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Everything posted by silverdevil
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always feel comfortable posting here in the forums. there are plenty of people here that will help.
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i believe you misunderstood. the ED member suggested enabling IPv6.
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hello. delete all the files in the folder C:\Program Files\Eagle Dynamics\DCS World OpenBeta\_downloads and retry operation. seems like this topic. the problem could be a corrupt download or device error. also make AV exceptions to the appropriate DCS folders.
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of course that is your prerogative. you can leave it the way it is and submit what is getting blocked and wait until your AV manufacturer flag it is a false positive. some DCS files, especially DDLs, get updated and there is no history for it. so the heuristics in the AV blocks the file. there are many people excluding the two folders without any issues. it also speeds up the game loading. mine went from 2 minutes to under 30 seconds.
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do you know how to do a packet trace in WireShark? https://www.wireshark.org/ you could capture a trace when you are trying to do the operation that is failing. that port would show as no acknowledgement. but that may not help except to present as evidence to your provider.
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@Flappie bon jour mon ami. what are your thoughts on this one? yes this is a weird part.
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yes i understand a CNAME. i am a sys admin since late 80s. i just wanted to point it out. have you confirmed the credentials are correct? forum account is not synchronized with the game creds. they can be if the user chooses to.
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hello. i searched too and did not find much and no solved topics. i did see mention of checking to see if IPv6 is enabled on your network you use to connect to Internet.
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here are my results. interesting thing is cdn.digitalcombatsimulator.com is a CNAME DNS. the IP of the landing server is different for me than you got yesterday. ping cdn.digitalcombatsimulator.com Pinging 1231349722.rsc.cdn77.org [109.61.91.230] with 32 bytes of data: Reply from 109.61.91.230: bytes=32 time=12ms TTL=57 Reply from 109.61.91.230: bytes=32 time=10ms TTL=57 Reply from 109.61.91.230: bytes=32 time=12ms TTL=57 Reply from 109.61.91.230: bytes=32 time=11ms TTL=57 Ping statistics for 109.61.91.230: Packets: Sent = 4, Received = 4, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 10ms, Maximum = 12ms, Average = 11ms ping www.digitalcombatsimulator.com Pinging digitalcombatsimulator.com [93.115.211.146] with 32 bytes of data: Reply from 93.115.211.146: bytes=32 time=110ms TTL=56 Reply from 93.115.211.146: bytes=32 time=112ms TTL=56 Reply from 93.115.211.146: bytes=32 time=112ms TTL=56 Reply from 93.115.211.146: bytes=32 time=109ms TTL=56 Ping statistics for 93.115.211.146: Packets: Sent = 4, Received = 4, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 109ms, Maximum = 112ms, Average = 110ms tracert cdn.digitalcombatsimulator.com Tracing route to 1231349722.rsc.cdn77.org [109.61.91.231] over a maximum of 30 hops: 1 1 ms <1 ms <1 ms G3100.myfiosgateway.com [192.168.1.1] 2 31 ms 1 ms 2 ms lo0-100.NRFLVA-VFTTP-314.verizon-gni.net [96.225.167.1] 3 8 ms 8 ms 8 ms 100.41.26.72 4 * * * Request timed out. 5 14 ms 16 ms 14 ms ash-b2-link.ip.twelve99.net [80.239.135.178] 6 13 ms 15 ms 14 ms datacamp-ic-383202.ip.twelve99-cust.net [62.115.10.98] 7 13 ms 14 ms 14 ms vl211.ash-eq10-acc-1.cdn77.com [185.229.188.185] 8 14 ms 15 ms 14 ms 433349391.ash.cdn77.com [109.61.91.231] Trace complete. tracert www.digitalcombatsimulator.com Tracing route to digitalcombatsimulator.com [93.115.211.146] over a maximum of 30 hops: 1 <1 ms <1 ms <1 ms G3100.myfiosgateway.com [192.168.1.1] 2 4 ms 4 ms 5 ms lo0-100.NRFLVA-VFTTP-314.verizon-gni.net [96.225.167.1] 3 10 ms 7 ms 9 ms 100.41.26.72 4 * * * Request timed out. 5 12 ms 11 ms 12 ms lag-78.ear2.wdc12.sp.lumen.tech [4.68.75.97] 6 * 111 ms 108 ms ae2.7.ear1.zur2.neo.colt.net [171.75.8.1] 7 130 ms 112 ms 112 ms GREEN.CH-AG.ear1.Zurich3.Level3.net [213.242.82.42] 8 109 ms 109 ms 110 ms 146.228.55.4 9 124 ms 120 ms 240 ms 109-106-19-250.static.xelon.ch [109.106.19.250] 10 110 ms 109 ms 110 ms www.digitalcombatsimulator.com [93.115.211.146] Trace complete. i have less hops from me to both locations. to confirm your issue, you are having problems getting to the servers to login to play MP? do updates work?
