Rewis.C Posted December 19, 2019 Posted December 19, 2019 Am I the only one that thinks the new view point in the A-10 seems like a child in the seat and not an adult? It kinda seemed like that to me before but now it seems worse. I want to move my view point up and back but then I cant see the HUD.
falcon_120 Posted December 19, 2019 Posted December 19, 2019 Seems ok for me (vr user rift s) Enviado desde mi SM-G950F mediante Tapatalk
GTFreeFlyer Posted December 19, 2019 Posted December 19, 2019 New Cockpit Perspective It’s ok for me too (Rift CV1). Just remember that a Hog pilot sits high relative to the HUD in real life. He is looking at the ground through the HUD. It’s not like the Hornet or other aircraft where you look straight ahead. Yes, I have to duck down a little if I need to look straight ahead through the HUD, but in a Hog I’m mostly concerned with what’s on the ground. I use the top edge of the HUD’s glass as my reference to where the horizon should be. My DCS Missions: Band of Buds series | The End of the T-55 Era | Normandy PvP | Host of the Formation Flight Challenge server Supercarrier Reference Kneeboards IRL: Private Pilot, UAS Test Pilot, Aircraft Designer, and... eh hem... DCS Enthusiast
Precog Posted December 19, 2019 Posted December 19, 2019 Much better than before? The HUD scale is better too but would prefer it a little smaller. Check out my 'real world' video series [sIGPIC][/sIGPIC]
Komrad Posted December 20, 2019 Posted December 20, 2019 I like the new cockpit textures, but I despise the new seating position. The default view is much to far from the instrument panel, and if I manually adjust the position then it just looks weird. As others who are flying in 2D have mentioned the Hud view is messed up as well. Bryan.
Ziptie Posted December 20, 2019 Posted December 20, 2019 (edited) Am I the only one that thinks the new view point in the A-10 seems like a child in the seat and not an adult? It kinda seemed like that to me before but now it seems worse. I want to move my view point up and back but then I cant see the HUD. Are you using VR? If so, play with “IPD” in game, DCS setting. It has nothing to do with actual IPD - and everything to do with cockpit scale. I have settled at 52 for the time being. I also typically drop the seat height all the way down (adjustable via momentary switch on the left wall of pit). If you are using 2D, all I can say is: it seems the roles have been reversed as the A10C was always a compromise with VR before the update - and seemed to be good for flat screeners. Cheers, Don (callsign Ziptie) Edited December 20, 2019 by Ziptie i7 6700 @4ghz, 32GB HyperX Fury ddr4-2133 ram, GTX980, Oculus Rift CV1, 2x1TB SSD drives (one solely for DCS OpenBeta standalone) Thrustmaster Warthog HOTAS, Thrustmaster Cougar MFDs Airframes: A10C, A10CII, F/A-18C, F-14B, F-16C, UH=1H, FC3. Modules: Combined Arms, Supercarrier. Terrains: Persian Gulf, Nevada NTTR, Syria
randomTOTEN Posted December 20, 2019 Posted December 20, 2019 I did, but look at where seat pads are, and look at the pilot from the external view. I think we were mistaken about just how large that ejection seat really is...
Ziptie Posted December 20, 2019 Posted December 20, 2019 I personally always place my chin on chest and recenter the VR view in that orientation. It moves the virtual pilot head directly over the virtual pilots shoulders - and aligns it perfectly for me. Virtual shoulder representation is directly in line with my shoulder in real life - and all else views perfectly. Just my method, might not work for everyone. Cheers, Don (callsign Ziptie) i7 6700 @4ghz, 32GB HyperX Fury ddr4-2133 ram, GTX980, Oculus Rift CV1, 2x1TB SSD drives (one solely for DCS OpenBeta standalone) Thrustmaster Warthog HOTAS, Thrustmaster Cougar MFDs Airframes: A10C, A10CII, F/A-18C, F-14B, F-16C, UH=1H, FC3. Modules: Combined Arms, Supercarrier. Terrains: Persian Gulf, Nevada NTTR, Syria
OttoPus Posted December 20, 2019 Posted December 20, 2019 In 2D, I find it spot on. I don't have to touch zoom now, the FOV is like the one in the Viper and the world scale is ok now (no more fish-eye zoom to see the cockpit upper part)
Fri13 Posted December 20, 2019 Posted December 20, 2019 The new cockpit is great. I need to make a few centimeters camera movement backwards to get all aligned with my chair. So not a biggie.. What I would question is just now those mirrors. As I did fly it an hour yesterday and couldn't make that where the mirrors really point. I would have thought those would be more concave so one can see better at rear. i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.
fagulha Posted December 20, 2019 Posted December 20, 2019 Am I the only one that thinks the new view point in the A-10 seems like a child in the seat and not an adult? It kinda seemed like that to me before but now it seems worse. I want to move my view point up and back but then I cant see the HUD. Hi, Try to set IPD (in DCS Options menu vr NOT in your headset settings) to 56 or 57, default is 65 and i recall first time i flew in A-10C it was out ou scale, so, i find that IPD in DCS Options change the world scale. I thought it was same IPD from my headset options but they are different things. Enjoy, F. About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.' PC: 14th I7 14700KF 5.6ghz | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Though Power GF A3 Snow 1050W ATX 3.0 / 1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.
