Nealius Posted July 11, 2021 Posted July 11, 2021 I'm having trouble stowing the TGP. I have the TGP set on the following master modes: -NAV -AA -AG -MRM It's set to STBY in all modes in which the TGP page is on an MFD, but I often find the pod unstowing itself. Usually when I switch between master modes. The weird thing is, the pod unstows itself even with the TGP still on STBY when I check the MFD. To stow it I have to go into the MFD page and cycle STBY-->AG-->STBY. Is there another way of stowing it I'm unaware of, that prevents it from unstowing itself?
Falconeer Posted July 11, 2021 Posted July 11, 2021 (edited) I just tested it and for me it stows the TGP when i set it to standby in MFD Edited July 11, 2021 by Falconeer Planes: Choppers: Maps: Flaming Cliffs 3 Black Shark 2 Syria A-10C Tank killer 2 Black Shark 3 Persian Gulf F/A18C Hornet AH-64 Apache Mariana's F-16C Viper Afghanistan F-15E Strike Eagle Kola Peninsula Mirage 2000C AJS-37 Viggen JF-17 Thunder F-14 Tomcat F-4E Phantom
Nealius Posted July 11, 2021 Author Posted July 11, 2021 (edited) Wouldn't that require the BIT/warmup when I turn the hardpoint back on for actual use? In all other aircraft boxing STBY on the MFD stows the TGP and the hardpoint/TGP switch only supplies power; with it going through a BIT/warmup period after setting that switch on. Edited July 11, 2021 by Nealius
Sinclair_76 Posted July 11, 2021 Posted July 11, 2021 (edited) 36 minutes ago, Falconeer said: Set Right Hardpoint power switch to off. Switch is located on the right side next to the flight stick controller Yeah but not really. That would require a 2 min warm up every time you want to stow the TGP. Primary way is on page 178 of the manual (I think latest version). Edited July 11, 2021 by Sinclair_76
Falconeer Posted July 11, 2021 Posted July 11, 2021 1st post edited. Just works like it should on my end. Planes: Choppers: Maps: Flaming Cliffs 3 Black Shark 2 Syria A-10C Tank killer 2 Black Shark 3 Persian Gulf F/A18C Hornet AH-64 Apache Mariana's F-16C Viper Afghanistan F-15E Strike Eagle Kola Peninsula Mirage 2000C AJS-37 Viggen JF-17 Thunder F-14 Tomcat F-4E Phantom
Crptalk Posted July 11, 2021 Posted July 11, 2021 When you're in for example A-G mastermode and switch to NAV mastermode should it auto stow the TGP if STBY was already selected in NAV?
Nealius Posted July 11, 2021 Author Posted July 11, 2021 (edited) 8 hours ago, Falconeer said: 1st post edited. Just works like it should on my end. It doesn't for me. It's in STBY for all modes, but when switching to A-A mode or A-G mode, then checking external F2 view, the pod is unstowed. When going back to NAV, with it still in STBY, upon checking external F2 view it's still unstowed. I have to cycle STBY-->AG-->STBY to get it to stow. On ramp start it goes straight into AG or AA mode upon turning on the hardpoint. Shouldn't it start in STBY until the pilot boxes AG or AA mode? Edited July 11, 2021 by Nealius
Nealius Posted July 12, 2021 Author Posted July 12, 2021 In all other TPOD-capable jets, the TPOD remains stowed as long as it is in STBY mode. It is only unstowed when boxed AA or AG in the display. The TPOD in the Viper is not behaving this way, instead unstowing itself when changing master modes, and when changing STPT, even when it is on STBY. In some cases when the TPOD page isn't even assigned to a master mode at all it still unstows itself. The only way to stow it is to cycle STBY-->AG (or AA depending on master mode)-->STBY. Then it unstows itself again when you cycle to the next STPT. TPODSTOW.trk 1
ED Team BIGNEWY Posted July 12, 2021 ED Team Posted July 12, 2021 Hi Nealius we have no information that our current implementation is wrong, we would need some evidence. thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Florence201 Posted July 12, 2021 Posted July 12, 2021 Appreciate the No evidence BN, but this is one of those common sense moments. You wouldn’t expose a very expensive camera/lens into an environment (ie on the Gnd) where it could get damaged. Personally, I check the pod on the ramp, pwr it off then put power on as part of fence in checks, such that the “ball” is stowed for take off/landing 9 [sIGPIC][/sIGPIC]
Jester2138 Posted July 12, 2021 Posted July 12, 2021 Same issue as Nealius here. Pod never stows unless I fully power it off. However, this definitely falls into the "minor" category for me.
