Sierra99 Posted February 5, 2017 Posted February 5, 2017 Gentlemen... Is there a list of exactly what components must be present for various SAM systems to operate? Sierra [sIGPIC][/sIGPIC] Primary Computer ASUS Z390-P, i7-9700K CPU @ 5.0Ghz, 32GB Patriot Viper Steel DDR4 @ 3200Mhz, ZOTAC GeForce 1070 Ti AMP Extreme, Samsung 970 EVO M.2 NVMe drives (1Tb & 500 Gb), Windows 10 Professional, Thrustmaster Warthog HOTAS, Thrustmaster Warthog Stick, Thrustmaster Cougar Throttle, Cougar MFDs x3, Saitek Combat Rudder Pedals and TrackIR 5. -={TAC}=-DCS Server Gigabyte GA-Z68XP-UD3, i7-3770K CPU @ 3.90GHz, 32GB G.SKILL Ripjaws DDR3 @ 1600Mhz, ZOTAC GeForce® GTX 970.
twistking Posted February 5, 2017 Posted February 5, 2017 (edited) i've not tested every system, so someone else could perhaps verify, but my understanding is, that the radar-sams behave realistically in terms of what is needed for operation. So you would need at least a command vehicle (flag symbol), a targeting radar and launcher. Search radar (sr) isn't needed in theory, but dramatically (!) improves performance. The buk-system has targeting radar integrated with the launch vehicle, so only command vehicle and one launcher should be enough to make the group work... so, in short: you basically need every piece (that is labeled witht he system name) at least once, BUT there is a high change, that the system would still work to some extend without the dedicated search radar. exception to the exception: the roland system, seems to be self contained with everything on board and the dedicated radar vehicle seems no to be needed for good performance. Edited February 5, 2017 by twistking My improved* wishlist after a decade with DCS *now with 17% more wishes compared to the original
Grimes Posted February 5, 2017 Posted February 5, 2017 Most sams have the same requirements but there are aspects that make each sam unique. It mostly comes down to if a specific object type exists for a specific type of sam site. Here are the 4 basic elements that make up a sam. Search radar tracking radar launcher command Sometimes the search radar and tracking radar are in the same object (Patriot and Kub STR) Sometimes there are two types of search radars (S-300 and HAWK) Sometimes the tracking radar is built directly into the launcher (Buk) Sometimes a CC isn't required because the object type doesn't exist for them (SA-3 and Kub) Generally speaking if the CC object exists then it is required. The only exception is the Buk because the Buk launchers have an optical sight built in and can acquire targets via that. But the range is massively reduced. The CC objects literally communicate target information from the search radar to tracking radars and launchers. The Patriot is odd in that it has 4 extra objects related to it. Last I checked only the "Patriot ECS" was required. Everything else is for show. Search radars are required for sams to work, the only time it doesn't matter is for any target actively tracked by the tracking radars and Buk with its optical system. 1 The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
twistking Posted February 5, 2017 Posted February 5, 2017 thanks Grimes. it seems, there was still quite a lot that i missed. My improved* wishlist after a decade with DCS *now with 17% more wishes compared to the original
Wrench Posted February 5, 2017 Posted February 5, 2017 Here's a thread (it's old, but it still works) It's by Stuka, and it's basically a ton of templates. He has a template file you can use, or a mission set up so you can pick and choose which ones you want to use. https://forums.eagle.ru/showthread.php?t=82161 He has a bunch of templates for both US and Russian SAM sites, and from what I've tested, they work. He explains how to do both in the thread. Carrier Script.
Rudel_chw Posted February 5, 2017 Posted February 5, 2017 Here's a thread (it's old, but it still works) It's by Stuka, and it's basically a ton of templates. .... Thank you, thank you ... :) ... that thread is new to me, and so very useful ... I will store a link to it, as reference documentation :D For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
Sierra99 Posted February 8, 2017 Author Posted February 8, 2017 Most sams have the same requirements but there are aspects that make each sam unique. It mostly comes down to if a specific object type exists for a specific type of sam site. Here are the 4 basic elements that make up a sam. Search radar tracking radar launcher command Sometimes the search radar and tracking radar are in the same object (Patriot and Kub STR) Sometimes there are two types of search radars (S-300 and HAWK) Sometimes the tracking radar is built directly into the launcher (Buk) Sometimes a CC isn't required because the object type doesn't exist for them (SA-3 and Kub) Generally speaking if the CC object exists then it is required. The only exception is the Buk because the Buk launchers have an optical sight built in and can acquire targets via that. But the range is massively reduced. The CC objects literally communicate target information from the search radar to tracking radars and launchers. The Patriot is odd in that it has 4 extra objects related to it. Last I checked only the "Patriot ECS" was required. Everything else is for show. Search radars are required for sams to work, the only time it doesn't matter is for any target actively tracked by the tracking radars and Buk with its optical system. Must Spread Rep...Good info Grimes. Thanks Sierra [sIGPIC][/sIGPIC] Primary Computer ASUS Z390-P, i7-9700K CPU @ 5.0Ghz, 32GB Patriot Viper Steel DDR4 @ 3200Mhz, ZOTAC GeForce 1070 Ti AMP Extreme, Samsung 970 EVO M.2 NVMe drives (1Tb & 500 Gb), Windows 10 Professional, Thrustmaster Warthog HOTAS, Thrustmaster Warthog Stick, Thrustmaster Cougar Throttle, Cougar MFDs x3, Saitek Combat Rudder Pedals and TrackIR 5. -={TAC}=-DCS Server Gigabyte GA-Z68XP-UD3, i7-3770K CPU @ 3.90GHz, 32GB G.SKILL Ripjaws DDR3 @ 1600Mhz, ZOTAC GeForce® GTX 970.
