ED Team Wags Posted June 13, 2020 ED Team Share Posted June 13, 2020 DCS: Syria Map Frequently Asked Questions (FAQ) Updated 14 June 2020 Note: This FAQ is very much subject to change, and nothing should be construed as a "promise". This the current intention as of 13 June 2020. Who is developing this map? This is a 3rd party map created by Ugra Media, the same team that created the DCS: Normandy 1944 Map. Please find their forum page here: https://forums.eagle.ru/forumdisplay.php?f=646 When will this map be available? The map will soon enter closed external beta testing. The map will then be released based on test results and the time needed to resolve identified issues.We currently estimate Summer 2020. How much will this map cost? It will normally cost $49.99 USD, but it will be a $39.99 USD at release and while in early access (a 20% savings). Only once complete and out of early access, it will be priced at $49.99 USD. Where is the map located? In encompasses much the eastern Mediterranean from northern Israel up to southern Turkey. In includes all or portions of Syria, Israel, Turkey, Jordan, and Lebanon. How large is the map? It is approximately 600 km north to south and 500 km east to west. What period is this map based on? It roughly corresponds to today’s world. However, this does not exclude creating historical conflicts in the region. Are there different climatic regions? Yes, along the western coast and mountains, the terrain is temperate with trees, grass, crops, and other vegetation. East of the coastal mountain range, the map is much more arid and typical of a desert. What cities are included? Major cities that are created in detail with unique landmarks include Damascus, Tripoli (Lebanon), Latakia, Tartus, Homs, Aleppo, Hamah, Palmyra, Haifa, Acre, Beirut, Incirlik/Adana and more. What about historically significant locations? The historical battlefields of the Golan Heights, the Bekaa Valley, Ar-Raqqah, and more are represented. What airfields will be included? Quite a few across the map that include the following. Israel: Ramat David Megiddo Haifa International Airport Ein Shemer Turkey: Incirlik Adana Sakirpasa International Airport Hatay Syria: Damascus International Airport Bassel Al-Assad (Hmeymim) Khalkhalah Marj Ruhayyil Mezzeh Al-Dumayr An Nasiriyah Palymyra Hama Tabqa Jirah Kuweires Aleppo Abu Al-Duhur Taftanaz Minakh Qabr Al-Sitt Heliport Der Salman Heliport Marj Al Sultan Heliport Lebanon: Beirut International Airport Rayak Wujah Al Hajar Rene Mouawad Jordan King Hussein Air College (Mafraq) How detailed are the airfields? Very! Ugra Media has gone to great lengths to accurately recreate each airfield, down to berms, bunkers, shelters, revetments, and ground support equipment. What other military targets are available? Many, and they include Army bases, munition depots, power plants, factories, ports, Petroleum Oil Lubricants (POL) facilities, and command centers. It is very much a target rich environment. Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544 Link to comment Share on other sites More sharing options...
N22YF Posted June 14, 2020 Share Posted June 14, 2020 Bassel Al-Assad? Very exciting! Looking forward to seeing more! Lebanon: Beirut International Airport Rayak Wujah Al Hajar Rene Mouawad Bassel Al-Assad Isn't Bassel Al-Assad in Syria (where Khmeimim Air Base is) and not Lebanon, though? Or is there another Bassel Al-Assad in Lebanon? Link to comment Share on other sites More sharing options...
WinterH Posted June 14, 2020 Share Posted June 14, 2020 Hatay Airport, in Syria, are we sure of that? :P Wishlist: F-4E Block 53 +, MiG-27K, Su-17M3 or M4, AH-1F or W circa 80s or early 90s, J35 Draken, Kfir C7, Mirage III/V DCS-Dismounts Script Link to comment Share on other sites More sharing options...
drPhibes Posted June 14, 2020 Share Posted June 14, 2020 King Hussein Air College is in Jordan (Mafraq Air Base), and as far as I can see, the only Hatay in the area covered b the map is in Turkey. King Hussain Air College gives a good indication of how far south the detailed part of the map extends. The project description previously available at Ugra Media's now dead website mentioned Irbid and Jerash in the south, and Gaziantep in the North, so with a map size of 600x500km I'd expect it to go as far east as approximately Deir ez-Zor. Link to comment Share on other sites More sharing options...
