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Everything posted by viper2097
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[REPORTED]Buddylasing - Impact trailing behind moving target
viper2097 replied to viper2097's topic in Weapon Bugs
As requested, we did a trackfile especially for that purpose. I was running the dedicated server on my computer where I also joined the server as client. My buddy and me have a very stable connection and usually a ping between 30-60ms. I was lasing, he was droping as you can see in the trackfile. He intentionally let Efuz stay at Off, so that the exact imapct point of the GBUs can be seen better. Unfortunately, we were also a little bit unlucky. Vehicles have been hit while they were very, very slow because they exactley arrived at a turnpoint, and I also forgot to equip myself with some GBUs to show that it is no problem to hit the moving targets when I'm lasing myself. However, on the first drop / vehicle, you can clearly see how the GBU is trailing behind the vehicle. Second vehicle was very slow and got hit because of that. On the other two drops, it was a bit unlucky, but can still be seen. Attached is the trackfile from the server and both clients, also the tacview. Please advice if you need any further information for investigation. Buddylasing_trailing_laser.zip -
Updated manual even before the patch is out? Awesome! Thats how it should be done.
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Thx. I have no idea if the Devs read this here or not, however, I'm pretty sure they'll find a solution that works well.
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It isn't. At least not reliable. Tpod can't be slewed with a Ministick. Laser just stops working. ARBS has no wind compensation. Sidearms won't get off the rail. Frequencies can't be entered at first attemp. Tacan is bugged for navigation, CTD are still commen when aligning. So there is no system for weapon delivery which is complete and bug free. Maybe if you only wan't to fly around a little bit, but as soon as you study the Natops and dig a little bit deeper then just scratching the surface, you realize how is state really is.
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No. Nearly every function or system is either bugged or missing features. Even the ejection seat is bugged. 35% of the system / functions being completed and bug free is very, very positive thinking.
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Clear statement, very welcome! Realism is the most important in DCS, if that can't be granted, the its better to not do it.
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If you are thinking positive, then maybe 75% complete. If you are thinking positive, then maybe 35% complete and bug free.
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As it may get overseen by the Devs in the wishlist section, I would like to toss in that idea now also here: https://forums.eagle.ru/showthread.php?t=254447
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A Tomcat with a Sparrowhawk HUD is not a Tomcat. At least for me. I'm perfectly fine with the B and A, I love the perfect balance between technology and craftmanship. I would way more love to see the Devs working on an A-6 or Draken. (Not AI)
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[REPORTED]Buddylasing - Impact trailing behind moving target
viper2097 posted a topic in Weapon Bugs
When I'm lasing a moving target, and I drop myself a GBU or Mav-E, then the impact is spot on the laser / target. If I'm buddylasing and another is dropping a GBU or Mav-E onto a moving target, the impact is way behind the target. Most times the target don't get destroyed or even damaged. Noticed this first when the cat has been released, tried it a few days ago and it is still an issue. Tried lasing platforms: F-14, F-18 Tried buddy platforms: F-14, F-18, Harrier But I'd guess it has something to do with netcode, rubberbanding etc. and all modules are affected the same. Here is one Tacview picture of our last session we tried that: As you see, the Mav-E impacts way behind the driving vehicle, while it still was locked perfectly in point track and also laser designated. The behavor is reproducable without any problems. The faster the vehicle drives, the bigger the effect is. The Trackfile is quite big as it was a MP session with 6 players over 1 1/2 hours. Also I'm quite sure that ED is aware of the problem and does not need any help to reproduce it. If so, please advice and we will try to create a shortest possible trackfile. -
Well, the update today seems kinda surprise, but is also very welcome.
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We have here a module which is released long ago and very well bugged. Some bugs are older then a year. We have another module which is in EA since 2 years, where no update was delivered since more then four months. So your official request is, to not bring that facts on the table and stay all over silent. Did I understood that right? If not, please tell me (or us all) what to do, if we are more then not satisfied with the situation. Or is this the kind of EA buisness model which is backed by ED?
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That is something that I've learned too. After getting the taste of what it means to fly a two man ship, especially as AFAC, I can now (slightly) understand why the crews did not like the transition to the Hornet. I really love everything on the cat, its tailor sized for me, regarding the perfect balance between new technology, and old craftmanship. I would not like to have the D, too much electronics... (Maybe thats why I also like the Viggen so much) Another thing the cat teached me, was to get my eyes again more outside of the aircraft. You don't need a HUD or three game boys in your front. Get your eyes outside and build you own situational awarenes. You'll realize who much more worth this is, then blindly trust those MFDs and overloaded HUD. And the last thing it teached me was, that a case 3 with the Hornet is a piece of cake. Honorable mention: DLC. I want it in every plane. Even in my car. Would make nonsense, but its so genius that I would also like it there.
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Oh, ich hab schonmal den Harrier an nem boom getankt, aber dass es auch umgekehrt geht wusste ich noch nicht xD. @Steph-JJ, die KC-135MPRS hat in DCS leider keinen funktionierenden boom, du musst daher an einer KC-135 (ohne MPRS) tanken.
