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Everything posted by Cowboy10uk
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UH-1H Paradise Lost Campaign Info
Cowboy10uk replied to Reflected's topic in UH-1H Paradise Lost Campaign
Cheers mate. -
UH-1H Paradise Lost Campaign Info
Cowboy10uk replied to Reflected's topic in UH-1H Paradise Lost Campaign
Hi mate, sorry for the late reply, RL hit and ive only gotten around to trying this. Only issue is i cannot for the love of me find the zip file with the OGG to replace. I downloaded it direct from ED through the main program, any ideas where the install location for your campaign would be, so i can try and test this? -
I appreciate I’m late to the party, but I finally decided to try a proper campaign, and I figured there are none better than a Reflected campaign. Only done the 1st mission as till now, and seeing a flight of bombers that large in DCS was just mindblowing. Now granted I may have had a few issues, I switched on my O2 at 10k and promptly ran out of O2 halfway through the escort, leading to hypoxia. So had to drop down to 14k to regain some vision. That in turn lead to using extra fuel, which in turn led to the fuel maybe running out just over Arras. This kinda surprised me, given the fact I was using the belly tank most of the time. Or should I say I thought I was. I may have had the feed switched to belly tank, BUT I may have forgot to put the main fuel selector to Aux, rather than main tank. ( never stated I was a competent pilot ) Despite all of these issues, which were entirely down to my incompetence, the atmosphere and overall mission was amazing. I can’t believe just how well this played. Really looking forward to the next few missions, and replaying mission 1. On top of that, it’s made sure the new future Mossie campaign will be a day one purchase.
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UH-1H Paradise Lost Campaign Info
Cowboy10uk replied to Reflected's topic in UH-1H Paradise Lost Campaign
Cheers for getting back to me, once I get back home next week, I’ll give it a try and post my results here. -
It’s almost like it’s the Christmas holidays and people are spending time with their family’s. I wouldn’t expect any answers before next year when people start to go back to work, even the devs are allowed family time, once in a while.
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UH-1H Paradise Lost Campaign Info
Cowboy10uk replied to Reflected's topic in UH-1H Paradise Lost Campaign
Ref the Armed forces radio in game, could I go in and swap out the free music, for a Armed forces Vietnam playlist I already own? It has the proper music and armed forces Vietnam adverts and radio programs, all set up and sounds amazing when flying the Huey. Would it be possible to drop this into the music folder of the campaign on my system, or would it mess up the campaign? i would prefer selecting the music via the radio in game rather than use an external program like Spotify. -
Absolutely loving the Syria server, and it’s improved my Helo skills significantly. Only one issue I had today, and that’s I couldn’t connect to the SRS server. No biggie, but I’m not sure why, so will have to do some trouble shooting. It did update when I logged in, so maybe I’m on a different version.
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hi all, im having an issue keeping my export.lua file working with my winwing takeoff and combat panels, the issue is the lights keep stop working everytime i restart the system, resulting in having to press the repair lua button in settings. they then work for that flight. however that also then removes my export LUA lines for my simshaker and Volanta. is there anyway to keep my lights working without having to give up the simshaker and Volanta exports? its getting a tad annoying now, love the hardware but absolutly detest the software for winwing. Export .lua file with Simshaker and Volanta, but lights dont work is as such local wwtlfs=require('lfs') dofile(wwtlfs.writedir()..'Scripts/wwt/wwtExport.lua') dofile(lfs.writedir() .. "Scripts/DCS_Volanta.lua") local SimShakerlfs=require('lfs'); dofile(SimShakerlfs.writedir()..'Scripts/SimShaker.lua') dofile(lfs.writedir()..[[Scripts\SimShaker-export-core\ExportCore.lua]] Repaired Export lua file where the lights work, but Volanta and Simshaker doesnt, is like such local wwtlfs=require('lfs') dofile(wwtlfs.writedir()..'Scripts/wwt/wwtExport.lua') Any help on getting them all playing nicely together is appreciated
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Hi all, just came across this job advert in Canada. https://itps.bamboohr.com/jobs/view.php?id=42 specifically asking for sim enthusiasts or cockpit builders to apply. could turn into a dream job, for anyone involved in this community. Nothing to do with me, I only came across it accidentally and immediately thought of this community.
