

dorianR666
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Everything posted by dorianR666
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you can have 3 preconfigured settings of radar (using SET function). that minimizes button presses on radar screen to minimum.
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Happened only once and in multiplayer, tracks are problematic there. However i have a screenshot of another suspicious HAFU behaviour. On radar page, target locked in STT, onboard half of HAFU says unknown, datalink half of HAFU is missing. Yet on SA page the target is datalinked as friendly. How come the bottom half of the HAFU is missing on radar page? Its not just attack radar page, but az/el page too. HAFUs cannot be trusted and are WIP. Or is this a misunderstanding on my part?
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Last patch i managed in multiplayer to get into a state, where the softlocked target was displayed as confirmed hostile HAFU on radar page, but friendly HAFU on SA page. Its still a mess. I suppose HAFUs and MSI are kind of inseparable, cant really blame one without the other.
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HAFUs are terribly broken since TWS was added, so its probably WIP.
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not only undesignate, lock lost by gimbal limits does it too. to avoid this bug, do not do the following: lock a target in rws/tws and then switch to gun. if you avoid doing this, the bug will not appear in my experience. unlock the target while in rws/tws with reset button on radar page before switching to guns. this bug was reported multiple times over the past year, with tracks added - i myself provided tracks, steps to reproduce and video recordings. it always gets ignored for some reason. the old threads got merged recently too.
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Mouse movement no longer moves view
dorianR666 replied to nevx's topic in Controller Questions and Bugs
bindings are separate for each plane, so it working in su-25 is meaningless. you probably accidentally deleted the mapping. -
correct as is Mfd brightness for each menu
dorianR666 replied to Pello86's topic in Bugs and Problems
i see. it is annoying as hell. -
correct as is Mfd brightness for each menu
dorianR666 replied to Pello86's topic in Bugs and Problems
yes, i see this bug (?) too. brightness sometimes resets to original level (dim at night), after switching mastermodes or pages. is that how its supposed to work? -
Place Aircraft units on road to start cold/dark?
dorianR666 replied to Tj1376's topic in Mission Editor
ive seen this too. i think its manually edited mission file in text editor. mission editor doesnt allow it. -
Have AI Disengage if locked up by Player Radar
dorianR666 replied to makosch's topic in Mission Editor
perhaps this function could be used. it should return what entity is being tracked by radar. i havent tested it though. https://wiki.hoggitworld.com/view/DCS_func_getRadar -
Trains: what's wrong with them -- or is it just me?
dorianR666 replied to cfrag's topic in Mission Editor
ignore trains, there are so many things not working in them. not sure why ED spends time and money developing such things when they cant even be used. wasted resources. -
Is it possible to put a livery inside a Mission File?
dorianR666 replied to Rudel_chw's topic in Mission Editor
liveries can be packed with campaigns tho, so you can try that -
[CORRECT AS IS]TWS - TMS up short breaks track hopping.
dorianR666 replied to Posohm's topic in Bugs and Problems
i confirm this bug. tracks cannot be promoted sometimes and you have to leave and reenter tws for it to work again. -
boresight maverick TGP handoff to AGM-65G is off in T phase
dorianR666 replied to Angelo's topic in DCS: F-16C Viper
you must boresight the mavericks if you cold start -
unless something changed recently: there is only one ECM type in the game, and all aircraft with ECM have that same ECM. its only a boolean flag - ecm on or off. there is no difference in types, there is no difference in strength/range. jf-17, f-14, viggen, mig-21 in the game all have the same ECM so to speak.
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Detection by ennemy AI
dorianR666 replied to Galinette's topic in Aircraft AI Bugs (Non-Combined Arms)
they dont magically know about you. actually you can even fly in formation with them if you are below and behind, they wont see you. however beware that enemy units share information. if enemy ground radar sees you, all enemy aircraft will become aware of you too. -
+1
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speaking of altitude warnings - is it just me, or is the break X on MFCDs absolutely spastic? i sometimes get it even while several hundred feet above ground, pitching up, over flat terrain. is it bugged?