-
Posts
358 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by Megalax
-
Coming from a 412 crew chief, that is way too dirty.
-
Try this chart instead. USA.html
-
The Pocket Guide NWP 3-22.5-FA18A/B/C/D PG (Rev. A) has the fairings as part of the weapons check on page 70-71.
-
Sometimes they update stuff that isn't even mentioned in the change logs.
-
T-38A Talon - Community Mod by Veco Simulations
Megalax replied to Copprhead's topic in Flyable/Drivable Mods for DCS World
No it can't.- 90 replies
-
The statement made was It's a feature use only on the deck to save space. Which isn't true at all. I'm not here to argue that land based Hornets should have their wings folded either. So far any land based Hornet skins I've made I always include the args in the description.lua to have them be unfolded by default. If anything the wing fold should be an option in the ME arming menu like many other features. I wouldn't have edited my skins to make them go wings down if I didn't think it was necessary.
-
They do it all the time on airfields.
-
Seems to be a problem with the type of nose. Some of them skins have an extended nose and the textures do not follow.
-
You're asking people to edit out things from a roughmet that someone else has made (actually, specifically me) and that is usually a no-no. That said, you can just dash out the lines in the description.lua that have to do with roughmets and the game will just revert to using the default one.
-
No need to make a mission, just load it up in Model Viewer.
-
I think you're confusing usernames here, Kim. tripod3 is not the same username as thepod.
-
Just use the TDC slew to the top and bottom edge of the radar screen. Move it in and out quickly and it will change the range without binding push buttons.
-
It requires a little bit of lua editing, if you can follow along with the discussion here: Otherwise if you're having issues with a particular livery you can DM me.
-
Update is out now for my RCAF skins. https://www.digitalcombatsimulator.com/en/files/3336649/ Part 1 https://www.digitalcombatsimulator.com/en/files/3336650/ Part 2 I am slowly working on redoing most of the default skins in this style, yes.
-
Your lua is locked to a country, is the static you are using bound to that country as well?
-
I don't know I can't see what's in your lua. But the simple answer is that the description.lua you edited has an error in the code and therefore the game refuses to read it.
-
If it doesn't show up at all you have an error in your description.lua.
-
Update pending
-
That arg was removed with the latest Hornet pilot model update.
-
correct as is Wing stress damage non-existent.
Megalax replied to jakm75's topic in Bugs and Problems
How much knowledge of the wing structure's construction do you have? How can you safely assume it would even bend and stay that way after 11G? Do you have the wing's elasticity data? -
I'm going to assume you're using the old C model template set that has 6 files. You have to use the Lot 20 template that only has 2 files.
-
Unfortunately if you downloaded these skins its up to the artist to fix them. A lot of them just said "F**k it" and left their skins as is.
-
The easiest thing to do is just to set all number set as decals that you don't want to empty and true.
-
Please make the stablators sag when you shut down.
Megalax replied to SickSidewinder9's topic in Wish List
Straight rudders are incorrect anyway. The rudders should sag outwards when shut down, or move with the wind.