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Hi all, just wondering what stick you are planning to use for the Apache? Obviously there aren’t any available that directly fit onto a warthog/ VKB or Virpil base. Looking at the Current F16 or F18 sticks, they don’t appear to have enough switches on them. For myself I’m considering the Virpil Constellation as it appears to provide enough switches. Granted it doesn’t look the same, but it’s the functionality I think that’s more important. just wondering if anyone has found anything better?
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Honestly at this point, I’ve given up hope of seeing her this year. In fact I’m just hoping that ED will decide to develop her themselves now that they can see the obvious interest in this airframe, as I am fully expecting Polychop so walk away as this point. I hope I’m wrong, and I will fully support Polychop if they do get this module released, but the complete radio silence and lack of any visibly development is waving some huge red flags for me. I know they have said they were dropping back on the comms to concentrate on the module rather than negative posts, BUT I think its fair to say they have gone too far in that respect. just some sign of life would put most of the concerns and fears to bed, but I’m not convinced that will happen.
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Same here. Not used VR for a bit, as was struggling to stop stutters while over towns. So gave up and decided to go 2D and physical controls. however after reading how much V33 improves things figured I would give it a go yesterday. Wow smooth, clear and no stutters. Very very impressed. so now I need to make a choice, 2D or VR and cancel the MFD order I still have outstanding. BUT whatever I decide, blooming impressed at the improvements that have been made here
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Fantastic video mate, well done. just love that theme. that gave me literally goosebumps.
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Files are now up, if you’ve not already grabbed them. https://www.digitalcombatsimulator.com/en/files/3318493/
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correct as-is Feathering not properly working
Cowboy10uk replied to WolfhoundCH's topic in Bugs and Problems
SP works fine, I can feather on and off to my hearts content. MP however,it won’t feather for love nor money, engine also continues to run no issues despite fuel cut off pulled. -
Done, took a few mins to convert, sounds great.
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Hi all, I wonder if someone can help me as I’m struggling to sort this out. Was hit by flak earlier today which required me to shut down and feather the right engine. The process I used was starboard throttle to idle, starboard rpm to minimum, pull starboard fuel cut off, starboard magnetos 1 and 2 to off. Starboard feather push in and hold. Yet the engine still seemed to be on, the prop continued to turn at speed, and the flame animation from the exhausts was still visible, which I assume if engine was off, they would stop due to no fuel going into the engine to ignite, and if the props feather, then it shouldn’t windmill. Have I missed something somewhere? Is the the real behaviour? ( sadly as no flyable Mossie sim england it’s one aircraft I’ve never seen fly so have no idea ) is this a Bug? Is it a control setup issue on my system? just wondering if any others have had similar issues, so I can try and solve it.
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DCS Login Failed Invalid Username \or password
Cowboy10uk replied to DmitriKozlowsky's topic in Payment and Activation
Snap, been flying no problems all morning, logged off for lunch, came back 30 mins later and can’t log back in -
think this is one theme someone in the community will be all over. i certainly agree its really a must have. Hopefully someone with the expertise will do a mod for us all soon
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Yep also struggling to release bombs. What is the keybinding name I should set up? currently set to container jettison - press but it doesn’t appear to do anything. have the power to bomb, Bombs 1 ,2 3, and 4 power to on, fuze set to nose. bomb bay doors open, open container jettison button cover and yet nothing happens. tried in SP and MP
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Hugh congratulations to everyone involved in bringing the Mossie home. Now granted I’ve only flown her for a 20 mins or so to test my control setup, but wow. She does feel like a dream. The internals look amazing and I can’t wait to get doing some missions in her. Pleased that it didn’t take too long to setup my small home cockpit. ( little hint for anyone with the Winwing combat panel. Use the station select buttons for the bomb panel. Centre to open/close panel. Then from left to right station 1,2,3,4. For bomb power on/off. It works really well. ) Thankyou once again.
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Lol best series ever.
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Wow Thankyou for that. Think my mates 3D printer is about to get a hammering. as to the ops request. Like many others here, I opted for the Honeycomb Bravo for my throttle. Only concern is due to time, it’s mounted on the right side, rather than the left as my Warthog. Not normally an issue when paired with a yoke, but as I’m using my Warthog stick for the Mossie, that’s set up for a right hand. so could get Intresting