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cthulhu68

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Everything posted by cthulhu68

  1. on page7
  2. I was having similair issue on the Syria map. I could select something but wouldn't let me move it around once placed.
  3. Locking in realistic mode didn't seem to be working because a) the pipper no longer stays on your target like in non real mode, and b) in auto mode the pipper marks wrong spot. Like guided delivery you have to use manual mode and lower pipper. So those are the differences when using realistic ASP. Use Manual mode only and the pipper doesn't stay on target when you lock.
  4. Pre load radius does not change what you see or when you see it. It only minimizes loading terrain in game.
  5. Oh, so "realistic ASP" is the change mentioned on the first page? I guess its working then. With realistic off you can lock, with it on you cant. I usually used Auto mode and it seemed to work for giuded delivery but it doesn't work with realistic ASP. Setting it up manually as mentioned above worked well.
  6. Not sure what you mean. ASP settings= LNC, Shoot, Auto, Gyro
  7. No. Im on OB. Have you guys checked that "lock" command is working. In controls list does it go to lock command when you press it. In cockpit you can see the lock button move on flight stick ( just below trim).
  8. OK. I'm convinced.
  9. Mars Attacks asset pack would actually make me want to fly Nevada too.
  10. Strange. Seems to work for me in a/g mode. Is that what you're trying to do or a/a? I see one thing missing in mudspike manual. The missile select switch next to air/ground should be set to nuetral.
  11. You should see a little pop up window showing things you can install. Your DCS install was downloaded from here, not steam?
  12. I dont doubt what Frederf is saying either. All guided bombs have questionable physics going on. JSOWs seem even worse.
  13. I think centering TGP on target and using point track is your problem. Use area track and point at the base of target. When you target the middle of object imagine a laser pointing at it. Now imagine tha laser going through that object and hitting ground behind it. Thats where your JDAMs going since it only sees coordinates at ground level, not objects. You want to target ground beneath middle of target.
  14. I was a little hesitant to get the Syria map having only 16g of RAM and a 4g GPU. Using the settings I use for other maps, which are pretty high, I took the F-16 for a flight from Homs to Beirut and was quite surprised to be getting 40-50 FPS flying around...until I decided to check out Beirut at low level and it turned into a 14 FPS slideshow. Doing some treetop flying in the M-I8 also showed low FPS so I knew Id have to tinker with settings to hopefully get better results. I had read in some threads that lowering terrain texture helped and it did. Doing that and lowering view distance to ultra and trees to 90% looks pretty good and pop up not to bad. For the most part FPS staying above 30 near cities and lots of trees. I know more RAM and better GPU would be nice but at least its playable with a low end rig. Really is an awesome map. Thought I might have playability issues but not disappointed at all. Thanks for the great addition Ugra! I dont see myself flying anywhere else for quite some time.
  15. In Auto/CCRP you will see a horizontal line only it works differently. It will be above velocity vector symbol and as you approach target you press and hold bomb release before it intersects velocity vector. in CCIP mode the horizontal line is showing you how far out of view the impact point is so as you dive down it gets closer to impact point until you can see the cross. I think its switching back to Auto since you"re toggling to a new waypoint and designating a new target so it defaults back to auto.
  16. I see "Auto" in your 2nd pic of HUD. Seems like its switching out of CCIP mode. Are you seeing CCIP pipper with cross or just a solid azimuth line on 2nd pass? Try reselecting CCIP mode after dropping 1st bomb.
  17. Set zoom and seat position if you prefer and press R ALT +NUM 0. This will save cockpit angles. When you start a mission it will still go to a default zoom level but all you need to do is press zoom normal to start with your saved "default" view. I always have zoom normal and view center bound to quickly get back to my default zoom and looking straight ahead since I dont use VR/ track IR.
  18. I think mission gen. isn't working with Syria yet if thats the map you're using.
  19. Check that directory looks like this. C:\Users\YourName\Saved Games\DCS\Mods\aircraft\A-4E-C
  20. Maybe they added some general commands that apply to all modules too. I noticed my flaps controls missing and another button bound to something else I didnt bind it to in my P-51.
  21. Go into Options and make sure "game avionics" and "game flight" are unchecked. Also when you start mission check to see that youre using "Sim/Real" control layout.
  22. Yeah,I've noticed that too. Definately has an uneven spread. Not like the rockeye with a perfect circle of damage. Rippling 2 with 100-125ft interval in a dive or low level strafe has worked best for me.
  23. I think additional commands have been added to the F-16 list. Your profile may now be incompatible since the number of commands is different.
  24. I'm surprised people are complaining about damage with cbu87 in F-16. I had given up on these long ago in the A10 since they seemed useless but was trying them on the F16 and regularly taking out multiple soft/lt armor targets. It seems way more effective than in the A10 even with lower HOF in A10.
  25. Sometimes skins are limited to only being seen if you choose native country (Israel) in mission planner. In the skin description LUA you can add other countries or delete the line that limits skin to certain country and you'll always see skin in livery list. You have to save change to LUA after you do this.
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