twistking Posted May 1, 2017 Posted May 1, 2017 (edited) hello, i got a quick question: in reality, what would be the maximum distance between a HAWK launcher unit and its targeting radar? would it be realistic to have some launchers 20 oder 30nm away from the tracking radar? thanks! :) *edit* answered elsewhere: No, it would not be. 1km maybe, but usually they won't be that far. Maybe a few hundred meters. Edited May 1, 2017 by twistking My improved* wishlist after a decade with DCS *now with 17% more wishes compared to the original
VTJS17_Fire Posted May 4, 2017 Posted May 4, 2017 And if you want to know, how to set a real HAWK SAM site, here is a checklist: https://www.hawkies.de/stellungserfordernisse.html It's the homepage of a former german HAWK squadron. Just use google translator. Stellungskriterien der Einzelgeräte (placing criteria for single units) CWAR höchste Erhebung innerhalb der Einsatzstellung (highest geographical point of the SAM site) vorgezogener Stellplatz in Bedrohungsrichtung (placed in front and in threat direction) Geländeneigung nicht größer 10 Grad (terrain slope within 10°) Sichtverbindung zum HIPIR und IFF (line of sight to HIPIR and IFF) ca. 25 km Radarsicht bei einem Deckungswinkel < 5 (~ 25Km radar range with a coverage angle of 5°) keine großen Reflexionsflächen näher als 152,4 m (avoid big reflecting surfaces within 152,4 meters) [*]HPIR zweithöchste Erhebung innerhalb der Einsatzstellung Geländeneigung nicht größer 10 Grad Sichtverbindung zu LCHR, CWAR Störquellen (Gebläse, Ventilatoren) beachten! Noise keine großen Refexionsflächen näher als 152,4 m [*]LCHR Hindernissfreie Abschusszone (150 Strich / 2km) Sichtverbindung zu LSCB und HPIR (Alignment) Geländeneigung nicht größer 10 Grad Abstand zu anderen Geräten mind. 61 m ungehinderte Zufahrt für Ladefahrzeug kein Geröll im Umkreis von 10 m [*]PCP Eingangstür entgegen Bedrohungsrichtung Geräteordnung, auf Kabelanschlusstafel achten Geländeneigung nicht größer 10 Grad [*]IFF Antenne gleiche Höhe wie CWAR Antenne auf Dreibein nicht weiter als 50 m vom PCP Geländeneigung nicht größer 10 Grad [*]Stromerzeugungsanlage (SEA) Stellplatz nicht in Bedrohungsrichtung Gebläseseite (links), von CW-Geräten abgewandt Geländeneigung nicht größer als 10 Grad ungehinderte Zufahrt für Tankfahrzeuge (wenn erlaubt) [*]RiFuTrp / AMA HAWK gedeckter Aufbau der Antenne und Kfz Abstand PCP max. Kabellänge geeignete Stellfläche Geländeneigung Sicherheitsabstände im WaSys HAWK im Strahlungskegel der Radargeräte HPIR 115 m CWAR (drehende Antenne) 36 m CWAR (stehende Antenne) 74 m Kabellängen im WaSys HAWK Datenkabel, lang 114,30 m Stromkabel 114,30 m IFF Remote Kabel 50,40 m FM-Verbindungskabel zu PCP 80,00 m Lichtwellenleiter GEHOC 1000 m Hardware: Intel i5 4670K | Zalman NPS9900MAX | GeIL 16GB @1333MHz | Asrock Z97 Pro4 | Sapphire Radeon R9 380X Nitro | Samsung SSDs 840 series 120GB & 250 GB | Samsung HD204UI 2TB | be quiet! Pure Power 530W | Aerocool RS-9 Devil Red | Samsung SyncMaster SA350 24" + ASUS VE198S 19" | Saitek X52 | TrackIR 5 | Thrustmaster MFD Cougar | Speedlink Darksky LED | Razor Diamondback | Razor X-Mat Control | SoundBlaster Tactic 3D Rage ### Software: Windows 10 Pro 64Bit [sIGPIC][/sIGPIC]
Duster Posted September 23, 2018 Posted September 23, 2018 Hi, a question, but do the 2.5 hawks work? I could not get them to shoot unlike the Russian sam : Huh: [sIGPIC][/sIGPIC] CPU i7 7700K@4.5ghz * COOLER ARCTIC Freezer 13 CO * MB MSI Z270 Gaming M3 * RAM G.Skill 32GB DDR4-2400 DDR4 2400MHz * GPU Zotac GTX 1070Ti mini * SSD Samsung 850 EVO 500GB for S.O. * SSD Samsung 860 EVO 500GB for DCS * HDD 1TB WD Blue x2 * PSU Corsair CX650M * SO Windows 10 pro 64bit * TrackIR 5 * Saiteck x52 Pro
feefifofum Posted September 23, 2018 Posted September 23, 2018 Last I checked, yes. THE GEORGIAN WAR - OFFICIAL F-15C DLC
Kang Posted September 23, 2018 Posted September 23, 2018 Mine work if used with the SR and TR. Frankly, I have never seen the CWAR radar do anything meaningful in DCS yet.
