VincentLaw Posted March 19, 2017 Posted March 19, 2017 (edited) It seems that ED are not going to budge on this, so yes, you'll need a second copy if you are to run a server. It will presumably also mean purchasing asset packs if they are to be used in online missions. No getting around it, so we have just got to bite the bullet on this one.At the risk of being off topic (though it does pertain to the questions in the Normandy livestream): I see a solution to this problem. Currently the reason why server hosts need to own two copies of each product is that the only way to host is through the client, and the user account can only be logged into one client at a time. If the new system allows a single user to be logged into a single client on one computer and a dedicated server host on a separate machine simultaneously, then this would alleviate the problem of hosts needing to own multiple copies of the same license while still requiring hosts to own licenses. Edited March 19, 2017 by VincentLaw [sIGPIC][/sIGPIC]
klem Posted March 19, 2017 Posted March 19, 2017 /snip/ The DCS: World War II Assets Pack will continue to grow with DCS: Combined Arms compatibility and free asset additions that includes: • New tanks • SdKfz 234/2 "Puma" • Sd.Kfz. 251 • Sd.Kfz.2 Kettenkrad • Horch staff car • E-boat Schnellboot type S-130 • Uboat type 7 • German search lights • Barrage balloons • Avro Lancaster • Hawker Typhoon • C-47 • Ju-88 • Fw 190 A-6 and A-8 • Bf 109 G-6 • A-20 Havoc/Boston • B-24 • B-25 • B-26 Wags, are you sure you mean free? One of the biggest worries for we old hands in combat sims is the viability of the producer. Surely we will have to pay for these modules - or do you mean AI only? klem 56 RAF 'Firebirds' ASUS ROG Strix Z390-F mobo, i7 8086A @ 5.0 GHz with Corsair H115i watercooling, Gigabyte 2080Ti GAMING OC 11Gb GPU , 32Gb DDR4 RAM, 500Gb and 256Gb SSD SATA III 6Gb/s + 2TB , Pimax 8k Plus VR, TM Warthog Throttle, TM F18 Grip on Virpil WarBRD base, Windows 10 Home 64bit
Rangi Posted March 19, 2017 Posted March 19, 2017 Wags, are you sure you mean free? One of the biggest worries for we old hands in combat sims is the viability of the producer. Surely we will have to pay for these modules - or do you mean AI only? I wondered the same thing and it was explained to me as they will be added to the asset pack free of charge. They will be AI only, but I am sure you knew that already. PC: 6600K @ 4.5 GHz, 12GB RAM, GTX 970, 32" 2K monitor.
spiddx Posted March 19, 2017 Posted March 19, 2017 Looking forward to the campaign. Sounds awesome! Specs: i9 10900K @ 5.1 GHz, EVGA GTX 1080Ti, MSI Z490 MEG Godlike, 32GB DDR4 @ 3600, Win 10, Samsung S34E790C, Vive, TIR5, 10cm extended Warthog on WarBRD, Crosswinds
Silver_Dragon Posted March 19, 2017 Posted March 19, 2017 Wags, are you sure you mean free? One of the biggest worries for we old hands in combat sims is the viability of the producer. Surely we will have to pay for these modules - or do you mean AI only? The Assets pack has only IA. A "Hardcore" module has otherwise very different a only a good 3D external model. Require build cockpits, functionality, fly model, weapons, systems and another great quantity of stuff. For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
klem Posted March 19, 2017 Posted March 19, 2017 The Assets pack has only IA. A "Hardcore" module has otherwise very different a only a good 3D external model. Require build cockpits, functionality, fly model, weapons, systems and another great quantity of stuff. Thanks (also Rangi) I didn't know that an Assetts pack was entirely AI. klem 56 RAF 'Firebirds' ASUS ROG Strix Z390-F mobo, i7 8086A @ 5.0 GHz with Corsair H115i watercooling, Gigabyte 2080Ti GAMING OC 11Gb GPU , 32Gb DDR4 RAM, 500Gb and 256Gb SSD SATA III 6Gb/s + 2TB , Pimax 8k Plus VR, TM Warthog Throttle, TM F18 Grip on Virpil WarBRD base, Windows 10 Home 64bit
Phantom88 Posted March 19, 2017 Posted March 19, 2017 Really Enjoyed The Live Stream,Thank You for taking the time to make it and answer questions.:thumbup: Patrick
Krupi Posted March 19, 2017 Posted March 19, 2017 Really Enjoyed The Live Stream,Thank You for taking the time to make it and answer questions.:thumbup: Agreed, looks fantastic! Windows 10 Pro | ASUS RANGER VIII | i5 6600K @ 4.6GHz| MSI RTX 2060 SUPER | 32GB RAM | Corsair H100i | Corsair Carbide 540 | HP Reverb G2 | MFG crosswind Pedals | Custom Spitfire Cockpit Project IX Cockpit
