

Steph21
Members-
Posts
506 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by Steph21
-
Actually no, 530D have been retired long ago. M2000C carry only Magics as AA missiles today (and for several years now).
-
Gero is using VR and already mentioned they will look to make it a good experience in VR
-
You have "GUN SAFETY SWITCH" set to ARM (left vertical panel) ? It's an additional security for gun firing, you need to have it to ARM, alongside MASTER ARM, to be able to shoot with gun in AA Gun master mode, or with AG Gun (CAS) selected in AG attack mode. Gun trigger work with 'BRM' bind if you want to have one button for gun (Gun Trigger), and one for Bomb/Rocket/Missile (BRM). This is not realistic though as M2000C use a single trigger for all, called MiCRoB (stands for Missile Canon Rocket Bomb). You have a bind for MiCRoB stage 1, and MiCRoB Stage 2, latest being the one to be used for shooting.
-
WOW
-
Air Combat Sim Podcast - Heatblur Eurofighter Interview
Steph21 replied to Etirion's topic in DCS: Eurofighter
They even have less to say than in podcasts from last year... -
I think there are no planned update/fix release until the new radar code release. Dev is focused on it (and is doing an amazing job). Silly question: why would you load only 2 x 530D without Magics ?
-
If you are talking about the VTB repeat that can be displayed in the top right corner, that's intended for simmers having external MFD. It will soon be disabled for main screen. It's not displayed IRL, as French Air Force don't have Helmet mounted display (Rafale included). It should come with Rafale F4 update though. So enjoy it while you can
-
HJ mentioned a potential Christmas release, that would be a nice present indeed
-
Seems to be 100ft under flying altitude when flying below 1000 ft from this BEAD report:
-
Until you are using the Slave function, both are autonomous and could pick up different targets. As you mentioned, it works like 2 sensors, IRST and Radar. Then you can slave one to another once a lock is acquired. In the case you have 2 different locks (one IR, one Radar), i don't think slave function work though. When it's the case, most of the time i've to break one lock (IR or Radar) and then use the slave function. I don't know if it's correct behavior. Maybe as function is called Magic Slave, in the case you get 2 locks on different targets, when pressing Magic Slave, Magic seeker should break its lock and try to lock the target locked by radar. @myHelljumper: do you know if current behavior is correct, or if it's something that will be reviewed with AA radar ?
-
For me it works as expected. AP will be in standby when I press the paddle switch (AP override) then go back to active once I release it and stick is on neutral position (and that I'm within AP activation parameters of course). AP disconnect button will turn AP off on the other end.
-
Eurofighter relative flight performance, feat. Gero Finke
Steph21 replied to Hummingbird's topic in DCS: Eurofighter
It's automatic like in the Hornet. -
Like it's not enough lol. You forgot L16 and several enhancements with the IHM, and RDY brings more than multitargeting. We are not all quake players. I don't play on PvP servers, I play in virtual squadron, and all you describe above will greatly enhance our operability compared to the Mirage 2000C for air to air missions.
-
No, for the same reasons AdA upgraded their M2000C to -5F But yeah, no point of asking again and again.
-
We might even be able to set up Serval for each mission with DTC
-
Mirage RWR is detecting "missile shot" as well as any other plane in DCS, not sure why you'd be pissed off. It's based on Radar emission, not on having a missile in the air. DDM is indeed a MWS, and there are not that much plane in DCS having one implemented AFAIK (A-10C and JF17 ?).
-
[PLANNED] FBW G-Limiter AA else CHARGES not working as expected
Steph21 replied to =36=Witcher's topic in Bug Reports
Thanks Witcher, i hope you will hear all of our screams when you'll push your damn OSB button in the future and that it will haunt you -
You do have new +/- push buttons to navigate quickly through waypoints, on the left eyebrow (behind the clock, on the right)
-
Yep, dev forgot to remove INS drift debug message. For fuel transfer, it's intended. See change log.
-
+1, excellent update and future seems even brigther with all systems rework planned. This along with the great job by ED on the release, makes 2.7 a huge step in the right direction. Bravo Razbam !
-
It's a bug. Already reported. You can select directly SIL, it will warm up radar and display it once warmed up.
-
Yeah, go in mission editor, open missions created for other modules (f16 for example) and replace the f-16 by a Mirage. Adapt a bit the mission to match mirage capacity and there you go. Can be done with quick missions and missions from every module you own. I also have edited some to make them playable in MP within my squadron. Quick and effective
-
Or you could learn to start the plane properly