QuiGon Posted May 31, 2018 Posted May 31, 2018 It's a bug and is reported: https://forums.eagle.ru/showthread.php?t=210210 Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
045 Posted June 1, 2018 Posted June 1, 2018 (edited) I have a workaround with some functionality. 1. For the initial mounting of stores, arm with 5 different weapon types. 1 on each possible pylon. ie. screenshot 1 2. Start the jet as normal. 3. Rearm again with your desired payload (choosing from any of the 5 weapon types you used in step 1). This has allowed me re-arm hot and utilize any of those 5 previously selected weapons in sorties. After re-arming, if you had a weapon system selected on the stores page, you will have to select a different one, then re-select it AFTER the ground crew says "rearming complete" and you see the stores on the wing form diagram update. I can clarify in a private message more if anyone desires such, to keep this post from going too long... er... Happy Hornet-ing everybody! Edited June 2, 2018 by 045 Clarification of steps
Dylan CHAOS Posted June 1, 2018 Posted June 1, 2018 (edited) Can't use A/G Weapons So I've tried to use rockets and the M-82's and they just aren't releasing. I've made sure Master Arm is in the ARM position and A/G is selected as well as the correct store location. When I go to release the bomb or rocket nothing happens. I've check my weapon release bindings and they are correct. In the BIT Error page on the screens, I noticed that WEAP (Weapons) shows DEGD (Disengaged?) next to it instead of GO or RDY. If anyone knows what I might be doing wrong please respond. Thanks! Edited June 1, 2018 by Dylan "CHAOS"
Teh Colonel Posted June 1, 2018 Posted June 1, 2018 So I've tried to use rockets and the M-82's and they just aren't releasing. I've made sure Master Arm is in the ARM position and A/G is selected as well as the correct store location. When I go to release the bomb or rocket nothing happens. I've check my weapon release bindings and they are correct. In the BIT Error page on the screens' date=' I noticed that WEAP (Weapons) shows DEGD (Disengaged?) next to it instead of GO. If anyone knows what I might be doing wrong please respond. Thanks![/quote'] +1 Having the same issue. Cant even select ag weapons on the sms page even with AG mastermode and master arm on. degd or not working weapons on the BIT page
Eldur Posted June 1, 2018 Posted June 1, 2018 Shut down the aircraft, rearm, then restart. Does not work. It just works when "re"arming before the first startup. Looks like the weapons stores data isn't being reset on shutdown. But I'll try the workaround until it's been implemented. Was my idea anyway, but just with the 1-3 types I was going to use later on.
HiJack Posted June 1, 2018 Posted June 1, 2018 Do we have to use easy comms to operate the hornet? Just for now, it is a beta build. I'm sure this will be fixed in a later update.
Insanatrix Posted June 1, 2018 Posted June 1, 2018 someone in a server told me this but if you load them after you start the plane then they won't work. You have to load them before starting the plane for the stores page to see them. I guess a known bug.
Coolcat Posted June 1, 2018 Posted June 1, 2018 You also need to have easy communication enabled. Cause your jet has to be off, and the radios will be off. So you can't load it if easy communication is disabled. Kind of an odd situation lol. I had this disabled and had to reenable it so i could actually load bombs then start the jet... i am not sure what ED plans to do or if they even consider this a bug. Sent from my SM-N950U1 using Tapatalk
Wizard1393 Posted June 1, 2018 Posted June 1, 2018 You also need to have easy communication enabled. Cause your jet has to be off, and the radios will be off. So you can't load it if easy communication is disabled. Kind of an odd situation lol. I had this disabled and had to reenable it so i could actually load bombs then start the jet... i am not sure what ED plans to do or if they even consider this a bug. Sent from my SM-N950U1 using Tapatalk No just open the canopy and it will work without easy communication. Use the communications key and then the normal ground crew->rearm/refuel option. (The communications menu key works on the ground, not in the air.) GPU: PALIT NVIDIA RTX 3080 10GB | CPU: Intel Core i7-9700K @ 4,9GHz | RAM: 64GB DDR4 3000MHz VR: HP Reverb G2 | HOTAS: TM Warthog Throttle and Stick OS: Windows 10 22H2
Dylan CHAOS Posted June 1, 2018 Posted June 1, 2018 Still not sure why the BIT Error page still shows my weapons as disengaged...hmmm
Svend_Dellepude Posted June 1, 2018 Posted June 1, 2018 If you have been in A/A mode you have to select AIM-9 before switching to A/G. Or sometimes selecting A/G gun before choosing bombs or rockets works too. It seems that the AIM-7 stores options hangs on the DDI even though it shows A/G weapons. [sIGPIC][/sIGPIC] Win10 64, Asus Maximus VIII Formula, i5 6600K, Geforce 980 GTX Ti, 32 GB Ram, Samsung EVO SSD.