FalconPlot16 Posted June 14, 2020 Share Posted June 14, 2020 Why is Hatay listed in Syria ? Sadly it seems there is no Hmeymim airbase ? Link to comment Share on other sites More sharing options...
drPhibes Posted June 14, 2020 Share Posted June 14, 2020 Why is Hatay listed in Syria ? Sadly it seems there is no Hmeymim airbase ? Hmeymim = Bassel Al-Assad, so it's there, just listed under the wrong country. There were a few screenshots from Hmeymim on Ugra Media's website before it disappeared. Link to comment Share on other sites More sharing options...
OBT Lionel Posted June 14, 2020 Share Posted June 14, 2020 I have a very bad memory of the Normandy Map with ugra media. I will pass my turn. Link to comment Share on other sites More sharing options...
QuiGon Posted June 14, 2020 Share Posted June 14, 2020 Will Cyprus be included? No, it is beyond the scope of this map at release. While it may be possible in the future if sales are strong, it is not currently planned. I really hope this will happen! :thumbup: Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing! Link to comment Share on other sites More sharing options...
Ganesh Posted June 14, 2020 Share Posted June 14, 2020 Wow, looks really good :thumbup: Is there already an approximate outline of the location available on maps? regards Ganesh She: "Your orders from ED have reached a total amount of $ 1086,05 and your hardware expenses are countless..." Me: "I can´t invest my money much better until i wait for Germanys Next Top Model": The Bo-105 PAH1A1 + Vulkan & continuous work on multithread & VR optimization! Asus Z490E - 10900k@5,3GHz - 64GB 3600 DDR4 - 4090FE - Reverb G2 - MFG Crosswinds +DamperMod - Selfmade TableMounts - Centered VirPil T-50 Base with 20cm Extension - TM Warthog & Hornet Grip - TM Throttle +SlewMod - Pimped MSFFB2 for Huey - JetSeat SE on a sawn out office Chair - PointCTRL Link to comment Share on other sites More sharing options...
heroe Posted June 14, 2020 Share Posted June 14, 2020 It is not clear to me in the photos, will it come with the excellent quality of new lighting that was implemented in PG? Link to comment Share on other sites More sharing options...
Airhunter Posted June 14, 2020 Share Posted June 14, 2020 Looks very nice! What does Early Access entail though and what is planned for after the Early Access release? More content in the form of airfields and POI's etc. or simply bug fixig and improvements? Link to comment Share on other sites More sharing options...
RabidRider Posted June 14, 2020 Share Posted June 14, 2020 Any info on whether the mesh will be higher res, like in the channel map (some places) and the upcoming Mariannas map? PG looks nice, but the mountains are really low in detail. I hope Syria will change that. Channel map detail, but Caucasus map size. Link to comment Share on other sites More sharing options...
heroe Posted June 14, 2020 Share Posted June 14, 2020 It is not clear to me in the photos, will it come with the excellent quality of new lighting that was implemented in PG? I mean night lighting. Link to comment Share on other sites More sharing options...
OPEC Posted June 14, 2020 Share Posted June 14, 2020 Jesus... that looks really stunning. Hopefully by the end of 2020 i will be able to blast around these monuments. Really, really well done Ugra Media. Gesendet von meinem SM-N975F mit Tapatalk The Tornado is being developed by as many people as the Tornado Development Team contains. It progresses rapidly with the speed of the Tornado development progress. It will be released at the Tornado release date. Support your local Getränkemarkt. Link to comment Share on other sites More sharing options...
Airhunter Posted June 14, 2020 Share Posted June 14, 2020 Jesus... that looks really stunning. Hopefully by the end of 2020 i will be able to blast around these monuments. Really, really well done Ugra Media. Gesendet von meinem SM-N975F mit Tapatalk I think it's closer than you think, maybe even this month. Link to comment Share on other sites More sharing options...
OPEC Posted June 14, 2020 Share Posted June 14, 2020 I think it's closer than you think, maybe even this month.That would be even more amazing. But anyway, I'm really looking forward to it. Next map: Central Europe - Germany, Austria, Switzerland, Belgium, a part of France, Netherlands & Luxemburg. Following that Eastern Europe - Poland, Czech Republic, Hungary and further east. Gesendet von meinem SM-N975F mit Tapatalk The Tornado is being developed by as many people as the Tornado Development Team contains. It progresses rapidly with the speed of the Tornado development progress. It will be released at the Tornado release date. Support your local Getränkemarkt. Link to comment Share on other sites More sharing options...
