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Everything posted by Flappie
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Game freezes when I try to select aircraft in MP lobby.
Flappie replied to AJaromir's topic in Game Crash
Have you set an exception for DCS in your antivirus? -
DCS Crashes entering Multiplayer Servers
Flappie replied to Captain Chuck's topic in Multiplayer Bugs
Your issue seems to come from this error message about M61 cannon shells: 2025-03-20 22:46:41.061 ALERT APP (Main): Unhandled exception: Descriptor not found weapons.shells.M61_20_HE_gr 2025-03-20 22:46:41.061 ERROR APP (Main): Stack trace: 2025-03-20 22:46:41.061 INFO EDCORE (Main): try to write dump information 2025-03-20 22:46:41.126 INFO EDCORE (Main): # -------------- 20250320-224641 -------------- 2025-03-20 22:46:41.127 INFO EDCORE (Main): DCS/2.9.14.8222 (x86_64; MT; Windows NT 10.0.19045) 2025-03-20 22:46:41.128 INFO EDCORE (Main): 2025-03-20 22:46:41.129 INFO EDCORE (Main): # C0000005 ACCESS_VIOLATION at 00007ff6a5f7f471 00:00000000 My first guess would be to remove your F-15EX mod and see if that fixes your issue. 2025-03-20 22:45:26.586 ALERT Scripting (Main): loadfile: no file 'E:\Games\Saved Games\DCS\Mods/aircraft/F-15EX/Weapons/Loadouts/f15_mk-82.lua' 2025-03-20 22:45:26.590 ALERT Scripting (Main): loadfile: [string "E:\Games\Saved Games\DCS\Mods/aircraft/F-15EX/Weapons/Loadouts/..."]:391: unexpected symbol near '}' 2025-03-20 22:45:26.601 ALERT Scripting (Main): loadfile: no file 'E:\Games\Saved Games\DCS\Mods/aircraft/F-15EX/Weapons/Loadouts/f15_aim-174b.lua' -
fixed ABRIS (PREPARE MISSION) for points type "REFPOINT"
Flappie replied to Kappa-131st's topic in Bugs and Problems
Thank you! -
This, unless AI units are helicopters of course.
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The error message in your log is here: 2025-03-19 21:25:36.982 INFO ASYNCNET (Main): Session was closed with ERR_CONNECT_FAILED: Can't connect. This could be caused by your firewall or your proxy/VPN if you use any.
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fixed net.lua2json(t): Crashes game if t contains cycles (SEGFAULT)
Flappie replied to Actium's topic in General Bugs
Many thanks for your feedback. -
I think I found a few interesting pictures which tend to prove the disc and the knob always move together:
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Yes, I think so. We were waiting for @[MVP] Mugga to bring undeniable proof of the issue, but he already told us that the radio band selector disc moves with the knob, even when the device is not energized. In DCS, this disc can only move once the radio is powered on, while the knob can move freely without any power. It's a very small bug since it does not break anything.
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Absolutely. I've just bumped the internal report.
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It works for me. Try a DCS cleanup, then a DCS repair: https://www.digitalcombatsimulator.com/en/support/faq/709/#2463807
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@Tophatter14 I've just bumped the internal bug report you linked to.
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fixed FARP Dynamic Slots report occupied after a "blocked" spawn attempt
Flappie replied to mousepilot's topic in Multiplayer Bugs
Thank you for reporting the bug in the first place.- 7 replies
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- dynamic slots
- block
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(and 1 more)
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reported Leopard 2 turret "over rotation" while aiming (all variants)
Flappie replied to Hotel Tango's topic in Bugs and Problems
EDIT: Thanks @Shadow KT, I'm now able to reproduce the issue. The bug is slightly different from the Leopard 2. I'll make a separate report. -
Fixed in today's update.
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@Rolds Issue fixed with today's update:
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@crazyeddie Issue fixed with today's update.
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fixed Static PAD Single gives wrong external category (Ship)
Flappie replied to Buzzer1977's topic in Object Bugs
@Buzzer1977 @mousepilot Issue fixed with today's update. -
FARP Dynamic Slots report occupied after a "blocked" spawn attempt
Flappie replied to mousepilot's topic in Multiplayer Bugs
@mousepilot The fix is now in Release. Enjoy.- 7 replies
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- dynamic slots
- block
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fixed ME Frequently Removes Sound File from Actions Trigger Section
Flappie replied to GeoS72's topic in Mission Editor Bugs
@GeoS72 The update is live, you can now satisfy your curiosity. -
Yes, I do.