-
Posts
1563 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by Sandman1330
-
tanker orbits ------ wayyyyy too large
Sandman1330 replied to SDsc0rch's topic in DCS Core Wish List
I’m curious what the real life SOP is? A 2G level turn requires 60 degrees of bank. This seems rather extreme for a tanker, indeed I have to wonder if a KC135 could even maintain a 60 and 2 without bleeding speed and/or altitude? Maybe a bit faster could be called for, especially if no one is plugged in, but a 2G turn is probably a bit excessive :smilewink: -
Hud lines not parallel to the horizon / ADI
Sandman1330 replied to Leviathan667's topic in Bugs and Problems
Crazy level of detail, eh? -
Hud lines not parallel to the horizon / ADI
Sandman1330 replied to Leviathan667's topic in Bugs and Problems
This. Look at your G meter in the photo: your max G is pegged at 10, which is as high as the gauge goes so potentially even higher. The Tomcat is older tech, so aside from not having FBW to ensure you remain within the aircraft’s 7.5G safe limit (6.5 in peacetime), it also has mechanical spinning gyros rather than newer solid state sensors that provide the attitude data. At high G, these spinning gyros get damaged and provide incorrect attitude information. This is what you are seeing. The next step if you pull a bit more G is you lose your wings. I know, I’ve been there :) -
Haha, I apologize but I don’t follow: are you agreeing or disagreeing with me? I myself have only used a CV1, and I know it compares very poorly with my small 1080 monitor, but no doubt the newer generation headsets like the 5K+ are a real boost
-
Haha I think the Tomcat happened....
-
Upon more thought and a review of the manual, I believe jester losing targets in TWS after missile launch is probably more related to the fact TWS Auto is not implemented yet. Auto mode is required after launch and is supposed to modify scan volume and azimuth to keep the targets illuminated. Without this system implemented yet, the RIO must do it manually, which isn’t realistic anyway and Jester isn’t up to the task (I think it would be tough for a human RIO to do while ownship and targets are both manoeuvring)
-
Hahaha that about sums it up
-
Yup. Phoenixes rarely hit for me because Jester loses track after I've fired them and the missile goes stupid. Tried the Kish Kat attack mission today and lost all my Phoenixes from well within optimal range (the thicker bar on the velocity vector on TID). Then you try sparrows, and they bite off on enemy chaff right away, leaving you dodging the AI missiles - oh, and those things don't seem fooled by any amount of chaff, you have to aerodynamically defeat them. AI wingmen are still useless... Very frustrating to try and play that mission alone and with one hand tied behind your back.
-
Are you disabling roll SAS for dogfighting? When on, it greatly increases instability at high AOA. Turn if off for dogfights.
-
You make solid points about DCS vs reality. However, I would argue that it’s not necessarily a valid comparison, as this is still a game of sorts and everything is relative. Right now as a CV1 user, I am at a spotting disadvantage against other players online who use higher resolution monitors, and we are all at a massive disadvantage against the all seeing AI. I can live with the disadvantage against monitor users, as the situational awareness in a dogfight using VR easily levels the field. However, if we are to accept spotting that is close to reality as you rightfully argue, our main enemy - the AI - needs to be brought to the same level.
-
Yeah, after more testing they work pretty good up close, within 3-5 miles. However, this is supposed to be a BVR missile, I’d expect decent performance at 10 miles at least in a head-on situation. Part of the problem may be that Jester seems to switch from P-STT to PD-STT while the missile is guiding, I think this trashes the missile. They also seem to be too sensitive to chaff.
-
Oh man, are they ever... They just don't track. Even if I keep lock throughout, range 5-10 miles in trail, they don't even guide, just go stupid.
-
Same. I can remote in from any computer, including the server computer, via the DCS webpage - but the local webgui index.html does not connect.
-
So, about all that dust effect from helicopters.....
Sandman1330 replied to smallberries's topic in DCS Core Wish List
Brownout is a real thing and is extremely dangerous. 2 of 3 Canadian helicopters that crashed in Afghanistan were due to brownout rather than enemy fire. The DCS brownout effect is very under-simulated. In the desert maps it should be so thick as to block all visibility outside 10ft or so by the time you slow below TL on approach. -
This is fixed in the current open beta.
-
Intermittent radar failure after multiple respawns
Sandman1330 replied to prof_laser's topic in Bugs and Problems
Confirmed, and previously reported some time ago. The work around is to switch to guns, then back to Aim-9 or whatever other mode you are using. You can tell when it's not working because the PRF selection disappears from the left side of the radar DDI (when it works, you get the HI/MED/INTL option, but this option is missing when the bug is present) -
Need Helicopter Hotas recomendations.
Sandman1330 replied to BranchPrediction's topic in PC Hardware and Related Software
Sure! Because the cyclic has no centering force, you have to hold it -all the frickin time-! Otherwise it will literally flop to one side due to its own weight. Think of a joystick that has no spring, it will topple to one side. The force trim system IRL is simply a system of magnetic brakes (in most cases) that holds the stick in whatever position it is in. A button on the cyclic releases the brake, so whenever you move the cyclic, the button needs to be depressed. Releasing the button engages the brake and holds the cyclic in the new position. After long missions with lots of hovering, my thumb can literally get numb from holding the button down the whole mission (the system can be turned off, but we rarely do for safety reasons). For more stable regimes of flight such as cruise, with force trim engaged you can let go of the cyclic without it flopping over. Not all helos have a force trim system, but most of the medium to large ones do. I suppose calling it trim can cause confusion, as it doesn’t work like we would expect based on the fixed wing usage of the word... -
Need Helicopter Hotas recomendations.
Sandman1330 replied to BranchPrediction's topic in PC Hardware and Related Software
Haha, I am a helicopter pilot, and that’s how she works. There is zero feel in the cyclic, if you feel any resistance it’s time to write her up :smilewink: I’ll stop derailing this thread now. :music_whistling: edit: ok one more! -
Need Helicopter Hotas recomendations.
Sandman1330 replied to BranchPrediction's topic in PC Hardware and Related Software
This is incorrect. There is no centering force on a RW cyclic. Force Trim holds the stick in it's current position, but does not recenter it. For example, if I'm in forward flight, my cyclic is quite forward of center. When I release the FTR button, the cyclic stays in that position - it does not return to center. DCS simulates FTR by having the stick return back to center, but it's not realistic behaviour - it's a simplification to make it easier to use sticks that have centering springs. Haha, yup! That's what it's like flying a helo without a force trim system (like an EC120 or Jetranger). You literally have to be holding the cyclic at all times, or it will flop over (and so will the helicopter!) -
I think I will be buying a reverb from a store with a 30 day return policy (Microsoft store had this for my CV1, so hopefully they will for reverb) If I can’t run reverb, I’ll return it for a Rift S.
-
Need Helicopter Hotas recomendations.
Sandman1330 replied to BranchPrediction's topic in PC Hardware and Related Software
Logitech X56. It allows you to remove the spring entirely, which is how helicopter cyclic work (no centering spring). You can then put the spring back in easily within 30 seconds to fly fixed wing. -
Warthog vs X55 stick springs
Sandman1330 replied to Donut's topic in PC Hardware and Related Software
I bounce between the 2 middle springs. -
Warthog vs X55 stick springs
Sandman1330 replied to Donut's topic in PC Hardware and Related Software
I found a touch of heavy oil or grease (I used assembly lube) on the bottom of the disc that holds the spring in place really helps reduce the notchiness, it helps the disc slide against the base.
