hawk4me Posted November 15, 2019 Posted November 15, 2019 I love the f16 as much as anyone lets get that out in the open first LOL. What puzzles me is that you can't even program your CMDS without modifying a LUA file and this gets pushed to stable server's? You also cannot rearm counter measures which pretty much makes playing MP a real pain. I expected at least this minor stuff to be addressed before coming to stable release. It's been 3 weeks since we last had an update and frankly if you know FM changes are coming and basic systems are still coming yet I think this should have stayed on Beta a bit longer. Let the flame war commence I reckon.
nessuno0505 Posted November 16, 2019 Posted November 16, 2019 You can have early access modules even in the so called stable branch of the game. It's a weird choice to be honest, but so It Is. If you want to be as close as possible to a really "stable" experience, you should buy only out of early access modules and play them on the stable branch. You'll have some bugs anyway, but this is the most stable possible choice in dcs (strangely almost nobody does It).
BuzzU Posted November 16, 2019 Posted November 16, 2019 Stable doesn't mean it's a completed plane. It means what is implemented works with no bugs. You bought early access and that means you'll have a long wait for it to be done. I never thought buying an EA plane and going online to compete against completed planes was a good idea. Buzz
imacken Posted November 16, 2019 Posted November 16, 2019 Stable doesn't mean it's a completed plane. It means what is implemented works with no bugs. Are you kidding? It certainly doesn't mean that. There are loads of bugs in the 'stable' version, and ED wouldn't say anything else. 'Stable' version is just the OB build that ED deems to be acceptable, and doesn't have any showstopping bugs. Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
Donut Posted November 16, 2019 Posted November 16, 2019 Are you kidding? It certainly doesn't mean that. There are loads of bugs in the 'stable' version, and ED wouldn't say anything else. 'Stable' version is just the OB build that ED deems to be acceptable, and doesn't have any showstopping bugs. And this is why two versions should not exist. What is the point? ED doesn't have enough staff or resources to support everything they are currently doing. One version will just simplify things for everybody. No matter how ED explains it, having the two version will never make sense. It is also arguable as to what is considered a show stopping bug. There is very little if anything in the F-16 right now that isn't either bugged, incomplete, non-functioning or just incorrect...personally, I find all that to be show stopping and unsuitable for a "stable" version, no matter how you define it. To be honest, the F-16 isn't ready for the open beta either, but that has already been extensively discussed. All that ED has done by releasing the F-16 to the stable branch, is show a subpar product to a wider audience. i5 7600K @4.8GHz | 1080 Ti | 32GB 3200MHz | SSD | DCS SETTINGS | "COCKPIT"
QuiGon Posted November 16, 2019 Posted November 16, 2019 I'm also a bit puzzled why ED decided to implement all the gucci features first and than the basic functionality later. I prefered the approach they took with the Hornet where they first implemented the basics and then later the gucci stuff. I had preordered the F-16, but without being able to do basic stuff like creating waypoints it stays in the hangar for me. Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
BuzzU Posted November 16, 2019 Posted November 16, 2019 (edited) Are you kidding? It certainly doesn't mean that. There are loads of bugs in the 'stable' version, and ED wouldn't say anything else. 'Stable' version is just the OB build that ED deems to be acceptable, and doesn't have any showstopping bugs. No, i'm not kidding. That's the way it's supposed to work. Don't blame me if it doesn't. What's the sense of going through a beta stage if the released version still has crippling bugs? The only point I was making is the stable version is not a completed plane. You seemed to have missed that. Edited November 16, 2019 by BuzzU Buzz
Northstar98 Posted November 16, 2019 Posted November 16, 2019 I'm also a bit puzzled why ED decided to implement all the gucci features first and than the basic functionality later. I prefered the approach they took with the Hornet where they first implemented the basics and then later the gucci stuff. I had preordered the F-16, but without being able to do basic stuff like creating waypoints it stays in the hangar for me. Yeah not gonna lie I thought the way they went with the Hornet was way better than what's happened to the F-16... Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
ED Team BIGNEWY Posted November 16, 2019 ED Team Posted November 16, 2019 (edited) I love the f16 as much as anyone lets get that out in the open first LOL. What puzzles me is that you can't even program your CMDS without modifying a LUA file and this gets pushed to stable server's? You also cannot rearm counter measures which pretty much makes playing MP a real pain. I expected at least this minor stuff to be addressed before coming to stable release. It's been 3 weeks since we last had an update and frankly if you know FM changes are coming and basic systems are still coming yet I think this should have stayed on Beta a bit longer. Let the flame war commence I reckon. Hi Thanks for the feedback., The sole purpose of a Stable release is moving the Open Beta code version to the Stable code version when we are confident there are no crash bugs in the module. Hence the term Stable version. Stable version has nothing to do with features and bugs (aside from crashes). Early Access applies to both Open Beta and Stable versions. Only once all features stated on the store page are delivered do we remove it from Early Access. Thank you for your support. Edited November 16, 2019 by Wags Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Nightstalker Posted November 17, 2019 Posted November 17, 2019 If you go to the eshop and look at the first 11 planes for sale, 10 of them are ALL early access. I'd never get to play anything on stable if I had to wait for full release. F16, FW190, I16, Mig19, Christen Eagle, F14, Yak52, F18, Harrier, Viggen.