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i understand. but increased latency is better than not connecting at all. @sleighzy suggests a good start. you can also do a trace route after the pings. tracert cdn.digitalcombatsimulator.com tracert www.digitalcombatsimulator.com
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hello. unfortunately people in parts of the world have issues connecting to DCS and VPN is a good workaround. DCS does not, i would not think anyway, block any country. it is likely a problem on your end. you mention you can connect via IP. this could be a DNS issue on your PC or with your ISP. reset your computer and network equipment first and try again. it may require contacting your ISP.
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doh PNG not JPG. i personally have never seen a PNG used either though. can you give me a link to one of the skins so i can try? also, can you post your dcs.log?
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you may know this already but in case. in file explorer browse to the folder. then in the URL type CMD and hit enter. command prompt will open. then type DIR /b /o:n > c:\temp\whatEverYouWant.txt this will be a listing of the contents. i did notice in my two examples. there were many other files in the folder since the preUnified example. and no %20 in the preUnified example.
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hello. good to hear you are flying again. i do suggest that you add exceptions for the folders because this issue will most likely come back. every update someone has troubles and it sometimes turns out to be AV. these DLLs get changed during development, then AV has no idea the status of the new file. this is defender but the premise is the same.
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hello. i have two txt files above and a screen shot of the offending file names.
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there is no doc by DCS. i personally understand what they are supposed to do but have not created a doc. if you have a particular question, i can surely try to answer.
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hello. i believe and did a quick search of the two file types on my system that DDS are the actual skins. JPG are representations of things like "buy me" icons, screenshot of a missile firing, etc. in my experience with creating skins, i have never used JPG. can you post your dcs.log?
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try to replace the %20 with a space in every file. %20 is web code for space. though as i said, i do not have any freezes in my system. i have the same contents of folder ImagesShop.
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Instant disappearance of DCS from my PC
silverdevil replied to PLUTON's topic in Installation Problems
correct. i bet MT one is leftover. -
Instant disappearance of DCS from my PC
silverdevil replied to PLUTON's topic in Installation Problems
yes both are normal. the MT folder will eventually go away. C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin is the more important of the two. target is "C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin\DCS_updater.exe" start in is "C:\Program Files\Eagle Dynamics\DCS World OpenBeta" adjust to your folder names. null -
hello. post your DCS.LOG too. there may be some clues. found in saved games\dcs\logs
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interesting find and good troubleshooting. i am not sure if this matters. when ED distributed the patch to unify the versions, i made a copy of my Saved Games folder. at that time the imagesShop folder had not as many JPG of the cover art for all the different modules, terrains, campaigns, etc. in the latest patch there are several JPG that have % in the file names. null wondering if you have any of these items? i have a feeling that the old names are being referenced and the DCS menu if having troubles. thus freezing. i have none of them so i do not see freezing. imagesShop-preunified.txtimagesShop-latestUpdate.txt