. Nothing changed... Do you also have the fuel selector in the right position? Do you have a short track? You are missing something but with your description it's not clear what exactly.
  6. Have you tried looking at the manual? It's actually really simple... You just flip the safety, the cover for the bomb switches, select the station and fuzes, open the bay and drop them...
  7. Remove all of your mods, run a repair and see if that fixed it.
  8. The Harrier came before the Hornet into DCS so they would have had to develop it from ground up. And it's very unlikely that you can just mish mash different avionics together without a major headache.
  9. Do you have a short track of this issue?
  10. Move the view to the desired position and hit RAlt+num0 to save that view.
  11. I think I see the issue. In the mission editor, that speed is just there to calculate the time of arrival at that waypoint. Since the aircraft doesn't dynamically calculate the time to the waypoint based on a fixed speed, the calculated time of arrival is loaded into the aircraft, and the speed caret is then calculated to show you the speed to arrive on time. Now, if you do a ground start, which I assume is what you do, the time for that waypoint in the aircraft remains unchanged. So every second on ground leads to you being late and the speed caret going up. So especially for the first waypoint if you start from ground, it's better to tick the "time at" checkbox in the editor instead of the "speed" checkbox and then calculate yourself a proper takeoff time and ingress speed. After that, using the speed option in the editor should be fine. The main issue here is just the timing of the very first waypoint if you don't immediately take off.
  12. Did you spawn later or were these picture taken at exactly the spawning time? You have a time delta of 14 minutes, and thus also the speed caret much higher.
  13. The text doesn't say anything about a lock, nor is there one in the aircraft. By pulling back you simply apply more force/pressure onto the tailwheel so it doesn't jitter around. Release the stick once you have gained some speed. Don't put flaps to full. That's unnecessary and adds more drag than needed. Do yourself a favour and turn off the rudder assist. Out of all Warbirds, the Mosquito is the only one where it's pretty much useless. And also make sure to turn off "Easy Flight mode". I suspect that is what actually keeps you on the floor.
  14. Don't go stick aft. Let it take off by itself. Pitching up and forcing her into the air will just result in a stall. Instead make sure you are all correctly set up, RPM, Boost, flaps if needed, weight etc. The Mosquito does not have a tailwheel lock... Where's the track?
  15. Are you 100% sure?
  16. Did you install it correctly? Did you select the proper country? Some skins may be restricted to certain countries.
  17. Do you have a track?
  18. The ILS chart or if you measure the magnetic heading of the runway. That is a generic video, not A-10C specific... Each aircraft is a bit different. If you want accurate instructions, look for specific A-10C instruction. I mean even a damn DCS A-10C tutorial is better suited and a generic ILS tutorial... But those yellow needles are still the flight director. If you set a course they show you to fly that course and you can stow those needles with the "pointer" switch above the navigation mode panel. Correct, center the needles. You however are looking at the wrong needles. I have already told you where you can find the Localizer and Glideslope needle. You set the course to the runway heading. This way, you get reminded what heading the runway has, have correct steering info on the HSI (reversed or not reversed) and that errors such as in your first pictures do not occur. But like you have actually gotten correct, and this is properly simulates, setting the course does not affect the localizer needle. But it does affect aircraft systems like the Flight Director. The heading is literally the exact runway heading. If the runway is heading 165, you set 165 and not 000, 164 or 166. Well, we have told you numerous actionable things but you refuse to do them so far. You mistake the Flight Director for the ILS needles, you set the wrong course, keep flying too low and try to apply a generic tutorial to an aircraft that has one or another difference.
  19. What exact units are on the farp? As an alternative, the units required are listed in the DCS 2020 user manual.
  20. Because user error. Ah, finally improvement, though not quite right. The Flight Director and NOT the ILS needles tells you to fly right because you have set yet again the wrong course... As you can clearly see, the course should be something like 291 and not 287 like you set. That is why the Flight Director tells you to fly left. But according to the actual "ILS needle" on your HSI, you are perfectly on the localizer. You just have to look at the correct location... Setting the Course does not screw with the Localizer needle. I mean you literally have the proof in the very first picture you provided. You have set some random course yet the CDI clearly shows you that you are established om localizer. Your mistake is that you keep mistaken the Flight Director cues as localizer and glideslope, but they are NOT!!! As for the Glideslope, remember ILS is 3 degrees and not 2 like in your picture. And it's not at the threshold but about 300-400m behind it.
  21. While those you specifically mentioned do not have that feature, there are already some units that you can use for that role, like for example the AN/FPS-117 or the 1L13.
  22. Slant range in feet. You cannot really use the information it provides, but the aircraft's system can.
  23. AGR, Air Ground Ranging I believe. The radar measures the distance to the ground to improve accuracy of the delivery method.
  24. What you refer to as "needles" is the flight director and NOT the ILS localizer and glideslope cues! The glideslope is the little caret at the left of your ADI and the localizer is the CDI on your HSI. The two yellow needles on the ADI is the Flight director. In your picture, you are on course according to the CDI. You are however too low according to the glideslope caret and the PAPI. The FD is telling you correctly to fly up because you are too low, but wrong to turn right because you haven't set the HSI course correct for the Flight Director. If the instruction would suck, there would be many more incidents and accidents. I think in this case, as this is not professional instruction but just amateur, self instruction, the problem lies between the chair and the screen.
  25. The CDI and GS show correct in your picture, it's the FD that is showing a right turn because you set the course incorrectly. If you want to fly a raw approach, setting the course is not needed. If you want to fly an approach with the FD, setting the correct course is required. Why the FD is using the course and not course/CDI can only ED/Aircraft manufacturer tell you.
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