firmek Posted February 19, 2018 Posted February 19, 2018 Created a dedicated thread for MiG-15: https://forums.eagle.ru/showthread.php?t=203088 F/A-18, F-16, F-14, M-2000C, A-10C, AV-8B, AJS-37 Viggen, F-5E-3, F-86F, MiG-21bis, MiG-15bis, L-39 Albatros, C-101 Aviojet, P-51D, Spitfire LF Mk. IX, Bf 109 4-K, UH-1H, Mi-8, Ka-50, NTTR, Normandy, Persian Gulf... and not enough time to fully enjoy it all
TheThumper Posted March 12, 2018 Posted March 12, 2018 I have the 2/3 positions working in 1.5, but they don't seem to "take" in 2.5. Anybody else experienced this or know what I might be missing? thanks in advance ~Thump. Computer Specs: i7-6700K@4.00GHz, 32GB, 850 EVO 1TB, GTX 1080 Ti, Samsung Odyssey VR [sIGPIC][/sIGPIC]
TheThumper Posted March 21, 2018 Posted March 21, 2018 So is everyone else using 2.5 and having luck with the 2/3 positions? ~Thump. Computer Specs: i7-6700K@4.00GHz, 32GB, 850 EVO 1TB, GTX 1080 Ti, Samsung Odyssey VR [sIGPIC][/sIGPIC]
Nero.ger Posted March 21, 2018 Author Posted March 21, 2018 as far as i know, there is no difference in the input files between 1.5.8 and 2.5. mind you i never use one of the mod managers 'controlling' the Ka50 feels like a discussion with the Autopilot and trim system about the flight direction.
davidp57 Posted March 21, 2018 Posted March 21, 2018 dunno, works for me. If you describe what you do, we can tell what you do WRONG ;) Zip - VEAF :pilotfly: If you want to learn, talk and fly with french-speaking friends, the Virtual European Air Force is here for you ! Meet us on our Discord and our forum If you're a mission creator, you may want to check the VEAF Mission Creation Tools (and its GitHub repository) a set of open-source scripts and tools that make creating a dynamic mission a breeze !
TheThumper Posted March 24, 2018 Posted March 24, 2018 Thanks for the feedback, first step is to determine if it is a bug in the game or in my implementation and now that one is solved. It's me and now I get to control when it is fixed. Thank you also for the offer to tell me where I went WRONG, so below is what I have done. For DCS v1.5.8: I placed the lua snippet found below at the top of the default.lua found at the following location H:\Games\DCS World\Mods\aircraft\AV8BNA\Input\AV8BNA\joystick For DCS v2.5: I placed the same lua snippit found below at the top of the default.lua found at the following location H:\Games\DCS World OpenBeta\Mods\aircraft\AV8BNA\Input\AV8BNA\joystick In v1.5.8, all 2/3 switches work as expected, with v2.5, all 2/3 switches do nothing. Any and all help/feedback is appreciated. -- 2/3 Position Switch Setup {down=fcs_commands.Switch_FLAP_SELECT,up=fcs_commands.Switch_FLAP_SELECT,cockpit_device_id=devices.VREST,value_down=1.0,value_up=0.5,name='flaps cruse else auto',category='Shortcuts'}, {down=fcs_commands.Switch_FLAP_SELECT,up=fcs_commands.Switch_FLAP_SELECT,cockpit_device_id=devices.VREST,value_down=0.0,value_up=0.5,name='flaps vstol else auto',category='Shortcuts'}, {down=engine_commands.Switch_H20,up=engine_commands.Switch_H20,cockpit_device_id=devices.DECS,value_down=1.0,value_up=0.5,name='Water TO else OFF',category='Shortcuts'}, {down=engine_commands.Switch_H20,up=engine_commands.Switch_H20,cockpit_device_id=devices.DECS,value_down=0.0,value_up=0.5,name='Water LN else OFF',category='Shortcuts'}, {down=ext_light_commands.Switch_EXT_LT_NORM_NVG,up=ext_light_commands.Switch_EXT_LT_NORM_NVG,cockpit_device_id=devices.LTEXT,value_down=1.0,value_up=0.5,name='Exterior Lights ON else NVG',category='Shortcuts'}, {down=ext_light_commands.Switch_EXT_LT_NORM_NVG,up=ext_light_commands.Switch_EXT_LT_NORM_NVG,cockpit_device_id=devices.LTEXT,value_down=0.0,value_up=0.5,name='Exterior Lights OFF else NVG',category='Shortcuts'}, {down=engine_commands.Switch_FUEL_PRESS,up=engine_commands.Switch_FUEL_PRESS,cockpit_device_id=devices.DECS,value_down=1.0,value_up=0.0,name='Refuel Probe ON else OFF',category='Shortcuts'}, ~Thump. Computer Specs: i7-6700K@4.00GHz, 32GB, 850 EVO 1TB, GTX 1080 Ti, Samsung Odyssey VR [sIGPIC][/sIGPIC]
Auntystatic Posted March 24, 2018 Posted March 24, 2018 since the last hot fix it isn't working for me using the generic mod enabler jsgme, its just working as it was not 3 position anymore.
