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Mars Exulte

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Everything posted by Mars Exulte

  1. Because we have access to the source files and can pop up the ingame fps display which displays it all in red text before your very eyes?
  2. If you're expecting big fireballs that's not realistic.
  3. ''The customer is always right in matters of taste.'' In other matters, it's entirely possible for the customer to be an idiot that should be ignored or ejected from the premises.
  4. Then don't buy it, Jesus. First world problems in this thread, and even by that standard this whole thread is stupid.
  5. Yeah, this sort of thing is just ridiculous. ''Gib moar free, plz'' @@ As for price putting people off... No. It doesn't. It hasn't for the last 25 modules and it won't for this one. If money's so tight for you that a 10-20% discount is a make or break for you, maybe reassess your spending priorities. If it's just ''I'm cheap'' well, that's nobody else's concern. In short BOOOOOOOOOO
  6. Advanced options -> Download Beta That simple. There isn't really, just pick one and stick with it, imo. Possible? Yes. Likely to happen? No. That's what Skate's app is for. It's literally a single click to switch between the two, one of several very large buttons smack in the middle of your screen.
  7. I'm upgrading this goround too, but I wouldn't be in a rush if I was you. I plan on waiting to see the supply situation, pricing, and if there's any significant defects or issues, ala the 2000 series being a medicore upgrade or the 3000 series having electrical issues early on (at least based on what I heard). Take your time and get everything you need. As for arriving DoA, it's always possible, albeit rare. With a used card... also possible but rare, I've bought used cards multiple times and never had an issue. And despite the ''ebil miner'' trope, most mining cards are undervolted to reduce power consumption so are likely to be in BETTER shape than one that belonged to a ''1337 gamer overclocker''. I am waiting to see pricing, and will either get a new 4080 or a used 3080 as seems best at the time. I also want to see benchmarks. ''9000% faster'' claims are made every generation but it rarely pans out as advertised.
  8. Need something, for sure. Anytime there's any kind of hiccup in DCS, it's a full restart as your only option. Even just a way to reboot the VR portion, if your headset dcs or crashes for some reason, would go a long way. Literally ANYTHING requires a full restart as it is, and that's just unnecessary. If everybody else can do it, we should be able to, as well.
  9. TEAMGROUP MP34 4TB with DRAM SLC Cache 3D NAND TLC NVMe 1.3 PCIe Gen3x4 M.2 2280 Internal SSD (Read/Write Speed up to 3,500/2,900 MB/s) Compatible with Laptop & PC Desktop TM8FP4004T0C101 https://a.co/d/iSPS17s $370, pretty good deal. I ordered one so I can combine my three assorted drives (platter that's dying, sata ssd, and nvme) into one :p This 3.5/3.0 R/W NVMe drive barely costs more than the 500gb one I bought a couple years ago... and the 500gb SSD I bought 6-7 years ago @@ I always buy at the wrong time :p
  10. There's no reason to run both, tbh. It's just unnecessary legwork for yourself. Just install beta and be done with it, if you're doing multiplayer from now. Use Skate's installer if you absolutely, positively, *must* rollback for some reason, but that's definitely the exception.
  11. Not as far as I personally know, it'd require some additional peripherals for eye tracking or something, as trying to aim at a control with your head is going to be... imprecise. With any of the semi-realistic HOTAS setups, you should be able to get 90% of the main stuff on there for sure. Just stick to primary controls like weapon essentials, Tpods, maybe gear and flaps, etc. Leave the tertiary stuff for hands and you'll be fine. I doubt it. For ease of use, VR is inarguably superior, even if it's a crude crappy headset. Pancake is better for performance, visibility, and eye candy.
