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Everything posted by skywalker22
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Yes, I could say so. But that ghosting this is way too obvious to use DLSS. I will when is it gonna be fixed.
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I trired DLSS with DLAA and there was so much ghosting behind moving object, I could say also the moving objects have jagged edges at the back, that I just couldn't stand watching (on monitor, didn't try yet in VR, but I suppose it would be the same outcome). Shaprness is set to 0.5 as default. So after half an hour, I was back to MSAA.
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Btw, do you own any other FF aircraft? If so, how is the switches sound there?
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Try to lower the Switches slider for 10%.
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Ok, I see he has the slider for Switches fully turned on (slider to the far right side). Btw, can you select the Main audio Out and Headphones to your specific hardware? I know I have issues with sounds in VR, if my VR headset is not selected.
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@Voy sorry, but thats one strange test indeed, it does not show anything, we can't even see where you are heading, you are just spiraling downwards. For the contact to show correctly on the azimuth display, it surely needs some "steady" time/reading from the sensors. If you are constantly in the motion, it is just impossible to show it correctly. Anyway, I tested RWR a couple of days ago, and as far the contact is not in the blind spot, it is shown correctly on the IP-1310 azimuth display. Btw, does anyone know what the blind spot angle on top/beneath the plane is? Based on my tests it seems the sensors cover 120deg on each side (so 240deg in total). Which means the blind spots are 60deg on top and 60deg beneath the plane. Am I correct?
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Have you checked Wags's tutorial: If you will do all the steps he does, it will surely work.
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reported F-16 Agm-65 Maverick crosshair disappearing with 0x MSAA
skywalker22 replied to Shiny's topic in Bugs and Problems
Looks like you have some mods installed, or in some way there has been some files corrupped. Can you do a slow repair as well of the game is self? -
LG Handle - DN (gears down) LG Handle - UP (gears up) You can't map multiple actions on one single button. For the landing & taxi lights, I would suggest you to press that button up/down in the pilot cabin with a mouse click (left for taxi, right for landing), its easier and you don't need to click that so much. You rather save the buttons on your hotas for more important stuff.
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Sorry if you read that way, it wasn't meant to be rude what so ever. But just what @Schlingel mit Kringel wrote, to learn best is to do something on your own. Anyway, if you want to master F-16 and other stuff here in DCS, you will have to spend lots of hours infront of the pc, if not, you will not get the whole story of it. Cheer up, and enjoy. And you sure can keep on coming here, we will be all glad to help you out.
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Can somebody explain this CZ behaviour?
skywalker22 replied to RPY Variable's topic in DCS: F-16C Viper
I was also asking my self... -
On right side there is Lighting panel, there you will see Data Entry Display knob, turn left for less brightness.
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Understood. thank you
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IC will not go through I suppose. @NineLine would it be possible to rename it?
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Can somebody explain this CZ behaviour?
skywalker22 replied to RPY Variable's topic in DCS: F-16C Viper
Rather press TMS DOWN, which can be used to quickly slave the targeting pod to that steerpoint. -
Is it possible to rename TNDL to L-I6, or LI6, looks similar, just 1 replace with I (ai). Would be way more like it has to be, since you are not allowed to use L16 name.
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cannot reproduce Mavericks - VIS mode not ground stabilized
skywalker22 replied to SmoglessPanic's topic in DCS: F-16C Viper
@BIGNEWY can you please check with the team why is this happening with Maverick's Line-of-Sight symbol on JHMCS (check my track I posted above). Thank you -
Exactly, forgot to say that. But note, Laser is only good to use in clean weather.
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As far as it goes for me, I used JDAMs quite a lot lately online, and I had 90% success hit, and from very high above. Was maybe the tank a moving target? I hope not.
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ALIC Tables for the AGM-88C HARM (.pdf and Kneeboard)
skywalker22 replied to AstonMartinDBS's topic in DCS: F-16C Viper
It does on the MFD's HAD page, just not in the number format, but graphically (you see on the map from top view, check the display range scale (10,20,30,60...nm)). The better you do the triangulation on the SAM emitter, the more precice you will see the location of it. -
Hmm, this makes sence, in DCS there are no engine failures simulated, at least not while starting it up, so JFS always start successfully. So to prevent accumulators getting recharged, JFS has to be switched off before engine reaches 12% RPM. Let me do a test... ... after the test, I successfully depleted both accumulators by just switching off the JFS just before engine's RPM reached 12%. It only took 1 cycle to deplete one and the other accumulator respectively (1st Start1 & then Start 2). It took two cylces to deplete both accumulators (Start 2). So this seems to work fine. We would only need a crew cheaf option to refill the accumulators (one day maybe).
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Most important, which is not how it is with F-16 currently in DCS: If the F-16 doesn't start on the first two tries (JFS1 then JFS2) or on the first try with JFS2 then the crewchief has to pump the accumulators back up with a stainless steel tool called a T-handle. https://www.f-16.net/forum/viewtopic.php?f=21&t=200&sid=4f14bdb55b6468f6371168210357ae2e&start=15
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Cursor Slewing on AGM 65 Weapon Page
skywalker22 replied to Soundman766's topic in Controller Questions and Bugs
Exactly the same here. I slowed down quite a bit with the axis tuning, but still the slewing its too fast, very difficult to find what I want. I am also struggling with boresighting, to point the mavs into that specific point. -
The JFS accumulators use a nitrogen precharge to store hydraulic pressure at 3000 psi that is used to spool up the JFS using a hydraulic start motor. When start 2 is selected it uses the stored hydraulic pressure out of both accumulators at the same time to start the JFS and a second start is not available without help from the crew chief on the ground. When the JFS fails to start the crew chief must pump up the bottles back up to the 3000 psi hydraulic charge using a pump built into the plane. https://theaviationgeekclub.com/heres-why-starting-the-engine-on-an-f-16-viper-is-different-from-most-other-jet-aircraft/