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Everything posted by admiki
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Not sure if that is how it behaves in real life, but I use different technique to any other helicopter. In a Huey or Mi-8 you would pull back on the cyclic to flare, level off and only then start pulling collective. I found out that you need to flare quite agresively to stop descent in a Hind (might be a function of needing to have collective all the way down, compared to some collective on Huey/Hip to prevent overspeeding them). Better option is to flare and pull some collective to stop descent, level off and then pull all of the collective you have left and pull it fast. I can easily do a touchdown at <100 kph if with full fuel (SOP calls for ordnance jettison anyway), down to about 60 kph if light on fuel.
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getting coordinates for target points from f10 map
admiki replied to poochies's topic in DCS: AH-64D
Just move your mouse over target and read coordinates on top left side of the window. You might have to change coords type, depending on your settings. -
Yes, you can play it alone and yes, your controls will be fine. That being said, it does benefit from full crew. And it is way more fun.
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Is there a way to remove TADS overlay on the IHADSS?
admiki replied to silent one's topic in DCS: AH-64D
What VKing said..... -
Since most people are using joystick with springs, all that I will write further down is for center trimmer option in special settings. A lot of it applies to instant trim, but in-game behaviour is different. One thing you need to remember is that Hind AP, for the sake of this example, is not a holding mode system. It means it can't get you back to where you were. It fights only rate of change. So, you are flying level, all trimmed out. AP is centered . You pull back on the cyclic to slow down. Your nose rises. AP commands nose down input to stop it from rising. Remember, it can't get you back to level, AP just stops motion. You stabilise in that new position. So, your new position is a result of cyclic inputing nose up and AP inputing nose down. Press trim. Pay attention to where the nose is when you press it and where the nose is when you release the trim. Your nose will rise when you press the trim and it will continue to rise when you release it due to your cyclic still giving back input, but AP now being centered and not counteracting it. Once AP starts giving nose down input, nose will stabilise in its new, higher position. As far as AP is concerned, this is exact same situation from previous paragraph. Use cyclic to push nose back down and you'll see that once you are at same position where you were when you pressed the trim, AP will go to center. Remember that back cyclic input from two previous paragraphs? It's gone now, so AP doesn't need to fight it. Try to press and hold trimmer. Once you stabilise in your new position, release the trim and you will see that nose doesn't rise (for example above) and AP is centered. Why? Because, in this case, your new position is a result of only cyclic input, not result of cyclic and AP fighting each other. Basically, this means helicopter stays in this position because it wants to, not because AP commands it so. Yes, holding trim will cause you to lose SAS part, but with some practice it's not a big deal. I can fly whole flight without even having AP turned on and you won't notice a thing. People have problems with holding trim because most of the time they forget to press it before they move from trimmed position and once they do, they lose that AP input and helicopter starts to depart from them. If you press it before you move, there will be no AP input to lose in the first place and helicopter will respond only to your commands. Even with center trimmer option, it is important to remember that your cyclic will go dead only after you release the trim, not while holding it, so holding trim is possible.
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Sorry to say, but this is not a bug. One thing people flying in simulators keep forgeting (unless they have FB sticks) is that most of the helicopters have stick centering force (centering as in trim center, not physical center). So, you flying without presing or holding trim release means you are fighting that force all the time (same thing as most of the people fighting springs in "normal joystick"). Mi-8 doesn't work as Hind, yet look at this video and listen how much pilot trims out, even without doing big attitude changes @BIGNEWYI suggest that you guys aks your SMEs about this and either confirm it works as expected or it doesn't.
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I was tight on time today, so had to make it short and dirty, sorry if I came out rude, that wasn't my intention. As already said, you need some pedal even before you leave ground, which one depends on the way your rotor turns (for US helicopters use left pedal). So, you had two causes for your problem in that video. They are both caused by your collective control. First one is huge amount of torque you demanded from your helicopter, caused by huge drag produced by your main rotor blades as you pulled full pitch on them. Imagine puting your palm out through your car window at high speed and turning it perpendicular to airflow. Now multiply that force by few thousand times. Second one is losing rotor RPM by demanding a lot of torque which engines can't produce. It is important due to gearing ratio for tailrotor. Tailrotor spins a lot faster than main rotor. Depending on design, that ratio can be up to 1:8 for conventional tailrotor, to 1:15-20 for fenestron type. It is always more efficient to move a lot of air mass at slow speed (main rotor disc area) than to move small air mass at high speed (which is exactly what a tailrotor is doing). Tailrotor is already at disadvantage in trying to compensate for mainrotor torque. Now imagine what happens to that tailrotor if you lose 50 RPM on main rotor? So, what can you do to try to succeed? First of all, lift your collective slowly. At some point helicopter will start to move as it gets light on its landing gear. At that point move your cyclic and pedals to stop that movement and then continue to slowly pull collective. Before you know it you will be flying. One more thing you can do while learning this is to create your own mission and make helicopter light. Drop all weapons, drop half the fuel. Lighter you are, less power you will need to get in the air and you will have less inertia to fight against.