Paganus Posted November 17, 2019 Posted November 17, 2019 Damned if they do. Damned if they don't. The expected reaction around here.
Tom Kazansky Posted November 17, 2019 Posted November 17, 2019 ED offers the opportunity to use: 1. OB with EA modiles 2. OB with non-EA modules 3. stable with EA modules 4. stable with non-EA modules And 5. OB and wait till the update patch notes tell you your module is ready for your needs 6. stable and wait till the update patch notes tell you your module is ready for your needs you have the choice. I found my way. I hope ED keeps this policy and those choices.
docgreen2010 Posted November 17, 2019 Posted November 17, 2019 Really excited to D/L this last night, then uggh. I can't program any buttons on my X55 in the Fi6- it doesn't take/respond. Anyone else have a similar issue - fixes?
ED Team Wags Posted November 17, 2019 ED Team Posted November 17, 2019 Really excited to D/L this last night, then uggh. I can't program any buttons on my X55 in the Fi6- it doesn't take/respond. Anyone else have a similar issue - fixes? You may wish to take a look at this video: Thanks Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544
LtSpoon Posted November 18, 2019 Posted November 18, 2019 ED offers the opportunity to use: 1. OB with EA modiles 2. OB with non-EA modules 3. stable with EA modules 4. stable with non-EA modules And 5. OB and wait till the update patch notes tell you your module is ready for your needs 6. stable and wait till the update patch notes tell you your module is ready for your needs you have the choice. I found my way. I hope ED keeps this policy and those choices. That is also my opinion :thumbup: AMD 7800X3D | Asus TUF Gaming X670E Plus | Kingston Fury Beast DDR5 64GB @6000MHz| NVIDIA 4090 FE | DCS only @ M.2 WD SN850X 1TB | Pimax Crystal Light | TM Warthog | TM Pedals | | My F-18 Rogers SimPit
gulredrel Posted November 18, 2019 Posted November 18, 2019 ED offers the opportunity to use: 1. OB with EA modiles 2. OB with non-EA modules 3. stable with EA modules 4. stable with non-EA modules And 5. OB and wait till the update patch notes tell you your module is ready for your needs 6. stable and wait till the update patch notes tell you your module is ready for your needs you have the choice. I found my way. I hope ED keeps this policy and those choices. Wisely spoken. Thanks ED and participating developers.
Nightstorm Posted November 18, 2019 Posted November 18, 2019 Hi Thanks for the feedback., The sole purpose of a Stable release is moving the Open Beta code version to the Stable code version when we are confident there are no crash bugs in the module. Hence the term Stable version. Stable version has nothing to do with features and bugs (aside from crashes). Early Access applies to both Open Beta and Stable versions. Only once all features stated on the store page are delivered do we remove it from Early Access. Thank you for your support. This is the key piece of information that some folks don't understand. The difference between "Open Beta" and "Stable" is minimal. We all know Open Beta gets the new toys first, and with them, some potential issues. The only difference is those issues typically get sorted before it's pushed to "Stable". For me, I only run open beta. I can always roll an install back if it breaks something too badly.
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