Dylan CHAOS Posted June 1, 2018 Posted June 1, 2018 If you have been in A/A mode you have to select AIM-9 before switching to A/G. Or sometimes selecting A/G gun before choosing bombs or rockets works too. It seems that the AIM-7 stores options hangs on the DDI even though it shows A/G weapons. Unfortunately weapons still won't release :\
ED Team Wags Posted June 1, 2018 ED Team Posted June 1, 2018 Please provide a track file so we can see exactly what you are doing. Unable to reproduce this here. Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544
Dylan CHAOS Posted June 1, 2018 Posted June 1, 2018 Please provide a track file so we can see exactly what you are doing. Unable to reproduce this here. Attached is the track file.server-20180601-121507.trk
Chief Instructor Posted June 1, 2018 Posted June 1, 2018 For what it's worth, I had a similar problem last night. I had spent an hour firing off missiles at various unsuspecting transport aircraft before deciding to have a little sport with the locals on the ground in Dubai. After selecting A/G and setting everything else up, I could no longer select any of my A/G weapons on the DDI using the OSB buttons. After a few passes of the "Gushing Oil Derrick" stripper club in downtown Dubai (my intended target) and lots of button mashing, they eventually selected and fired OK. No other system config changes were made during the several attempts - it just started working on its own. CPU: Intel i9 13900KS @5.8GHz | MB: ROG Strix Z790 Gaming-E | GPU: Asus ROG Strix RTX3090 OC | RAM: 32Gb Corsair Dominator DDR5 @6200MHz | Cooling: Custom CPU/GPU cooling loop | PSU: Supernova 850G2 @ 850W | OS: Windows 10 Home Premium 64Bit Storage: 3x Samsung EVO 970 Plus M.2 1Tb + 3x Samsung 850 EVO SSD 250Gb | Input: TM HOTAS WH Saitek Combat Pedals | Output: Samsung 50" OLED TV | VR: HP Reverb G2 | Audio: Realtek + Z906 5.1 Surround Sound Speaker System
Dylan CHAOS Posted June 1, 2018 Posted June 1, 2018 For what it's worth, I had a similar problem last night. I had spent an hour firing off missiles at various unsuspecting transport aircraft before deciding to have a little sport with the locals on the ground in Dubai. After selecting A/G and setting everything else up, I could no longer select any of my A/G weapons on the DDI using the OSB buttons. After a few passes of the "Gushing Oil Derrick" stripper club in downtown Dubai (my intended target) and lots of button mashing, they eventually selected and fired OK. No other system config changes were made during the several attempts - it just started working on its own. LMAO :megalol:
DocSigma Posted June 1, 2018 Posted June 1, 2018 After playing around with fuzing, I noticed that if you have inconsistent fuzing , etc.. set up respectively, the program x's out and the bombs do not come off the rails. For example, I set up a program to drop 4 mk20's in 2's with an interval of 50ft; I set the mode to ccip, the mfuz to on, and the efuz to vt, which caused an error - mfuz and efuz cant be enabled at the same time or maybe mk20's have no efuz so the program is x'd out. I turned efuz off, and left mfuz on which gave me a ht option to cycle dispersal,, which i set accordingly, and the bombs came off the rails as perscribed and detonated. Still fell way short, which I'm not sure why, but it fixed the bombs not falling off rails issue. In short. check your programs and make sure you're fenced in green across the board before depressing that pickle button. Ryzen9 5800X3D, Gigabyte Aorus X570 Elite, 32Gb Gskill Trident DDR4 3600 CL16, Samsung 990 Pr0 1Tb Nvme Gen4, Evo860 1Tb 2.5 SSD and Team 1Tb 2.5 SSD, MSI Suprim X RTX4090 , Corsair h115i Platinum AIO, NZXT H710i case, Seasonic Focus 850W psu, Gigabyte Aorus AD27QHD Gsync 1ms IPS 2k monitor 144Mhz, Track ir4, VKB Gunfighter Ultimate w/extension, Virpil T50 CM3 Throttle, Saitek terrible pedals, RiftS
Vantskruv Posted June 1, 2018 Posted June 1, 2018 For me it is more that the storage page is not updated after loading new weapons of another type. Is there a manual method to update the storage page, like in the A10?
Svend_Dellepude Posted June 2, 2018 Posted June 2, 2018 (edited) Not yet. There is another thread about this. https://forums.eagle.ru/showthread.php?t=210210 Edited June 2, 2018 by Svend_Dellepude [sIGPIC][/sIGPIC] Win10 64, Asus Maximus VIII Formula, i5 6600K, Geforce 980 GTX Ti, 32 GB Ram, Samsung EVO SSD.
Dylan CHAOS Posted June 2, 2018 Posted June 2, 2018 Note* I still cannot use weapons after using pre-cold start arming method.
uunilenkki Posted June 3, 2018 Posted June 3, 2018 Selecting 9M after sparrow let me select the mkxx, I doubt this is the way it should be.
flyingscotsman Posted June 3, 2018 Posted June 3, 2018 I did a simple missio and was able to drop bombs and fire gun. Caucuses Later, made a mission in gulf, with LAU rocket, and guns. Could not get anything to fire. Odd
Dylan CHAOS Posted June 3, 2018 Posted June 3, 2018 *Bump* Need ED to review track file on first page.
Itzo Posted June 3, 2018 Posted June 3, 2018 I never use easy comm, is that necessary with the hornet? Id like to know if I must change it. No just open the canopy and it will work without easy communication. Use the communications key and then the normal ground crew->rearm/refuel option. (The communications menu key works on the ground, not in the air.) ^ :thumbup: Did also work by talking to for example the carrier through COM1/2, but that was A/A weapons ofc since the stores page is "bugged". DCS World 2.5.x | F-14 | F/A-18C | AV-8B | AJS-37 | A10C | M-2000C | F-15C | MiG-21 | Hawk | FW190 | BF109K | Spitfire Mk. IX | P-51D | Gazelle | UH-1H | MI-8 | BS | CA | Persian Gulf | Normandy | NTTR Win10-x64 | ASUS Strix Z270H Gaming | Intel i7-7700K | Gigabyte GeForce GTX 1080 Ti Gaming OC | Corsair Vengeance LPX 32 GB DDR4 | SSD Samsung 850 | TM Hotas Warthog | Saitek Pro Flight Pedals | Oculus Rift CV1
Dylan CHAOS Posted June 4, 2018 Posted June 4, 2018 Can't use A/G Weapons Cannot release any A/G munitions. Thread was deleted. Here is the track file as requested by Wags.server-20180602-103358.trk
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