void Posted March 19, 2017 Posted March 19, 2017 (edited) Just watched the livestream video recording up on youtube ). Great to watch and hear all the news. Wanted to clarify a question Wags answered during the live stream regarding whether trees are collideable or not? The question was posed during the video and answered as follows (from 6:37 in the youtube video): Q) "so another big question we have of course is the functionality of the trees, whether or not they're going to be collideable or not?" A) "and yeah, certainly, we believe that moving forward with any new DCS map, having a collision model for the trees is quite important, not just for the aircraft but even more so for the helicopters and combined arms, and things like that." Does this mean that all the trees in Normandy are collideable right now or it's just something you recognise is important and is planned to happen in the future? Exactly, that wasn`t clarified if the trees will get the physics. Thats a deal breaker for me. Edited March 19, 2017 by void
Cibit Posted March 19, 2017 Posted March 19, 2017 Exactly, that wasn`t clarified if the trees get the physics. Thats a deal breaker for me. Quit the melodramatics. I am sure the trees will be collidable, but if the team are working hard on optimisation one would imagine the collision lods for trees will be part of the optimisation process. The same as NTTR had the collision model tweaked in later patches. Keep the faith:) 2 i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB
Bounder Posted March 19, 2017 Posted March 19, 2017 Quit the melodramatics. I am sure the trees will be collidable, but if the team are working hard on optimisation one would imagine the collision lods for trees will be part of the optimisation process. The same as NTTR had the collision model tweaked in later patches. Keep the faith:) I have faith, just asking a question. Are the trees collideable or not? My PC specs: Win10 64 Pro, CPU i7-3820 4.4GHz, 16GB RAM, GPU Nvidia 1070 (8gb vram). Controls: Microsoft FFB2, Thrustmaster Warthog Throttle, MFG Crosswind Pedals, TrackIR5. My DCS Youtube Videos https://www.youtube.com/user/No64Bounder
Weta43 Posted March 19, 2017 Posted March 19, 2017 "yeah, certainly, " What's hard to understand about that ? 1 Cheers.
void Posted March 19, 2017 Posted March 19, 2017 Quit the melodramatics. I am sure the trees will be collidable, but if the team are working hard on optimisation one would imagine the collision lods for trees will be part of the optimisation process. The same as NTTR had the collision model tweaked in later patches. Keep the faith:) Dude, quit being so rude. Thats something only the devs can clarify, not you.
Buzzles Posted March 19, 2017 Posted March 19, 2017 Dude, quit being so rude. Thats something only the devs can clarify, not you. He's right though. NTTR has it. Wags has stated that any new map will have it (and not just before this live stream), and has again said this map will. Fancy trying Star Citizen? Click here!
void Posted March 19, 2017 Posted March 19, 2017 (edited) He's right though. NTTR has it. Wags has stated that any new map will have it (and not just before this live stream), and has again said this map will. He is not right and hes rude. NTTR is not of my interest, so I have no knowledge what the NTTR contains. Edited March 19, 2017 by void
Bounder Posted March 19, 2017 Posted March 19, 2017 "yeah, certainly, " What's hard to understand about that ? The answer wasn't just yeah certainly. You can read the whole answer above in full, the language suggested it might instead be something planned the future. It wasn't clear to me hence my question. As you're an ED tester I can take it from your answer that you know for a fact that the trees on the Normandy ww2 map are collideable? If so that's great news and thank you for clarifying. My PC specs: Win10 64 Pro, CPU i7-3820 4.4GHz, 16GB RAM, GPU Nvidia 1070 (8gb vram). Controls: Microsoft FFB2, Thrustmaster Warthog Throttle, MFG Crosswind Pedals, TrackIR5. My DCS Youtube Videos https://www.youtube.com/user/No64Bounder
void Posted March 19, 2017 Posted March 19, 2017 (edited) What's hard to understand about that ? What`s so hard to clarify? Does it mean that we`ll get the trees collision on the release date? Or it will be added later on like in the NTTR? Edited March 19, 2017 by void
REDEYE_CVW-66 Posted March 19, 2017 Posted March 19, 2017 I assume they will be collidable from the start, as the trees were in NTTR and Wags specifically stated it in the stream.