schurem Posted September 26, 2018 Posted September 26, 2018 Anybody got the mew SA-2 to fire yet? I5 9600KF, 32GB, 3080ti, G2, PointCTRL
Reflected Posted September 26, 2018 Posted September 26, 2018 It fired at me once, but more often than not it doesn't. I add one SR, 2-3 LN and 1 TR to one group. Facebook Instagram YouTube Discord
schurem Posted September 26, 2018 Posted September 26, 2018 (edited) Does it matter which Search Radar you use? The Fan Song is the Tracking Radar, right? I got it to fire at me! Five launchers, a Fan Song, a P-19 and a CP (that also has a radar) all set to excellent skill. The missiles missed. But they shot at me hard and fast! yay! Edited September 26, 2018 by schurem I5 9600KF, 32GB, 3080ti, G2, PointCTRL
Grimes Posted September 26, 2018 Posted September 26, 2018 There is no CP object required for the SA-2. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Reflected Posted September 27, 2018 Posted September 27, 2018 So I should just add the fansong and the launch rail, and it should fire? also, do I need to add several launch pads, or one will suffice - will it reload? Thanks Facebook Instagram YouTube Discord
Grimes Posted September 27, 2018 Posted September 27, 2018 P-19 for search radar, although the Fan Song seems to be able to acquire targets without it at the moment. Multiple launchers is recommended due to each launcher only having a single missile. Currently it does not reload. Skill heavily appears to factor into engagements, I've seen average skill sams hold fire for much longer than higher skill. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Schmidtfire Posted September 27, 2018 Posted September 27, 2018 Also it seems like SA-2 is a lot weaker against ECM and chaff. If I turn jamming on in the Hornet it won't fire and just keep me locked. Chaff also seems a lot more effective when going defensive. Need to run more tests, but makes a lot of sense updating SAM / ECM behaviour since we soon get the Harm for SEAD missions.
Reflected Posted September 27, 2018 Posted September 27, 2018 I set up a few SAM sites with only a fansong and missiles. 3 times out of 5 they don't even go online, even though I'm flying right above them at 10k feet. Facebook Instagram YouTube Discord
Cik Posted September 27, 2018 Posted September 27, 2018 fan song is an illuminator, it will not search very well if at all IIRC. AFAIK search is mostly mandatory for SA-2. i've had some problems getting it to fire at all, even with a bunch of rails pointed at me. as soon as i cross into MEZ it will hard lock me with the fansong and elevate it's rails, but it holds fire as i fly right over it at 15k.
pepin1234 Posted September 28, 2018 Posted September 28, 2018 I managed to add the P-19 to S-75 group and work. I did not see a SR radar for SAM Rapier and they still work. How come they can Search without SR radar? [sIGPIC][/sIGPIC]
Grimes Posted September 28, 2018 Posted September 28, 2018 Rapiers have a small radar in each launcher. The bigger radar for it is mostly to get more range or precise information on a given target. The missiles are optically guided for launch. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
pepin1234 Posted September 28, 2018 Posted September 28, 2018 Rapiers have a small radar in each launcher. The bigger radar for it is mostly to get more range or precise information on a given target. The missiles are optically guided for launch. thanks. about the RD-75 rangefinder, I did not find it in ME. This radar is a plus improvement against ECM. the ECM resistance gonna be implemented? if so, the rest of SAM systems have, or will have this jam damage feature? [sIGPIC][/sIGPIC]
Grimes Posted September 28, 2018 Posted September 28, 2018 I'd imagine if they took the time to model something then they plan on adding it to the game. Considering there isn't any definitions lua file for it, its anyones guess how exactly it might function in game. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
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