There's an odd POV mis-match going on...
And what I mean by that is while the default position "feels" like my head is a bit too low (which does feel better with a couple of taps on the switch to raise the seat a bit), the HUD feels as if the display is shifted up too much.
IOW, if I raise the seat even a little, the horizon (and the gun sight) are so far up that they are basically getting cut off. I can tip my head down a little, but that makes my TrackIR go stupid.
As it sits right now (after the update and hotfixes), I can see a lot of "Off Dry" calls on gun runs because I either can't see the gun sight or my view will have gone wonky because my TIR went stupid.
I'd shift the total HUD display down some on the combiner glass.
And the interior lights do need some "umph" as well. If I were sitting in a pitch black room where my eyes were fully dilated, then the lighting might be ok but under normal room lighting (which I do keep low), the lighting needs to be enhanced by maybe half.
The artwork (minus any character via weathering) is very, very good. Everything is now nice and crisp with no doubled up lettering and nothing is fuzzy.
I give it a 7/10 as is but it does need some tweaks and I'm glad to read that's coming.