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You can't pull FULL collective and expect pedals to counter that (and by full I don't mean 100% engine power, but physical range) And you need to apply some left pedal before you even leave the ground. Ka-50 doesn't need pedal due to coaxial rotors, Gazelle is not a book example of good helicopter flight model. I don't want to be rude, but maybe you should watch a few videos on helicopter flight and controls. After that try to pull just enough collective to get off the ground (around 90-98% engine power)
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w.i.p Attitude Hold Mode doesnt engage in Hover.
admiki replied to [DE] T-Bone's topic in Bugs and Problems
VKB stick on extension with base with clutches, so it mimicks force trim. I completely missed that you posted track file. TBH, I have no idea what is causing your issues. You are pretty stable when you activate hold. What is your trimmer mode for this track file? -
OK, so you say you have checked bindings for any double inputs. We'll presume it's clear. As edmuss said, pedals don't work in the same sense as in an airplane, aka, just because pedals are centered doesn't mean there wont be any yaw. You said it happens in all helicopters? Which ones have you used so far? Only US or also Russian birds? Also, depending on your weight and conditions in which you fly, full left pedal might not be enough to compensate for the torque (also happens in real life) Best way for us to help you is if you post a short track here or post a video of the issues (in that case, make sure you have controls indicator on so we can see what your controls are doing)
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Option to add/remove IR covers from communication menu.
admiki replied to PickleMonster's topic in DCS: Mi-24P Hind
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w.i.p Attitude Hold Mode doesnt engage in Hover.
admiki replied to [DE] T-Bone's topic in Bugs and Problems
You sure about that? I don't think altitude hold has enough servo authority to compensate for 1000 ft/min climb/descent? IIRC, altitude hold will only engage if your vertical speed is <100 ft/min. I tried it after latest patch. While there is still a problem of needing to trim before engaging hold mode, it now works fine both in hover and in forward flight. -
No, those channels are located by your feet. Make sure you actually do have rudder pedals binded to your controls. OK, I never use gunner. I prefer to have rocket/gun pod instead of a gunner.
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Where did you get a notion that you don't have rudder if you are in control? By looking down to your feet and not seeing pedals? You do get them once you take control, look at the walls and you'll see channel on each side with little pipes. These come out to act as pedals. Or are you talking about something completely different?
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w.i.p Attitude Hold Mode doesnt engage in Hover.
admiki replied to [DE] T-Bone's topic in Bugs and Problems
I did a test today before the patch and hover hold was pretty good. Forward flight had some weird behavior, both in attitude hold and manual flight. -
Yeah, it's weird. First trigger pull will fire same number of rockets from each pod (if you have S-8 pods on all pylons). After that, outer pod shoot more rockets than inboard. And like you said, with tapping the trigger all bets are off.
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Aaaaanddddd, we are both wrong. Just tested it, both firing at the same time. CCIP doesn't work. (which is in line if you have only S-13 rockets mounted)
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reported Mi-24P Deceleration Oscillations
admiki replied to MelonatorPL's topic in Bugs and Problems
OK, this will be my last post on this matter. You have no idea what you are talking about. -
w.i.p Attitude Hold Mode doesnt engage in Hover.
admiki replied to [DE] T-Bone's topic in Bugs and Problems
Right now you have to trim and then you can engage attitude hold. But it is a bug, you should be able to activate attitude hold regardless of correlation between cyclic and trimmed attitude -
reported Mi-24P Deceleration Oscillations
admiki replied to MelonatorPL's topic in Bugs and Problems
you said it yourself, you were trimming a lot if you cared to listen you would figured out that that is the answer here I'll admit that there is no good way to implement a system that works as Hind's does with central trimmer mode, but that does not make system itself wrong. -
As sirrah said, this got introduced with DCS 2.8. Both SP and MP. All modules are affected but the worst ones are Apache and Hind.
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reported Mi-24P Deceleration Oscillations
admiki replied to MelonatorPL's topic in Bugs and Problems
What if I tell you that same thing happens to me if I use trim the way you do? When we did voice chat, I tould you that you are using the trim wrong, I told you that here in previous post and I am telling you again. You have no real life experience of how Mi-24 trim/AP system works, yet you think that it is wrong just because you think so. Same thing goes for sylkhan which said "he does not care about technical aspects, but it is wrong". Anyway, you guys think you are correct, so there is no point in going further with this. -
fixed External hardpoints always present on AI Hueys
admiki replied to Ian Boys UK's topic in Bugs and Problems
It's a bug. Mi-8 also affected -
You are technically correct.