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firmek

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Everything posted by firmek

  1. :thumbup: Based on the experience from the past and the 2.5 schedule we should draw a conclusion that if there are release dates communicated the assumption should be that the release will happen on the last possible Wednesday or Friday. Not being critical, just factual and drawing conclusion to limit hype train starting too soon. Should be much healthier this way for everyone. Thanks to ED for the big effort during the long jurney getting here, for as it seems keeping the promise and finally for making the update as easy and smooth as possible. I'm sure 2.5 is going to be great and a major step. Though issues should be expected especially with such a big update. :thumbup:
  2. Just read the original post. All the answers are there. But since I've got aksed: Ad 1.) The question is not related. There are people running 1.5.8 OpenBeta and 1.5.8 - why they had picked one or the other version has nothing to do with the release. Still to answer, there are many people running OpenBeta since a long time just to get the latest updates. Ad 2.) Well if you don't uninstall you'll get as many version as you keep but still it doesnt change anything. After the release you have 2.5 OpenBeta and 2.5 (stable). All other old versions are abandoned and unsupported. ED doesn't have anything to do with what you decide to keep installed on your computer. If you have 1.5.8 OpenBeta and 2.2 OpenAlpha and run the update agreeing on 2.2 being deleted you'll end up with a single 2.5 OB version. Ad 3.) And why not? You get an option. It's the same as you can go to NVIDIA web page and download a 5 year old GPU driver and install it. Doesn't mean it's supported. No reason to really split the hair heare. I wouldn't be supprised that if 2.2 would be forcefully deleted a lot of people would complain. I'm really starting to think that people like to complicate the things way much more than they are.
  3. Can't get any more clear and easy. Great work ED :thumbup:
  4. As I understand: 1.5.8 beta -> updated to 2.5 beta. 1.5.8 stable -> discontinued (obviously it's possible to keep the install but no patches will come out for it after 2.5 release). It will not be updated, new 2.5 install has to be downloaded and setup. 2.2 alpha -> discontinued 2.5 stable -> new install but in order to reduce the download size it'll copy files from 2.2 if it's installed. For those running 1.5 beta that decide to also use the 2.5 beta basically it'll be just an update proces as with any other patch. Nothing more to install. 1.5 stable and 2.2 alpha can be esentially deleted after 2.5 comes out. Anyone correct me please if I got something mixed up.
  5. Well, you know that changing the graphics library won't make DCS to be multi-system. :)
  6. Hard to tell how big the performance impact would be. What I think is that the whole math gets way more complicated. Lets imagine a plane flying absolutelly horizontally. In flat world that basically means moving along a 2D plane. Translation matrix is quite simple to calculate, just by adding a delta distance over a time. If the earth gets round now there is also a vertical component. Extreamly small but still it's there as a "flat" plane patch is basically a hudge circle (being more precise a sphere with constant radius). In other words the question now is if it's only the map that would have to be changed or actually a complete physics engine, including flight models and AI movement calculation.
  7. I'm sure it's North hemisphere that is accounted. Astronomical Spring is: 21'st March to 20'th of June. Metoeorogical Spring is: 1'st March to 1'st June. Lucky for you to consider February for a Spring but the Winter ends in March while Summer begins in June ;)
  8. ??? I'm just saying that you could have deleted 1.5 and 2.2 after installing 2.5 - thus saving a lot of download time. With all due respect, it's kind of a strange rationalle to say that since the 2.5 had been prepared by ED for a long time, I'll delete existing installs at least a weak before it comes out, won't fly DCS during this time and spend unnecessary more time for downloding the install...
  9. That wasn't the best thing to do as the 2.5 would copy files from 1.5, significantly reducing the download time.
  10. IMO from a priority list when considering an upgrade, GPU -> RAM -> SSD -> CPU. Based on today's specfications I would go for 1070 and 16GB at minimum when buying a new equipment. As for CPU i5 with highest clock rating and put the savings from i7 to any other component. Obviously may depend on a specific case as a really old CPU can be too much of a bottleneck for GPU.
  11. Yeap. Another thing could be that the INS alignment got degraded. I've also experienced an issue with entering values into INS using a keyboard rather than clicking. It seems there is a problem with key binds and although a keyboard key is bound correctly to "[N]/2", hitting it results in South being selected. Interesting thing is that afterwards when entering coordinates it works correctly resulting in "2". No issue using mouse.