Beazle Posted April 12, 2018 Posted April 12, 2018 Same for .. I just did the latest update and they dont work anymore...
BlueAngel Posted April 26, 2018 Posted April 26, 2018 Hi Weren't these toggle switches supposed to be integrated in one of the Harrier updates? I honestly think Zeus or someone said it would. It's just that every time there's an update I have to recover my lua file because DCS restores the default controls. "The natural function of the wing is to soar upwards and carry that which is heavy up to the place where dwells the race of gods. More than any other thing that pertains to the body it partakes of the nature of the divine." — Plato, Phaedrus.
PabstBleuRibbon Posted May 13, 2018 Posted May 13, 2018 can we please get the 3-pos switch configs into the module? Have to edit .lua on every update is tiresome :)
Panthir Posted May 14, 2018 Posted May 14, 2018 Guys, any solution for the ECM knob? At least for the positions RCV and ECM. I use the clickabledata.lua to get the commands. How do you wish to control it? If you're using a single toggle switch, this will set it to RPT when the switch is on and RCV when your switch is off. {down = 3275, up = 3275, cockpit_device_id = 29, value_down = 1, value_up = .75, name = _('Jammer RPT/RCV'), category = _('ECM')},And if you want a command for each position you can use this. {down = 3275, cockpit_device_id = 29, value_down = 1, name = _('Jammer RPT'), category = _('ECM')}, {down = 3275, cockpit_device_id = 29, value_down = .75, name = _('Jammer RCV'), category = _('ECM')}, Well, although your recommendation worked successfully in the past, after the 2.5.1 update it doesn't work. Any idea? My Hardware: ROG Strix X570-F Gaming - AMD 5600X @ 4.7 ghz - G.SKILL TRIDENT 32GB DDR4 3200 (14-14-14-34 CL) - GigaByte 3080ti OC 12gb - Corsair MP600 Force 1TB - 2 x EVO Nvme 500GB - Virpil Warbird Base T-50CM2 and TM Throttle + Trackhat + G25 + AOC AG271QG 27" My Modules: JF-17, F-16C, AV-8N/A, F-18C, ASJ37, MiG-15Bis, MiG-21Bis, Fw-190D, Bf-109K, P-51D, F-86F, Ka-50 III, UH-1H, Mi-8MTV2, NS430, FC3, A-10C, Mirage 2000C, L-39, F-5E-3, SA342, Spitfire, AH-64, Mirage F-1CE. My Maps: Nevada, Normandy, Persian Gulf, Syria, South Atlantic.