  12. Tell me you don't know how any of this works without telling me you don't know how any of this works.
  13. It's always fun to watch you two argue in circles =) In a past life you must've been married.
  14. I always enjoy the tryhards trying to micromanage how people play the game in the interest of ''PvP BALANZE!''... jesus. It's a video game, and 90% of what people do are workarounds for real life hardware limitations. You're not a real fighter pilot, no mtter how much you gimp yourself (or others) in the mock pursuit of REALIZM. It's a vidoe game, and we're all gamers (even the ones that are rl fighter pilots).
  15. As far as in essence, it's possible, I mean some are designed specifically with shooting other munitions down as an option (TOR for example, also Patriot and S-300+) many of which are high speed. It's just not something that occurs often. As far as SAMs intercepting SAMs fired at a strike package, the time/distance involved would make this impractical unless on a very local scale that circumstances just happened to line up to make it possible. What would probably be more feasible would be the strike package itself shooting down incoming missiles, provided they detected them early enough to do so.
  16. I used to primary the Harrier. During hover, maneuvers are performed with RCS thrusters on the nose, tail, and wingtips. They don't have much power, so if you're moving very fast, in bad weather, roll too far, etc, they simply don't have thrust to counter it. If you mean during forward flight, the Harrier's wingshape and profile give it some unique handling characteristics compared to the more typical fighter layout. This can be dependent on specifics. Very close to the ground or carrier deck, you get into ground effect, which is basically the blast off your engines billowing back up into your aircraft. There are several important things to consider : #1 Face into the wind whenever practical, otherwise you'll intake hot exhaust gases and lose power. Also, disregarding THAT, windspeed contributes to lift or substracts from it. If you are moving forward at 40kts, with a 20kt headwind, your lift is equivalent to 60kts over the wing. If you turn around, now you subtract that 20kts, leaving you with equivalent of 20kts worth of lift. That's a pretty big difference, and will definitely affect your sink/climb rate. #2 When hovering, always have your gear deployed. Those vanes on the belly are intended to catch the ground effect. When you deploy your gear, look closely and you'll see additional vanes deploy to further enhance the effect. If I remember correctly, it's a difference equivalent to about 1000-1100lbs of thrust, which is pretty significant. If you don't have your gear deployed, or raise them while still hovering, you are missing a substantial amount of boost. #3 Do not hover very high off the ground. Ground effect reaches it's peak around 20ft agl, and tapers off very quickly above that. This leads to #4 #4 When performing VTOL on a ship, be very aware of the sides. The ship itself is relatively tall, and if you slip over the edge, you just went from 20ft agl to 100+ and lost the ground effect boost mentioned previously, very possibly causing you to start dropping. It is and it isn't. You have to be aware of what your doing and what the environment is. Something helpful : on your HSI it also displays windspeed and direction Another common thing is fiddling with the thrust nozzles during a hover. I used to be an advocate of trying to hold the nose level while adjusting the nozzles. Don't. Just... don't. It greatly increases the mental and physical workload and serves absolutely no beneficial purpose. Set the goddamn nozzles (usually this will be 82 degrees with nose level) and then fly it like a helicopter as necessary. If windspeeds are really high or the ship is moving particularly fast, you may need to adjust them for slightly more forward thrust, but regardless, once set, don't touch them again. Lastly, when touching down, don't engage in foreplay, just get it over with. Ground effect gets stronger the lower you get, and you don't want to settle with power or you'll find yourself rolling around the deck or drifting all over six foot off the ground. Establish a stable hover in full ground effect 20ish ft off the ground, chop your throttle back to begin descending smoothly, and in the last split second before touchdown cut throttle completely and apply full brakes. You should plunk down firmly, with idle engines and brakes. Watch the professionals in RL, it often bounces slightly when they set it down = firm landing.
  17. I have all of them except the Mosquito (want), Christen Eagle (no want), and a handful of campaigns that didn't look interesting.
  18. Havok is Mi-28. Ka-50 is either Black Shark (official) Hokum (NATO) Werewolf (original nickname afaik)
  19. The S-125 is called Neva, aka SA-3 Goa in NATO parlance. As for V-625 specifically, it appears only a few test units were produced before the project was aborted due to the aforementioned manufacturing flaws. SA-3s are in use today, afaik, so further development certainly took place.
