Avenger31 Posted December 25, 2020 Posted December 25, 2020 Any news when we could get update with new bases? Asus TUF RTX 3080 10g GAMING; Intel i9 10900K; Asus B460 TUF GAMING PLUS; 2x32GB DDR4 3200Mhz HyperX Predator RGB; SSD 1TB Samsung EVO Plus
Spuks Posted December 26, 2020 Posted December 26, 2020 18 hours ago, Avenger31 said: Any news when we could get update with new bases? I think it should be next years
Avenger31 Posted January 8, 2021 Posted January 8, 2021 On 12/26/2020 at 11:15 AM, Spuks said: I think it should be next years After todays notes i can agreed with you. Asus TUF RTX 3080 10g GAMING; Intel i9 10900K; Asus B460 TUF GAMING PLUS; 2x32GB DDR4 3200Mhz HyperX Predator RGB; SSD 1TB Samsung EVO Plus
TIGER Posted January 20, 2021 Posted January 20, 2021 (edited) Dear Ugra media can you correct some places like Mountain Kilic and the hill east of Aknipar to be more as it is in reallity with flat surface on the top so we can make realistic radar stations on it. Thank you in advance Edited January 20, 2021 by TIGER 6 http://104thphoenix.com/ "Failure Is Not An Option" - Online Combat Simulation Since 1997 www.youtube.com/user/AntonioGR201 www.twitch.tv/104th_Tiger www.facebook.com/TIGER.GR.Tiger/ Discord: 104th_Tiger#1883
shu77 Posted April 16, 2021 Posted April 16, 2021 Something I've noticed since 2.7 which may be across all maps, the Mission editor now shows negative heights over the ocean, i.e. the depth of the sea floor. Quite a neat feature. 2 Hornet, Super Carrier, Warthog & (II), Mustang, Spitfire, Albatross, Sabre, Combined Arms, FC3, Nevada, Gulf, Normandy, Syria AH-6J i9 10900K @ 5.0GHz, Gigabyte Z490 Vision G, Cooler Master ML120L, Gigabyte RTX3080 OC Gaming 10Gb, 64GB RAM, Reverb G2 @ 2480x2428, TM Warthog, Saitek pedals & throttle, DIY collective, TrackIR4, Cougar MFDs, vx3276-2k Combat Wombat's Airfield & Enroute Maps and Planning Tools
FoxOne007 Posted April 25, 2021 Posted April 25, 2021 (edited) On 4/16/2021 at 11:27 PM, shu77 said: Something I've noticed since 2.7 which may be across all maps, the Mission editor now shows negative heights over the ocean, i.e. the depth of the sea floor. Quite a neat feature. Yupp, it actually allows Submarines to dive now as any water vehicles waypoint "height" is set at depth, so if you will in 100ft in the depth box it will dive to that depth Edited April 25, 2021 by FoxOne007 1 [sIGPIC][/sIGPIC]
EagleEye.DCS Posted June 30, 2021 Posted June 30, 2021 Dear Ugra Media Team, will you expanding Israel zone until Tel-aviv ? Thank you 1 DCS INDONESIA COMMUNITY Garuda virtual Air Wing Official Website | Discord | Facebook | Instagram
FoxOne007 Posted July 7, 2021 Posted July 7, 2021 On 7/5/2021 at 5:10 PM, snipy said: When did the price increase to $59.99? After Cyprus? Once it got out of EA the price jumped up to the full price, like with all modules 1 [sIGPIC][/sIGPIC]
MAXsenna Posted July 7, 2021 Posted July 7, 2021 When did the price increase to $59.99? After Cyprus?Is that on Steam?It's still USD 41.99 on ED's site.At least from where I log in. Sent from my MAR-LX1A using Tapatalk
Ramsay Posted July 7, 2021 Posted July 7, 2021 3 hours ago, MAXsenna said: Is that on Steam? Yes, both the Hind ($69.99) and Syria ($59.99) changed to full price at the start of Steam's Summer Sale. https://store.steampowered.com/app/223750/DCS_World_Steam_Edition/?cc=us AFAIK it's a result of a consumer protection algorithm designed to prevent dev's changing (increasing) the price just before a sale starts. If I understand correctly, ED applied some price changes the previous month and they triggered Steam's consumer protection when the sale started. i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440
MAXsenna Posted July 7, 2021 Posted July 7, 2021 Yes, both the Hind ($69.99) and Syria ($59.99) changed to full price at the start of Steam's Summer Sale. https://store.steampowered.com/app/223750/DCS_World_Steam_Edition/?cc=us AFAIK it's a result of a consumer protection algorithm designed to prevent dev's changing (increasing) the price just before a sale starts. If I understand correctly, ED applied some price changes the previous month and they triggered Steam's consumer protection when the sale started.You're probably right. Eagle Dynamics prices of USD never changes as far as I can tell anyway.Well, just another reason to skip Steam all together in my opinion.I saved USD 15 due to currency rate to my own country's when I preordered the Hind, and even got miles. Like I wrote, discount is still available on ED site, and miles are included.Make you're choice, pay less, get miles and let ED receive more money directly for their development without Steam shaving off proceedings. Or have the convenience of collecting all your licences on Steam.The ease of Standalone alone made my choice...Cheers! Sent from my MAR-LX1A using Tapatalk
snipy Posted July 8, 2021 Posted July 8, 2021 19 hours ago, FoxOne007 said: Once it got out of EA the price jumped up to the full price, like with all modules I believe it was $49.99, like all other maps, after EA. There was a question about price while in EA, and Fernie quoted the response, here: 18 hours ago, MAXsenna said: Is that on Steam? It's still USD 41.99 on ED's site. At least from where I log in. Sent from my MAR-LX1A using Tapatalk The base price on digitalcombatsimulator.com is $59.99. It is currently on sale for $41.99. All the other terrains have a base price between $49.99 and $44.99 1
tripod3 Posted August 14, 2022 Posted August 14, 2022 Roadblock and fences in Syria map are destructable by cars and tanks! This is great. 1 Mr. Croco
sBinn64 Posted August 2, 2024 Posted August 2, 2024 Is there anyway to get the AI takeoff from RWY 31/13 at Muwaffaq Salti?
