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Everything posted by Furiz
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Yeah it seems to be dropping short, I even took control of your track and used laser on TGP for better accuracy, it was still short + I was precisely on the fall line. But this comes to use case of CCRP, I think this mode is much better with guided munitions. For unguided munitions there is CCIP + you can use TGP laser for that as well, you can activate it with gun trigger First Detent and it will fire for 30 seconds while in CCIP, giving your aircraft ranging info for better accuracy.
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@ReveWolf When you click Save Track there will be pop up window allowing you to name the track and choose where to save.
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Yes, make a single player mission, you can start cold, set the plane up and get it in the air and bomb your target. Best way we can see whats wrong.
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Please try to make a short track on caucasus map showing the issue and post it here, maybe we can help with advice. Just a simple mission.
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correct as-is New fuze option - editor and cockpit
Furiz replied to dmatt76's topic in DCS: F-16C Viper
No it is not a bug, onboard computer does not know what ground crew has set on the bombs, it only recognizes the bombs. So you need to tell the computer what setting are set on the bombs. Thats why you can change settings in the CNTL menu. But it is not to set up the bombs, it is already done on the ground instead it is only to tell the onboard computer what settings are set on the bombs. I don't know to say this in more simple way. -
Yeah, well I'll keep hoping for west balkan ;D
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correct as-is New fuze option - editor and cockpit
Furiz replied to dmatt76's topic in DCS: F-16C Viper
No, you can't change them in flight, except for the FMU-152 tail fuze. In flight you can only adjust settings in the aircraft to match bomb settings you made on the ground or mission editor. -
You don't want help is how I see this
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correct as-is New fuze option - editor and cockpit
Furiz replied to dmatt76's topic in DCS: F-16C Viper
You can edit in cockpit but it will not change anything on the actual bomb, unless you have FMU-152 on the tail. The edit options in cockpit is to tell the onboard computer what configuration you have on the bombs so it knows what symbology to show and when. This is why we need these kind of updates to be followed with manual update. People get confused. -
cannot repoduce and missing track file F-16 Trouble with waypoints
Furiz replied to Adamg1987's topic in DCS: F-16C Viper
Usual culprit is the elevation but as above poster said post a short track showing the issue so we can see what is going on. -
Could you not make all 3 of us download and screenshot some chart but instead 1 of you take the same chart we 3 used that is already in game and make a screen shot. So 3 guys don't do what 1 guy can do
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I agree here, not needed to have tons of built in liveries that we won't even see if we don't get close to the module, specially high resolution ones. Not to mention fictional liveries like Ukraine, Russia etc on the Hornet (I know they don't take much space but it builds up), completely unnecessary, make such liveries optional.
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It is one for sure, we know cause we checked (NASA )
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Yellow X on HSD is a mark point that you created or someone transmitted.
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When loaded in new jet, hot start and GBU-38 with Plugged Short Conical nose, FMU-152 tail fuze set to 4 sec AD, in jet SMS > CNTL page AD starts at 0 then with pressing OSB it goes to 4.5 instead of 4 sec, after cycling AD to lowest value it replaces 0 with 4 sec and continues the cycle normally. It should switch from 0 to 4. F16 JDAM Arming Delay.trk
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You know its default off right?
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Yeah great to have it finally, I would love it if the could make it transparent where you mouseover it. So we can see switches underneeth.
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Most likely internal miscommunication, they edited the post.
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can not reproduce Right brake not working during right turn
Furiz replied to vctpil's topic in Bugs and Problems
hey, @vctpil I checked your track and it seems its some kind of control input error, from my end it works fine as you can see from my track. Might try reassigning the controls again. F16 right Brake02.trk -
Hey, every time you move a sensor cursor, TGP in this case the SPI(Sensor Point of Interest) moves, so every other sensor is looking at the SPI too. This creates offset from STPT so if you don't reset the offset with Cursor Zero (TMS AFT on TGP while TGP is in INR mode) and Nav mode is selected STPT will still have that offset, STPT will be there but on a offset location. As far as I know it is not a bug. Posting a short track so we see what you did would help us help you
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This falls into the same category as wheel chocks.
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Western Balkans had many conflicts from ww2 to modern days. Sadly there are still tensions there. No wonder its nickname is Barrel of Gunpowder. Would be great addition to DCS.
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correct as is HUD altimeter switch "Radar Alt / Baro / Auto" Inop.
Furiz replied to fjacobsen's topic in Bugs and Problems
You mean it does nothing on real aircraft or in DCS?