firmek Posted December 20, 2019 Posted December 20, 2019 Guys, but you can adjust the default position to your liking - if you don't like it. Also I would suggest to get rid of the old settings just in case by erasing the snapviews settings for A-10C. Other option is to pause the head-tracking and hitting Num-5 and then RAlt-Num-0 to save the new defaults. F/A-18, F-16, F-14, M-2000C, A-10C, AV-8B, AJS-37 Viggen, F-5E-3, F-86F, MiG-21bis, MiG-15bis, L-39 Albatros, C-101 Aviojet, P-51D, Spitfire LF Mk. IX, Bf 109 4-K, UH-1H, Mi-8, Ka-50, NTTR, Normandy, Persian Gulf... and not enough time to fully enjoy it all
Emmy Posted December 20, 2019 Posted December 20, 2019 I "feel" like I'm sitting a bit too low, but the HUD display is set a bit too high. The horizon and gun sight fall too high in the HUD to allow me to raise the seat at all because they get completely cut off at the top if I do. [sIGPIC][/sIGPIC] http://www.476vfightergroup.com/content.php High Quality Aviation Photography For Personal Enjoyment And Editorial Use. www.crosswindimages.com
Lange_666 Posted December 21, 2019 Posted December 21, 2019 I "feel" like I'm sitting a bit too low, but the HUD display is set a bit too high. Same here. Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base, MFG Crosswind pedals, TrackIR4, Rift-S, Elgato Streamdeck XL. Personal Wish List: A6 Intruder, Vietnam theater, decent ATC module, better VR performance!
EasyEB Posted December 21, 2019 Posted December 21, 2019 I "feel" like I'm sitting a bit too low, but the HUD display is set a bit too high. The horizon and gun sight fall too high in the HUD to allow me to raise the seat at all because they get completely cut off at the top if I do. Agreed. For instance, in startup when starting the BIT, you cant see the text without crouching down.
OttoPus Posted December 21, 2019 Posted December 21, 2019 In 2D, I find it spot on. I don't have to touch zoom now, the FOV is like the one in the Viper and the world scale is ok now (no more fish-eye zoom to see the cockpit upper part) After some more testing, all is good but the hud projection (not the frame) is way too big. With a smaller hud it would be just perfect to me.
Emmy Posted December 21, 2019 Posted December 21, 2019 The HUD graphics are too high on the combiner glass. [sIGPIC][/sIGPIC] http://www.476vfightergroup.com/content.php High Quality Aviation Photography For Personal Enjoyment And Editorial Use. www.crosswindimages.com
Ziptie Posted December 21, 2019 Posted December 21, 2019 I don’t get it, I can see from bottom to top. From current SPI to velocity vector... Bit tests are visible, call options in IFCC are visible. VR user. Cheers, Don (callsign Ziptie) i7 6700 @4ghz, 32GB HyperX Fury ddr4-2133 ram, GTX980, Oculus Rift CV1, 2x1TB SSD drives (one solely for DCS OpenBeta standalone) Thrustmaster Warthog HOTAS, Thrustmaster Cougar MFDs Airframes: A10C, A10CII, F/A-18C, F-14B, F-16C, UH=1H, FC3. Modules: Combined Arms, Supercarrier. Terrains: Persian Gulf, Nevada NTTR, Syria
Emmy Posted December 21, 2019 Posted December 21, 2019 It ain’t that way with TrackIR. Pretty much useless. [sIGPIC][/sIGPIC] http://www.476vfightergroup.com/content.php High Quality Aviation Photography For Personal Enjoyment And Editorial Use. www.crosswindimages.com
marcwoolery Posted December 21, 2019 Posted December 21, 2019 Is the update automatic ? i dont see any link to download update.
Ziptie Posted December 22, 2019 Posted December 22, 2019 It ain’t that way with TrackIR. Pretty much useless. Well to be fair, that was more what the previous version was for VR users (so it seems). Always a compromise to what was viewable on the HUD, with adjustment / movement needed to see different portions of the HUD. Bummer that is has impacted flat screen users, but I’m being selfish now when I say that, “I hope they don’t change a thing.” Cheers, Don (callsign Ziptie) i7 6700 @4ghz, 32GB HyperX Fury ddr4-2133 ram, GTX980, Oculus Rift CV1, 2x1TB SSD drives (one solely for DCS OpenBeta standalone) Thrustmaster Warthog HOTAS, Thrustmaster Cougar MFDs Airframes: A10C, A10CII, F/A-18C, F-14B, F-16C, UH=1H, FC3. Modules: Combined Arms, Supercarrier. Terrains: Persian Gulf, Nevada NTTR, Syria
Georgio Posted December 22, 2019 Posted December 22, 2019 Liking the new cockpit, I had to adjust my IPD and seat position but that's understandable. A Rift S user appreciates the hard work...:thumbup:
norbot Posted December 22, 2019 Posted December 22, 2019 Is the update automatic ? i dont see any link to download update. The new cockpit is getting installed with the latest open beta update. Not available in the stable version, yet.
Rewis.C Posted December 23, 2019 Author Posted December 23, 2019 I am using head tracking and a monitor. Here is a few screen shots of my position and the HUD. I reset everything to default and turned off tracking to make sure i was not altering it unintentionally. Here is a shot showing the pilots position. https://www.dropbox.com/s/h11z1vaf1ax657q/Screen_191222_191016.png?dl=0 This is the HUD default view. https://www.dropbox.com/s/tfgrfsj67a6svat/Screen_191222_191729.png?dl=0 This is my POV height compared to the seat. https://www.dropbox.com/s/orh4yjpjvvs41u1/Screen_191222_191037.png?dl=0
Lao Fei Mao Posted December 24, 2019 Posted December 24, 2019 (edited) Though new texture is good, I dislike the new narrower frame and hud, perfer the old one. How do I reverse it to the old one but keep the DCS world new build update? I cann't figure out why ED keep narrowing the HUD glass upon each update. Still missing the good feeling of seat position in a A10-A in FC2. You can still see the full info on HUD while sit back, beacause the hud is wider and larger. Edited December 25, 2019 by Lao Fei Mao
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