  20. We don't talk about that sort of thing around here
  21. -edit It's an S-125 variant. Undeveloped prototype. https://historykpvo-2.ucoz.ru/index/0-13 '' From the book of Mikhail Pervov "Anti-aircraft missile weapons of the country's air defense": The missile under the index 625 for the 125th complex was developed in the design bureau under the leadership of M.G. Ollo. In the design of the rocket, a solid propellant sustainer engine was used for the first time. Station tests and autonomous missile launches were carried out in Kapyar. Difficulties arose at the stage of complex testing. When launching missiles, it was not possible to get into a given sector of the radar - each time the rocket left the given point for a considerable distance. Conducted ten unsuccessful launches. For a long time they searched for the cause, but did not find it. The situation was getting critical." The experimental sample included a missile guidance station with an antenna post, two-rocket launchers and a 625 solid-propellant rocket. Tests of the guidance station went well. However, missile tests have stalled. At the very first launches of the 625th rocket, we encountered an incomprehensible phenomenon: the rocket constantly left the sector of responsibility to the left. We tried many options to keep it in the sector: we put mechanical programmers into the system of control commands, carried out all kinds of manipulations with the angles of shooting into the sector ... Nothing helped! Not a single firing in a closed control loop could be carried out. The missile was returned to the factory for revision." In 1959, Ollo brought several modified rockets to the test site. As it turned out, the reason for the unsuccessful launches was simple. On the drawing of the docking cone of the first and second stages, the vertical dimension of the cone was indicated on one side as 558 mm, and on the other side as 553 mm, although both dimensions should be the same. Someone, by mistake, wrote a three instead of an eight, as a result, the cone turned out to be "curved" during manufacture, and the rocket - "curved". The difference of five millimeters was not noticeable to the eye, but invariably manifested itself in flight. This insignificant oversight led to the failure of the tests. The work of a large team of designers, workers, testers and huge material resources were spent in vain.''
  22. Generally speaking, unless you're running a real potato recording is not that demanding. Drive space can be an issue, if you're using something uncompressed like FRAPS. Also, processing and upload times when your video is finally ready. Here in the US, upload bandwidth usually sucks balls and it takes FOREVER to upload something so I usually do 1080p for THAT reason.
  23. Personally, there's not a gigantic difference between performance these days like a few gen ago. I have a 6700k now and used to use a 8350FX as you did. With Intel you know they're going to use a different socket every time to force you buy a new motherboard, with AMD you'll probably have the option of at least a few upgrades of reusability out of a given motherboard, which imo is more helpful these days. I'll be doing my own upgrade later this year as the supply issues seem to be easing. I plan on doing a full rebuild, though, as it's been 6+ years for me, so I'm thinking probably AMD cpu, 4080/or whatever they end up calling it, and 64gb of either DDR4/5 depending on prices. That should also bump my performance up to finally properly make use of the G2 I have (on that note, if anybody wants a Rift S in the US&A, hit me up)
  24. I'm with you. At this point, small groups need to be organised around a specific aircraft or theme, and that's pretty much that. At the end of the day, it's no different than anything else. You need to have a clear idea what you want to do and seek a group/server that suits your needs, not pop in at random and expect everyone to cater to you or make everything so open ended you can clumsily fit in. If you don't know what you want, probably need to focus on figuring that out first.
  25. The GPUs all come from the same place : Nvidia. They aren't manufacturing them themselves. The only major difference is the superficial appearance, manner of cooling, and whether or not it's already overclocked. There is literally nothing stopping you from buying the cheapest, ''<profanity>tiest'' GPU and overclocking it to the same level as a Asus ROG except the ability of the onboard cooler to handle the extra heat and the usual 'silicon lottery'.
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