western_JPN Posted August 3, 2024 Posted August 3, 2024 5 hours ago, sBinn64 said: Is there anyway to get the AI takeoff from RWY 31/13 at Muwaffaq Salti? Wind direction and speed setup ? Sample missions I made below. f16c_muwaffaq_aiTO13ramp_syria_20240803.miz f16c_muwaffaq_aiTO31ramp_syria_20240803.miz Modules: A-10C/II, F-4E, F-5E(Re), F-14A/B, F-15E, F-16C, F/A-18C, AV-8B, FC3, Ka-50-2/3, UH-1H, Mi-8MTV2, SA342, Mi-24P, AH-64D, CH-47F, P-51D, F4U-1D Maps: Nevada, PG, Syria, SA, Sinai, Kola, Afghanistan, Iraq, CW Germany, Channel, Normandy2.0 Assets etc.: CA, Sc, WW2AP Mods and Skins in User Files: files/filter/user-is-western0221/
sBinn64 Posted August 3, 2024 Posted August 3, 2024 1 hour ago, western_JPN said: Wind direction and speed setup ? Sample missions I made below. f16c_muwaffaq_aiTO13ramp_syria_20240803.miz 9.75 kB · 1 download f16c_muwaffaq_aiTO31ramp_syria_20240803.miz 9.74 kB · 1 download ok i figured it out
Gierasimov Posted October 1, 2024 Posted October 1, 2024 @MAESTR0 Can you explain a little bit what is that change about please? New facilities have been added: a typical hospital, T-55, BTR-60, a gas torch, large flags, liveries for the a300, airfield radars, a weather site 2 Intel Ultra 9 285K :: ROG STRIX Z890-A GAMING WIFI :: Kingston Fury 64GB :: MSI RTX 4080 Gaming X Trio :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta
western_JPN Posted October 1, 2024 Posted October 1, 2024 (edited) "liveries for the a300" is seen in Beirut and Damascus. When our existing missions have user-placed stationary objects on the same positions , we have to erase those new static A300s not to overwrapped each other. Edited October 1, 2024 by western_JPN 3 Modules: A-10C/II, F-4E, F-5E(Re), F-14A/B, F-15E, F-16C, F/A-18C, AV-8B, FC3, Ka-50-2/3, UH-1H, Mi-8MTV2, SA342, Mi-24P, AH-64D, CH-47F, P-51D, F4U-1D Maps: Nevada, PG, Syria, SA, Sinai, Kola, Afghanistan, Iraq, CW Germany, Channel, Normandy2.0 Assets etc.: CA, Sc, WW2AP Mods and Skins in User Files: files/filter/user-is-western0221/
western_JPN Posted October 1, 2024 Posted October 1, 2024 "large flags" I found one of them in Bassel Al-Assad. Small flags seen (3 + 1 + 1 + 3 + 3) in the SS are not new comer ? or also new ones ? I'm not sure ... "airfield radars" Aleppo Adana Sakirpasa Those SARs have rotating animation. Static-look PAR models also new come to Beirut (or more airports). 3 Modules: A-10C/II, F-4E, F-5E(Re), F-14A/B, F-15E, F-16C, F/A-18C, AV-8B, FC3, Ka-50-2/3, UH-1H, Mi-8MTV2, SA342, Mi-24P, AH-64D, CH-47F, P-51D, F4U-1D Maps: Nevada, PG, Syria, SA, Sinai, Kola, Afghanistan, Iraq, CW Germany, Channel, Normandy2.0 Assets etc.: CA, Sc, WW2AP Mods and Skins in User Files: files/filter/user-is-western0221/
draconus Posted October 2, 2024 Posted October 2, 2024 19 hours ago, western_JPN said: Small flags seen (3 + 1 + 1 + 3 + 3) Notice how small flags fly to the other direction than the large one. 2 Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
MAXsenna Posted October 2, 2024 Posted October 2, 2024 Notice how small flags fly to the other direction than the large one.That's wind vortexes in DCS for you right there! Sent from my SM-A536B using Tapatalk
jef32 Posted November 2, 2024 Posted November 2, 2024 (edited) In first I must congratulate ED for what they've done with de Tel Nof Airbase. Absolutly FAN-TAS-TIC !!!!!!!!!!!!!! Now, I would just want to know if they intend to report the same work on the Tel Nof airbase of the Sinaï map ? Edited November 2, 2024 by jef32 CPU: I7-6700K 4Ghz, GC: nVidia GeForce Titan X Gigabytes, 32 Go DDR4, Motherboard: Gigabytes Z170X-Gaming 3. OS: W10-Family, 3 HD Samsung SSD 850 Pro 1TB + 1 Samsung SSD EVO 500 Gb. Oculus Rift CV1
MikiBzh Posted November 2, 2024 Posted November 2, 2024 That Ugra Media, not ED. And Sinaï is OneRe Tech, so another dev... 2
jackd Posted December 8, 2024 Posted December 8, 2024 (edited) I am testing Syria, it was recommended to do. but i am not really impressed .... especially player driving a vehicle. Any spots i am missing on the map ? PS it seems since December 2024 we need more like added combat parties, maybe even chemical weapons alas. Or this? : Edited December 8, 2024 by jackd 1
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