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Heatblur Development Update - Thunder & Cat
viper2097 replied to Cobra847's topic in Heatblur Simulations
Wasn't it planned to release at least an update to the cat this week? -
Another week without any updates... There would be really important things to patch, like the PCA behavor in the Mirage (broken since a month), or the so long promised full steam work on the Harrier (no patch since 4 months). Well, I'm looking forward to see a bug free Mirage, and a Harrier that leaves EA in around 2025...
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Just used it in the actual open beta and had not the need to hold the button.
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I'm flying with an Odyssey+ and can see the ball and fly it very well betwenn 1 and 3/4 mile.
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Yes, great improvement over the old one :thumbup:. Would be awesome if it would also be possible to look at it with a mobile phone (not possible to see anything with Chrome on the mobile).
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[RESOLVED] FM: Sinks to much during bank & groove.
viper2097 replied to CoBlue's topic in Bugs and Problems
Is there still something bugged? Unfortunately, I had never the time to do some real research with testing, but very often something "feels" very wrong when I'm banking in the groove. Even I#m quite low on fuel and have fired all weapons, I need to go to 100% thrust to not sink anymore. Of course, the speedbreak and DLC then also gets stowed then automaticaly... -
Of course I would like to see Razbam succeed with the Harrier. I really like the Harrier, and honestly, after the cat, it is maybe together with the Viggen the module I fly the second most. So I'm not bitching around because of lack of personal attention, I don't get tired of bitching around because I really fell in love with the Harrier and want it to work properly. Thats why I have a problem with the behavor of Razbam. And as Harlikwin said, (I had the same experience) as long as you only scratch the surface, everything looks fine, but the more you like the aircraft, and the more you dig into it, the more you see what big mess it is. And then you try to help Razbam with provoding bug reports, take the time to search everything in the NATOPS, provide it to them on the silver tablet, and it just get ignored, nothing gets fixed, and instead another module is being developed. Then there is the big promise that now everything will change, and everything will be finished and that it is worked full steam on the Harrier. Then, no update since 4 months. So why should we, paying customers, not feel like they are playing tricks on us? Maybe we should clean up terms: If I search the definition of "showstopper", google write me, that it is "an obstacle to further progress". This is the exact definition for the bugs I'm talking about, which are disturbing the most and which are not getting any attention by Razbam. In that context, a showstopper is a bug, that prevents me from finishing my sortie with success, if I would have been able to do it without the bug. Especially if there is no workaround. (And workarounds shouls also be never an argument for something broken) Example: CTD at startup -> If I can't even get off the ground, I can't finish a sortie. Known since more then a month. Laser stops working -> If I can't guide my bombs into the target anymore, my sortie has failed. Known since 1 1/2 years(!!!), not even a single comment on it. TDC Can't be slewed with a Ministick -> If I can't slew the TDC to designate a target, how could I finish a sortie? Known since EA release, not a single comment on it. Sidearm won't go off the rail -> If the Sidearm won't get off the rail, how should I be able to finish my sortie? That's just some small examples for showstoppers. So should we also come to some examples for the *perfect* behavor of Razbam? No "." when entereing a frequency the first time -> This is an annoying bug since I don't know when. One after the other says he is also faceing it. It is sooooo easy to replicate. Razbam is ignoring it, and probably not even taking a look at it without any trackfile. Any further questions stay unanswered. Waypoints show as 0.0 and without bearing -> Would even consider to add this one to the showstoppers, however, known since nearly three months, not a single comment. TPod point tracks and lasers while masked -> I would go as far to say that this is already some kind of cheating. Known since half a year. Not the slightest response. And I won't even start to talk about those smaller bugs, which you find out when you start to really dig into the module, which also gets fully ignored by Razbam: Wrong values in the VREST page or a stuck bitching betty Or do you fly in VR? Maybe you have not yet expected that bug? Belive me, I can't describe how annoying it is. Ignored since a 1/4 year.
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Are we talking about different modules / Devs? Did you ever took a look at the bug section? Bugs are reported over years with not a single comment, neither a fix. Bug reports get moved without any word to the resoveld section, and they are not fixed. ONE(!) bug got now a response and probably a fix in the next update. Once again, no bugfix, neither any kind of update since 4 months. I like this comment very much: (Source) Shagrat, if you are fine with the quality of the Harrier and the behavor of Razbam its also fine for me. If not working core functions and CTDs as simple bugs, and not showstoppers for you, thats ok for me. But accept it that this is just your opinion - for me those are showstoppers. But when I bring up hard facts, don't talk them away with a helpless phrase like "You don't get enough attention, thats why you are bitching at Razbam". Grow up and discuss facts with facts, not with any personal opinions you think that you have about me. Everyone else I would strongly advise to build his own opinion on facts, not phrases. The forum is full of both, they just need to be seperated.
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Very well said.