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Everything posted by skywalker22
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I will be testing it in 2 hours Can't wait to try it out in VR (Quest PRO).
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Its very easy to "plant" objects likes trees or grass blades in 3ds max for example on any area. The point being is the optimization, which one to show to the observer, and which one not.
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I have bought some strap which is on top of your head from the back to the front. It really easies off the VR. I can now have it on my head for hours. Without it I could only use it for an hour max, and my head started to hurt really badly. https://www.etsy.com/listing/1386239345/meta-quest-pro-comfort-kit-with-optional
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I would say this is not the best solutiuon, it brings additional weight, and it looks like they are not able to be adjusted vertically. I simply use a normal headset (HyperX Cloud II) over my head and VR headset.
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need more info Communications \ menu key
skywalker22 replied to Ghost Targaryen's topic in Bugs and Problems
Last update was on 4/12/24 (with 2 more small changes 3 days later), it has nothing been changed among Controls. For me it all stays the same. You must have changed something. Have you checked the key binding in controls for each module? Or maybe you have this key bind for two controls? Check it out. -
Agreed. Trees can make a significant mark on a landscape. I think on all the maps there are couple different types of trees very similar to each other. ED (and consequently all the other map creators) should consider implementing some more types. Also the variation in trees height should be good to implement.
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How to get over the G limit and the AOA limit?
skywalker22 replied to Kumabit's topic in JF-17 Thunder
Thx. But it works really strange, in some cases it over Gs when EFCS switch is on AUTO (up), and other times when on EFCS (down). Is there any reasonable explanation why is that so? -
How to get over the G limit and the AOA limit?
skywalker22 replied to Kumabit's topic in JF-17 Thunder
So there is no way to over G the Jeff? Max G is only at 6. It can also go up to 6.9G when flying under 400 knots (between 370-390 seems to be optimum to be 6.5 to 6.9Gs. But thats about it - very very limited aircraft, hard to use it in any dogfight. -
AIM-9X automatically cools down when powered on. So word WARM should be removed from MFD based on Movers words. COOL should stay (I suppose).
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Indeed, Num5 seems to be hardcoded to Center view in VR, but I didn't try to change it. Check here, there is a converstion going on, it migh help.
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cannot repoduce and missing track file Storage alignment with autostart
skywalker22 replied to Toro's topic in DCS: F-16C Viper
There are issues with F-16 since last 2 updates. Wait until ED fixes all in a year or two. Btw, I stopped flying it, just can't stand all the bugs it has atm. -
New Patch system, but more Bugs (F16). Dear ED, what's going on?
skywalker22 replied to Nedum's topic in DCS: F-16C Viper
I haven't noticed that yet anywhere, so I will ask right here, since reading about it... About this new G effect and performing warmp-up maneuvers. How much time has to elapse without any maneuvering, that warm-up does not have any influence any more? -
Hmm, excelent option, if there is any. I never thought about it. thx
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In the middie of the desert? What you can find there to boresight? Waiting for some more populated map.
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user error Latest Patch Broke the Radar Modes in Dogfight Switch
skywalker22 replied to Scendore's topic in Bugs and Problems
It works just fine. The issue is on OP's side, check what NineLine said. f-16_dogfight_mode_vertical_scan.trk -
There is an issue with the interior lighting. Sun illuminates all the sides of the buildings from inside like bunkers, hangars, in short every where is possible to be in. I thought it was just on one particular airport, but then I went checking, and I noticed that's on all the same. There is another thing, the shadows on the objects which are inside of the hangars, are visible from outside of the hangars. I'm not really sure if this lighting thing is just on this map, I remember seeing it on every map in DCS, just not to that extent. ps: and grass inside the gangars, which I dount its there IRL.
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cannot repoduce and missing track file Storage alignment with autostart
skywalker22 replied to Toro's topic in DCS: F-16C Viper
Never tried that, but I would say that since DCS is still just a game and thus does not simulate the drift and inaccuracies over time, you can always do a Stored heading instead of Normal Gyrocompass alignment. I know I always do, and it always work. IRL the Stored alignment as said, it would result in drift and inaccuracies over time, and it should only be used in emergency situations. But DCS does still not simulate all the things about alignment, so you should no worry about that. To make sure the alignment will be done correctly while using Stored heading, you can verify, but do not enter, the latitude, longitude, altitude, and true heading for that particular starting location. And if the alignement is successful, on DED the alignment status will count down to 10, RDY will be displayed, and you ALIGN will start flashing on the HUD. -
cannot repoduce and missing track file Storage alignment with autostart
skywalker22 replied to Toro's topic in DCS: F-16C Viper
What do you mean with autostart? Do you HOT start the aircraft (all set and ready to fly)? If so, then the alignment is already done and you don't need to do it again by your self. If not, if you are in so COLD start (aircraft with no power and shut down), then you have to do the alignment process one way on another (so or choosing Stored Heading or Normal alignment) -
cannot repoduce and missing track file Storage alignment with autostart
skywalker22 replied to Toro's topic in DCS: F-16C Viper
No, you don't need to enter anything, you just simply rotate that Inertial Navigation System Selector Switch to STOR HDG position, and wait until alignment counts down to 10 and RDY appears beside it on the DED (and at the same time ALIGN starts to flesh on the left bottom corner of the HUD. This whole process only takes around 90 seconds. But you have to make sure the plane does not move, not even for an inch, you are not allowed rearm your jet either, else alignment can get screwed. If its get screwed, just put the Inertial Navigation System Selector Switch (that knob) to OFF and back to STOR HDG position. You only have to confirm coordinated while doing the Normal alignement, and you have to do that in the 1st 2 minutets when initiating it. -
missing evidence for ofp 4.2 Strafe Selectable by HOTAS
skywalker22 replied to afbl's topic in Wish List
On Uncage switch? I would also LOVE to have that "shortcut", because I remember how many times I panicked, when I needed guns instantly, and was clicking like a madman on the MFD, and many times I couldn't clicked the correct button in that short period of time. -
Would it be possible to get more real looking explosions of the planes we have in DCS? Specially bigger. I would say the enormity of the explosion depend mostly on the amount of fuel left in tanks. Example1 Example2 Example3 Example4 Example5
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