void Posted March 19, 2017 Posted March 19, 2017 I assume they will be collidable from the start, as the trees were in NTTR and Wags specifically stated it in the stream. In the Normandy stream, Wags only emphasized the importance of the trees collisions, nothing more. There is no statement that we`ll get it on the release date. 1
Cibit Posted March 20, 2017 Posted March 20, 2017 It was never my intention to be rude and I apologise if my post was not taken in the spirit it was meant too. However a statement like "thats a deal breaker" was quite strong for a situation that AFAIK has been addressed and clarified in that we are getting collidable trees. I mean even the cacti are collidable in NTTR. Fair enough you have no interest in this map but surely you are interested in the technology that is the building blocks of all the maps due to be released in the future. i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB
71st_AH Rob Posted March 20, 2017 Posted March 20, 2017 It seems that ED are not going to budge on this, so yes, you'll need a second copy if you are to run a server. It will presumably also mean purchasing asset packs if they are to be used in online missions. No getting around it, so we have just got to bite the bullet on this one. That kind of defeats the purpose of Dedicated Server version does it not? At the moment I find it perplexing and it is why I don't run the NTTR server that I was planning on while I wait for the Dedicated Server version to be released, but after listening to the live stream yesterday, it seems that we will need a second copy of maps and asset pack(s) anyway, even after they release Dedicated Server software. Hopefully we won't need to buy extra copies of the modules to use with the Dedicated Server in the future.:huh:
71st_AH Rob Posted March 20, 2017 Posted March 20, 2017 At the risk of being off topic (though it does pertain to the questions in the Normandy livestream): I see a solution to this problem. Currently the reason why server hosts need to own two copies of each product is that the only way to host is through the client, and the user account can only be logged into one client at a time. If the new system allows a single user to be logged into a single client on one computer and a dedicated server host on a separate machine simultaneously, then this would alleviate the problem of hosts needing to own multiple copies of the same license while still requiring hosts to own licenses. Well, that was the question. The impression that I got from the live-stream was that even with the Dedicated Server we would still need to purchase a license for the map and asset pack(s) for that account and of course one for our game account, unless of course we did not want to fly on our own server. This is fine for the guys that run the weekly squad coop mission but annoying for those that run a separate server machine 24/7.
NeilWillis Posted March 20, 2017 Posted March 20, 2017 That kind of defeats the purpose of Dedicated Server version does it not? At the moment I find it perplexing and it is why I don't run the NTTR server that I was planning on while I wait for the Dedicated Server version to be released, but after listening to the live stream yesterday, it seems that we will need a second copy of maps and asset pack(s) anyway, even after they release Dedicated Server software. Hopefully we won't need to buy extra copies of the modules to use with the Dedicated Server in the future.:huh: The way I interpret it, we will need 2 copies of every map and every asset pack that ED release in the future. It is clearly a policy decision to make the maximum profit, regardless of the effect it has on people's ability to fly in all multiplayer environments. It is ironic that you don't need to buy an aircraft module for it to be correctly represented in multiplayer environments, but it appears that the asset packs will simply prevent access to a given server to people who don't own them. Clearly there is either a lack of joined up thinking, or this is a deliberate decision. Either way, it leaves multiplayer activity very limited if we want fully inclusive missions. But even though this matter has been pointed out, there is not going to be any change of policy. We might as well just give up on any rethink. End of story.
ED Team BIGNEWY Posted March 20, 2017 ED Team Posted March 20, 2017 The decision was a technical / financial one, as Wags has stated it is the best option they had for the customer and ED. If you run a separate server you will need to purchase any DLC your server account wishes to host. With that said the topic here is " Normandy Map Discussion " so lets try and get back on topic and discuss the up coming map, it will be great to be able to fly around with more users, the Normandy skies have been a little lonely for me so far :) Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
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