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draconus

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Everything posted by draconus

  1. Which makes it possible to r&r on the taxilines and rwy in many cases - right back to the problem.
  2. If you want to remove the trees there's a trigger action "scenery destruction zone". There's no "dead tree" static or any tree for that matter. You can see leafless trees in the winter season if the map provides one.
  3. Going VR alone puts more pressure on CPU. Now going high res VR puts a lot of pressure on GPU, additionally. The more powerful card the better - ask your accountant for the budget. I started VR with low budget PC and didn't regret it but you may not be willing to accept playing at lower fps than optimal.
  4. I'm sure it'd be great but I find new Iraq map to be a perfect match for F-15C and an opportunity to make some amazing campaign. Take all the time you need
  5. Yeah, that's better wording.
  6. Where do you get that precise number from?
  7. No, ED requested Steam to pull it too but the action takes time so it can be any minute.
  8. There's no magic to it. When you go down you get energy back, when you go up you lose it. AB can accelerate you but only if you don't kill the thrust with the drag. That means you have to control how many Gs you pull on the stick. If you're fast you can afford to pull more. If you're slow you have to be gentle with it and allow it to regain the energy - yes, you'll lose some angles, that's part of the game. You can also mix it - pull more while nose down and pull less when going up. Practice, practice, practice!
  9. Nothing really changed for the modules since a year. They are still available on Steam though if you hurry up.
  10. No need to be lazy as.
  11. Why are you in the refund thread then? I'm glad I purchased and never regretted. Just did my first 6 JDAMs 6 targets run in one pass
  12. As a minimum plan - just a thud sound and an event log note.
  13. There are detection parameters (los, range, angles, light conditions, heat signature...) for different sensors, including visual without instruments, and when met they can "see" you, otherwise they don't. If it doesn't work like that it's a bug and you better spend your time on reporting. Same with accuracy, some of it is reported already.
  14. draconus

    Gear Down

    I started even earlier with 8-bit sims but they never punished me for sloppy nose down landings until the real challenge started in LOMAC F-15 and then in DCS's PFM. Only then I learned to do it properly.
  15. They always use in-game footage for these. And we have no J-15 in DCS, not even plans.
  16. Thanks for the information. If you have the script, I guess it's possible to extract information about that event somehow and exclude other causes.
  17. It is currently implemented only in a few modules. I'd love to have it as a standard for all modules.
  18. At least make it implemented for all aircraft becuase currently I've ever got one only in FC3 birds.
  19. Cockpit model, systems, FM and DM
  20. I support both R&R areas as well EOR areas. Some additional ground crew service should be implemented to call upon for dead stick/emergency landed aircraft or the ones that lost power on rwy/taxi lines to get them out of the way. Those stuck in the grass can wait a few hours for special equipment
  21. Have you reported these before? The terrain and tree masking is implemented in DCS. There may still be some "transparent" objects or map related bugs like here:
  22. Aren't these messages optional? Can't you turn them off in the DCS special options for SC?
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