sideshow Posted May 16, 2018 Posted May 16, 2018 (edited) When you are finished getting all the abstractions you need, I will include them in the default.lua Can we please get these into the next available update? They're actually quite important! This mod is a life saver, but it gets old having to replace the files every update. Especially now when it looks like there are tons of updates coming. Keep up the good work! Thanks. Edited May 16, 2018 by sideshow
dannyq8 Posted May 16, 2018 Posted May 16, 2018 can we please get the 3-pos switch configs into the module? Have to edit .lua on every update is tiresome :) Can we please get these into the next available update? They're actually quite important! This mod is a life saver, but it gets old having to replace the files every update. Especially now when it looks like there are tons of updates coming. Keep up the good work! Thanks. Have a look at these and you wont have to replace anything every update. https://forums.eagle.ru/showthread.php?t=98607 https://forums.eagle.ru/showthread.php?t=171956&highlight=ovgme Wise men speak because they have something to say; Fools because they have to say something. Plato
S D Posted May 16, 2018 Posted May 16, 2018 Isnt that besides the point, if we have a working solution for this, why can it not be implemented asap. Seems there has been a few updates since the files were posted. Maybe there is an issue we are not aware of?
Nero.ger Posted May 16, 2018 Author Posted May 16, 2018 i am not sure how this Modmanager works. but if its just replacing the file with your mod you run into trouble when Razbam changes something in thier input files 'controlling' the Ka50 feels like a discussion with the Autopilot and trim system about the flight direction.
dannyq8 Posted May 16, 2018 Posted May 16, 2018 Isnt that besides the point, if we have a working solution for this, why can it not be implemented asap. Seems there has been a few updates since the files were posted. Maybe there is an issue we are not aware of? If there was a working solution, I'm sure it would have been implemented. In the meantime I was pointing out an alternative Wise men speak because they have something to say; Fools because they have to say something. Plato
BlueAngel Posted May 17, 2018 Posted May 17, 2018 I can´t understand why these toggle switches can't be implemented. It's a simples text inserted into the lua file. Right now, without these optional lines there's no button, key or switch option for the NWS/Anti-Skid toggle, for example. "The natural function of the wing is to soar upwards and carry that which is heavy up to the place where dwells the race of gods. More than any other thing that pertains to the body it partakes of the nature of the divine." — Plato, Phaedrus.
JLX Posted May 17, 2018 Posted May 17, 2018 Can we please get these into the next available update? They're actually quite important! This mod is a life saver, but it gets old having to replace the files every update. Especially now when it looks like there are tons of updates coming. Keep up the good work! Thanks. Agreed. Having a complete and varied/flexible set of keybinds (e.g. ON/OFF and TOGGLE options) is really important. Please consider the keybinds as important as the system itself - not an afterthought. It's understandable that certain systems are incomplete while in early access. However as they are implemented, please add a complete set of keybinds at the same time if at all possible. I've been wanted to spend more time in the Harrier but it's just a little too frustrating and fiddly with the weapons in their current state and lacking a few needed/useful keybinds. I'm VERY eager to see things get completed and polished up as I'm LOVING the Harrier! It's my new favourite and even the inevitable excitement over the Hornet won't be able to take the shine off this bird :-) 3570K w/ 16GB, 1070 w/ 8GB @ 1440p, VKB Gunfighter/MCG-Pro & T-Rudder Mk.IV, CH ProThrottle, TrackIR 5, HTC Vive, UniversRadio, VoiceAttack, TacView Pro, DCS Menu Nav F/A-18C, F-5E, F-86F, A-10C, AV-8B, AJS-37, MiG-21bis, MiG-15bis, UH-1H, Mi-8MTV2, Ka-50, SA342, P-51D, Spitfire Mk.IX, Bf109, Fw190, FC3, CA, Persian Gulf, NTTR, Normandy, WW2 Assets
Mode1961 Posted May 20, 2018 Posted May 20, 2018 Is there a way to program the various knobs so that when you hold down a key, they increase or decrease over time.
LeCuvier Posted May 20, 2018 Posted May 20, 2018 Well, although your recommendation worked successfully in the past, after the 2.5.1 update it doesn't work. Any idea? In 2.5.1 a new cockpit_device_id has been inserted after 24. So all device ID's after 24 have been incremented by 1. Therefore in 2.5.1 you have to use the cockpit_device_id 30 instead of 29. LeCuvier Windows 10 Pro 64Bit | i7-4790 CPU |16 GB RAM|SSD System Disk|SSD Gaming Disk| MSI GTX-1080 Gaming 8 GB| Acer XB270HU | TM Warthog HOTAS | VKB Gladiator Pro | MongoosT-50 | MFG Crosswind Pedals | TrackIR 5
Eldur Posted May 20, 2018 Posted May 20, 2018 Now I get why lots of my mappings have been gone with one of the last updates...