  12. Probably I'll get a lot of flames going on me because of being fully open but the SRS is not mandatory. Consider there are people that for whatever reason can't or don't want to use it. I don't think they should be eliminated. For anyone that actually wants to have a good overview there are already tools to find out what is going on, which location needs support, where the fight is going. PAC intel, the gadget website and the spawn list are a great source of information. Don't draw a conclusion and equality mark that if someone is not on SRS he is not playing for the objectives and vice versa that those that are on SRS are not having an airquake in a middle of mountains where no targets are. Frankly speaking, before the SRS times I had seen a lot of coorination between the lone-wolfs just on the chat. Nowdays it seems really seldome which probably is contributes to more uncoordinated game. It doesn't really requires a lot for a transport heli pilot to figure out which location is potentially going to be closed soon, report on chat that he is going to fly troops there and from time to time check the status with others if the location is safe to land.
  13. +1 :thumbup: though without even going to which part would be prefared but at least a priority list from RAZBAM showing order in which missing features are going to be delivered would be much appreciated.
  14. I hope that I'll not have to provide my phone number. That would be a step too far. Don't mind a double verification through an email though.
  15. But this only proves that the CA and AI modes don't work the same. It doesn't tell which one is actually correct.
  16. You're reading it incorrectly. I didn't write that it increases automatically. You have an opportunity to increase it since you have more horizontal space to display the image on. It's obvious that you have to change the setting by yourself as otherwise the resulting image would seem as extreamly zoomed in. Or being more specific the same, horizontal size image from a single monitor now would be displayed on 3 monitors. Trying to keep the proportionm, DCS would now display only ~1/3 of the image vertically comparing to what you had seen on a single monitor. And this is only because of the aspect ratio changed, not the resolution. - change the aspect ratio, for instance by moving from FullHD to ultra wide monitor and you have to adjust the FOV. - keep the same aspect ratio - in example changing FullHD monitor to 4k or 8k you'll see the same image with the same, correct proportionts.
  17. Since you're comming out offending others I'll only say that you should educate yourself about how the 3D programs work. Read about the view view frustum and projection matrix and maybe you'll understand a bit more.
  18. The FOV is not so to say dependent on the resolution but the aspect ratio. In other words, if it's a single FullHD or 4K monitor you'll have the same FOV. Since you have 3 monitors it's quite easy to imagine how the FOV works - you add more monitors to the side so your horizontal FOV increases. Also the aspect ratio changes as with 3 monitors the overall image is much wider than toller. I could imagine that with a big 4k TV while sitting close you could zoom out a the view (increase the FOV) but most probably achieving a result comparable to 2 rather than 3 FullHD monitors horizontally. Here is a FOV calculator that will also give a suggested (not mandatory) FOV for a monitor setup: http://www.wsgf.org/fovcalc.php
  19. Just the ground radar with multiple modes itself. Once finished it's going to be the most complex aircraft simulated in DCS. I think it could be expected that the price will be higher than for the currently available modules.
  20. If it's a callendar spring - by end of Spring would mean before 21 of June :D Quite long as for the pre-order. Let's wait :)
  21. Most probably the newsletter email but it's not coming to everyone at the same time I guess. Can any one please paste the newsletter?
  22. Great kneeboard, highly recomend it :thumbup: Contains bombing tables for HD Mk-82. https://www.digitalcombatsimulator.com/en/files/2024620/
  23. Guys I think some of you are a bit harsh to the author. He is not asking to get anything for free. Just looking for a way to attract more people to NTTR. Saying that the map is dead is not fair but the number of players at least in MP are not impressive.
  24. Fully support the idea. Such objects may seem like a secondary priority but would really add much to the realizm and spotting capabilities of unit groups like SAM sites or marshaling area's. I don't see howewer this proposal too realistic in a short time as efective use of such objects would require a different kind of editor - not necesarlly 3D one but a what-you-see-is-what-you-get (WYSIWYG) like.
  25. +1. The map itself will not bring much if it can't be populated. Flayable modules are also not the most important. The starting point are the AI units, ground forces, air defences, air units. Only when having them mission designers will be able to create immersive scenarios respective to the timeline, even without a map in place.
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