BMGZ06 Posted June 14, 2020 Share Posted June 14, 2020 All I care about is if it is going to run better than PG map in VR. System Specs: 13900K, Strix Z790 Gaming E, MSI 4090 Sprim Liquid X OC'd, 64gb Gskill Trident Z DDR5, Samsung 980 PRO M.2 SSD,. Winwing throttle, Winwing panels/MIPs and VKB GF3/MCGU stick, MFG Crosswind V2, HP REVERB G2. Link to comment Share on other sites More sharing options...
OPEC Posted June 14, 2020 Share Posted June 14, 2020 All I care about is if it is going to run better than PG map in VR.Probably not, if I look at the amount of details and lighting effects. Gesendet von meinem SM-N975F mit Tapatalk The Tornado is being developed by as many people as the Tornado Development Team contains. It progresses rapidly with the speed of the Tornado development progress. It will be released at the Tornado release date. Support your local Getränkemarkt. Link to comment Share on other sites More sharing options...
MBot Posted June 14, 2020 Share Posted June 14, 2020 The Caucasus map features the outline of the entire Black Sea as no-detail coastline but with usable sea-space for naval operations. How much of the Eastern Mediterranean will the Syria map feature as no-detail coastline? Link to comment Share on other sites More sharing options...
EagleA25 Posted June 14, 2020 Share Posted June 14, 2020 I'm extremely Thrilled, too... But I can almost almost feel my system taking a FPS dip... it is massive! Link to comment Share on other sites More sharing options...
Emmy Posted June 14, 2020 Share Posted June 14, 2020 Legit Curiosity: By not including Cyprus and the Med surrounding it, aren’t you kind of forcing Carrier Ops to occur closer to the eastern shore of the Med than might be “prudent?” [sIGPIC][/sIGPIC] http://www.476vfightergroup.com/content.php High Quality Aviation Photography For Personal Enjoyment And Editorial Use. www.crosswindimages.com Link to comment Share on other sites More sharing options...
Airhunter Posted June 14, 2020 Share Posted June 14, 2020 Legit Curiosity: By not including Cyprus and the Med surrounding it, aren’t you kind of forcing Carrier Ops to occur closer to the eastern shore of the Med than might be “prudent?” I mean you have to draw the line somewhere. Same way you could've included more parts or Iran or Qatar on the PG map. I think the scope of this map is more than enough. We also havent seen the actual map outline yet. Link to comment Share on other sites More sharing options...
rrohde Posted June 14, 2020 Share Posted June 14, 2020 Fantastic looking map - cannot wait! Also, I always wanted to ask this as this appears pretty much everywhere in DCS (mainly when 90 deg angles are involved when one 3D object connects to another): How come the shadows shown in the screenshot below (marked with red arrows) do not connect with the base of the fence/wall? This leaves a gap that looks is if light seeps through that looks somewhat unrealistic. Is that a settings thing (draw distance doesn't seem to affect it), or an engine thing? The right side of the image shows what should be shown, assuming that this somehow could be addressed in the current DCS engine... Thanks for any insights. PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate VKBcontrollers.com Link to comment Share on other sites More sharing options...
Santa Posted June 14, 2020 Share Posted June 14, 2020 Looks great! V/R, Santa [sIGPIC][/sIGPIC] EMNC(SS), USN (RET) Link to comment Share on other sites More sharing options...
Emmy Posted June 14, 2020 Share Posted June 14, 2020 Fantastic looking map - cannot wait! Also, I always wanted to ask this as this appears pretty much everywhere in DCS (mainly when 90 deg angles are involved when one 3D object connects to another): How come the shadows shown in the screenshot below (marked with red arrows) do not connect with the base of the fence/wall? This leaves a gap that looks is if light seeps through that looks somewhat unrealistic. Is that a settings thing (draw distance doesn't seem to affect it), or an engine thing? The right side of the image shows what should be shown, assuming that this somehow could be addressed in the current DCS engine... Thanks for any insights. Looks as if the ground dips away from the bottom of the fence while that section of fence does not dip with the ground contour. There might be a minimum distance at work where they can’t render a “bent fence” to follow the terrain. So actually, the shadow is correct referenced to that section of fence. It’s the fence itself that’s not dipping down into that swale. [sIGPIC][/sIGPIC] http://www.476vfightergroup.com/content.php High Quality Aviation Photography For Personal Enjoyment And Editorial Use. www.crosswindimages.com Link to comment Share on other sites More sharing options...
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