Panthir Posted May 21, 2018 Posted May 21, 2018 Guys, is there any solution to control ECM knob? My Hardware: ROG Strix X570-F Gaming - AMD 5600X @ 4.7 ghz - G.SKILL TRIDENT 32GB DDR4 3200 (14-14-14-34 CL) - GigaByte 3080ti OC 12gb - Corsair MP600 Force 1TB - 2 x EVO Nvme 500GB - Virpil Warbird Base T-50CM2 and TM Throttle + Trackhat + G25 + AOC AG271QG 27" My Modules: JF-17, F-16C, AV-8N/A, F-18C, ASJ37, MiG-15Bis, MiG-21Bis, Fw-190D, Bf-109K, P-51D, F-86F, Ka-50 III, UH-1H, Mi-8MTV2, NS430, FC3, A-10C, Mirage 2000C, L-39, F-5E-3, SA342, Spitfire, AH-64, Mirage F-1CE. My Maps: Nevada, Normandy, Persian Gulf, Syria, South Atlantic.
LeCuvier Posted May 21, 2018 Posted May 21, 2018 Guys, is there any solution to control ECM knob? please be more specific! Which knob exactly do you mean? Jammer? Decoy Dispenser? LeCuvier Windows 10 Pro 64Bit | i7-4790 CPU |16 GB RAM|SSD System Disk|SSD Gaming Disk| MSI GTX-1080 Gaming 8 GB| Acer XB270HU | TM Warthog HOTAS | VKB Gladiator Pro | MongoosT-50 | MFG Crosswind Pedals | TrackIR 5
Panthir Posted May 21, 2018 Posted May 21, 2018 please be more specific! Which knob exactly do you mean? Jammer? Decoy Dispenser? https://i.imgur.com/2JSXMdD.png" title="source: imgur.com" Guys this one My Hardware: ROG Strix X570-F Gaming - AMD 5600X @ 4.7 ghz - G.SKILL TRIDENT 32GB DDR4 3200 (14-14-14-34 CL) - GigaByte 3080ti OC 12gb - Corsair MP600 Force 1TB - 2 x EVO Nvme 500GB - Virpil Warbird Base T-50CM2 and TM Throttle + Trackhat + G25 + AOC AG271QG 27" My Modules: JF-17, F-16C, AV-8N/A, F-18C, ASJ37, MiG-15Bis, MiG-21Bis, Fw-190D, Bf-109K, P-51D, F-86F, Ka-50 III, UH-1H, Mi-8MTV2, NS430, FC3, A-10C, Mirage 2000C, L-39, F-5E-3, SA342, Spitfire, AH-64, Mirage F-1CE. My Maps: Nevada, Normandy, Persian Gulf, Syria, South Atlantic.
LeCuvier Posted May 21, 2018 Posted May 21, 2018 I guess you mean the jammer button. For use with a single maintained ON/OFF switch, this will work in 2.5.1: {down = 3275, up = 3275, cockpit_device_id = 30, value_down = 1, value_up = .75, name = _('Jammer RPT/RCV'), category = _('ECM')}, For use with two pushbuttons or an up/down toggle, this will work in 2.5.1: {down = 3275, cockpit_device_id = 30, value_down = 1, name = _('Jammer RPT'), category = _('ECM')}, {down = 3275, cockpit_device_id = 30, value_down = .75, name = _('Jammer RCV'), category = _('ECM')}, Deezle's code was broken because in 2.5.1 the device ID' above 24 have been changed (have to add one to all codes >24) LeCuvier Windows 10 Pro 64Bit | i7-4790 CPU |16 GB RAM|SSD System Disk|SSD Gaming Disk| MSI GTX-1080 Gaming 8 GB| Acer XB270HU | TM Warthog HOTAS | VKB Gladiator Pro | MongoosT-50 | MFG Crosswind Pedals | TrackIR 5
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