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Everything posted by greenmamba
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For me it is no placebo. I noticed the change as soon as i launched the F-16 module. And for me on landing the way the airplane behaves is different from previous versions. I have FSSB and i notice the slightest change especially how much force i have to input to control the plane. i stand by my experience. Before i had to apply some back force to keep the nose up and below 120 kts i had to pull even harder. Now with noticeably less back power i can keep the nose up until 90kts before it drops from itself. I don’t know why we have such different feedbacks. In my flight control curves i have everything as default.
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No placebo. Landing Gains is significantly better and in flight the plane is much more stable.
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Just a thank you to ED for the changes in the Gains, especially landing gains. The aircraft behaves much more "stable" and you now can easily hold the proper pitch to aerobrake without having to pull too hard. Thank you and keep going on for the F-16.
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Hahahahaha good one ! i haven’t tried to alternate but i will give it a try. No worries brother, happens to all of us. Have a wonderful day !
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True that i never was the Top A student in real life, but i'm happy that i get to fly for real every day. Have a nice one ! Will pop open a beer after my flight thinking about you and your valuable life lesson !
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Have you ever flwon an airplane for real ?
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Nice video ! This only confirms that the ground handling of the jet needs to be reviewed, will do like you with the NWS on to control for takeoff roll. At the beginning the Hornet also had this weird yaw to the left … i don’t know if this is something generig for ED modules but an airplane does not behave like that. It will veer a bit on one side or the other especially on airplanes with twin engines because of the way the engines respond, but on a single engine jet i find it really hard to believe that it veers off sharply on one side. And assymetric loading has no effect on ground handling especially not when being at low speeds on the ground.
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Will do, this is very very weird. Thanks for testing.
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So you are actually serious ? You really mean it when you claim that it is alright to have an airplane yaw to the heavy wing side ON GROUND when you apply power due to assymetric loadout ? If you think i am being stupid then check again what you wrote. I am not talking about when i am airborne, again ON GROUND. Also check assymetric loadouts for the F-16, maybe i am not that stupid. What do you say about the real life an operational loadout that consists of 4xGBU-39 under one wing and a GBU-12/49/38/54 under the other ? I really don’t believe that the drag would outpower my rudder pedals inputs on the takeoff roll. For the wind, the winds were calm, runway axis, like 6 knots. I then edited the mission and then i put one AGM-65 G and one GBU-12. Still when you apply MIL power and then AB power the airplane yaws to the right but it is catchable with the rudder. It shouldn’t be like that. Even when i trim the airplane on the ground, it makes no difference. The imbalance should be felt at liftoff/rotation.
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It is worth buying if you have experience with modern combat jets modules. But if this is your first study sim module, i would wait.
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Hi there, When trying to takeoff with assymtric loadout, For example 2xGBU-12's on one wing and 1xAGM-65 on the other, the assymetry translates to a yaw to the heavier wing on takeoff roll, it is almost impossible to bring back the airplane on the centerline. This is a serious issue that most of the times results in a rejected takeoff. I know that the F-16 is down low , even way down low on your priority list, the latest patch shows it clearly, but at least make it flyable please, even if you give it some non study sim depth for now, at least get rid of that freaking yaw to the right when applying power.
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reported earlier Cockpit Reflections and NVGs
greenmamba replied to Bunny Clark's topic in DCS: F-16C Viper
Welcome to the real world challenges -
Anything that adds value to the simulation world and done in a constructive way is a +.
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MLU- Belgian Air Force would be awesome.
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The AI SAM isn't that stupid. It is just trying to get you in its optimal kill zone by getting you closer and it won't fire all the time as soon as you enter threat circle.
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Brother ..... don’t get me started on that one :lol:
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I really wish that performance wise we would have something somewhat stable. Every now and then i have to rejaust the whole settings on my nvidia card and in DCS. i spend more time tweaking than flying. At some point it becomes really really frustrating.
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I am addressing this to the ED team directly. Although very minor in the to do list, is it possible to have more F-16 related squadron patches for the logbook ? There is the YGBSM and 555 FSQN patch, but that is pretty much all of it. It would be nice if we at least could get a VIPER DRIVER patch. Thank you to the ED team for the job done. :pilotfly:
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At least now you get the struggle to find something with the TGP without the help from an afac or jtac. In AA mode it actually isn’t that bad at all, you just have to get closer to be able to point track, TV usually works better. Also depends on how the bugged target is maneuvering.
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Hey Man, relax. It is a game, it is supposed to be fun. The frustration often comes from the fact that we as consumers tend to forget that we agreed on buying early access products.
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2021 (and earlier) DCS Newsletter Discussion Thread
greenmamba replied to NineLine's topic in DCS 2.9
Guys ... Guys .... just give it time. I don’t get all the hate and harsh comments .... just don’t buy early access. -
The good news behind that TGP upgrade is that they had to fix the whole navigation system too.
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Yep, most of them are real F-16 pilots .