Wing Posted July 12, 2021 Posted July 12, 2021 7 hours ago, BIGNEWY said: Hi Nealius we have no information that our current implementation is wrong, we would need some evidence. thanks BN, all TGPs are stowed on takeoff - even in the Bomber world… We don’t need to provide evidence for this one. 4 www.v303rdFighterGroup.com | v303 FG Discord
Florence201 Posted July 13, 2021 Posted July 13, 2021 2:46 of this video you can see the TGP stowed. 1 1 [sIGPIC][/sIGPIC]
Nealius Posted July 13, 2021 Author Posted July 13, 2021 (edited) 9 hours ago, BIGNEWY said: Hi Nealius we have no information that our current implementation is wrong, we would need some evidence. thanks The -1 checklists say to stow the TGP prior to takeoff, as well as on descent/prior to landing. Older -34 manuals describing LANTIRN explicitly say the pod is stowed when in STBY mode. I see no reason why LITENING should be different, particularly when the reason for stowing (lens protection) is the same, the SOP is the same (stowing before takeoff, landing, and during low-level flight), and all other LITENING-capable aircraft (A-10, FA-18, AV8B) stow the pod when in STBY. With the current emplementation the pilot has no idea if his TPOD is actually stowed or not without being told so by ground crew or by wingman BDA. Rule 1.16 prevents me from providing the documentation, which nullifies the burden of proof being placed on the user (how can we provide proof other than Google images and YouTube? It biases heavily toward "no evidence" because we are barred from providing definiitive evidence). SMEs should check their documentation, because this behavior is not correct. (I'm fully aware of why Rule 1.16 is important, and feel that the same awareness should be applied to how it is a Catch-22, requiring the burden of proof to be applied more wisely). Edited July 13, 2021 by Nealius 1
Frederf Posted July 13, 2021 Posted July 13, 2021 (edited) TGP isn't automatically stowed when on the ground. You can takeoff and land with TGP on. There's just a rule in the rule book that says you're not allowed to. However the TGP mode of operation is master mode dependent. It remembers last mode it was in. For example in AG and MO the TGP can be in AG and AA respectively but STBY in NAV. Switching between those master modes will cause the TGP to change accordingly. As far as I can tell DCS mechanization is correct except I don't know if TGP AG mode should be accessible from missile or dogfight override modes. I think those should be limited to TGP-AA only just like AA master mode. TGP mode selection is memorized for the following master modes independently: NAV, AA, AG, MO, DGFT, SJ, EJ. Apart from being to access TGP-AG in MO/DGFT, everything looks fine. If you want TGP to be in STBY for every master mode then you have to set it to STBY in every master mode specifically. I believe the mode initialization is DTC loadable. I don't know what the OFP defaults would be. Edited July 13, 2021 by Frederf
Nealius Posted July 13, 2021 Author Posted July 13, 2021 (edited) 2 hours ago, Frederf said: If you want TGP to be in STBY for every master mode then you have to set it to STBY in every master mode specifically. I do. The issue is that it unstows itself despite being in STBY, with the page still showing in STBY (no video feed) in all master modes. It also unstows itself when switching steerpoints while in the same master mode, on STBY. As shown in the attached track. This should not be happening. STBY should stow the pod until AG or AA is boxed, as it is with all other aircraft that use the LITENING, and as it was with the LANTIRN on Vipers prior to LITENING introduction. The behavior is such that the pilot does not know the stowed/unstowed status without checking F2 external view. If indeed it is supposed to unstow itself, then it should also automatically exit STBY, no? It makes no sense for the pod to be in STBY and unstowed, as those states are mutually exclusive. STBY=stowed; stowed=STBY. AA/AG=unstowed; unstowed=AA/AG. Upon further testing, I found that I can still SOI the TGP and slew it around while unstowed and stowed in STBY. It's as if the STBY function is only visual, blanking out the video feed, and not actually putting the pod in standby (i.e. stowing it). I don't recall ever being able to SOI the TGP in STBY mode on the A-10C or FA-18C, but I will need to double check those. I certainly know that slewing shouldn't be happening in STBY..... TPODSOISTOW.trk Edited July 13, 2021 by Nealius 3
ED Team BIGNEWY Posted July 13, 2021 ED Team Posted July 13, 2021 We will be checking and looking into this. 2 3 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Nealius Posted July 13, 2021 Author Posted July 13, 2021 (edited) Thanks. More than the auto-unstow, I find the SOI and slewing while STBY to be a bigger issue. That could cause potential targeting trouble if one fumbles the DMS switch, which leads to easy mistaken slewing with a HOTAS like the Warthog, where it's easy to bump the TDC while adjusting the throttle. Edited July 13, 2021 by Nealius
Frederf Posted July 13, 2021 Posted July 13, 2021 9 hours ago, Nealius said: I do. The issue is that it unstows itself despite being in STBY Ah yes. I was just paying attention to the STBY-AA-AG labels and not the physical head of the store. Tests NAV STBY, change to AA STBY NAV STBY, change to AG STBY (CCIP) NAV STBY, change to AG STBY (CCRP) NAV STBY, change to AG STBY (DTOS) NAV STBY, change to AG STBY (LADD) NAV STBY, change to AG STBY (MAN) NAV STBY, change to AG STBY (GUN) NAV STBY, change to SJ STBY NAV STBY, change to EJ STBY NAV STBY, change to MO STBY NAV STBY, change to DGFT STBY NAV STBY, change to AA STBY Any mode to NAV STBY Any AG STBY (X) to AG STBY (Y) AA A-A to AG (DTOS, MAN, LADD) STBY AA A-A to AG (CCRP) STBY AA STBY to AG STBY AA STBY to AG A-G AG (GUN) A-G to AG (GUN) STBY* AG (CCIP) A-G to AG (CCIP) STBY* AG (CCRP, DTOS, LADD, MAN) A-G to AG (same) STBY AG A-G to AA STBY Any steerpoint change in NAV STBY Any steerpoint change in AG (CCRP) STBY Any steerpoint change in AG (MAN, LADD, DTOS) STBY TGP impossible to stow in AG (GUN or CCIP)* Any steerpoint change in AA STBY Any steerpoint change in MO STBY Any steerpoint change in DGFT STBY Any steerpoint change in SJ STBY Any steerpoint change in EJ STBY Total possible combinations are a long list. Red are colored where TGP is has head deployed when it shouldn't. Green is expected operation. Conclusions In no cases was TGP positioning to standby when mode not STBY Steerpoint change activation of the head occurs in NAV and currently implemented AG modes 1
Nealius Posted July 13, 2021 Author Posted July 13, 2021 I also had an incident today during a flight where the pod unstowed itself with the hardpoint power turned off, which is definitely an odd one. I'm not sure exactly what triggered it, but I think it was after shutting down the hardpoint while the pod was unstowed in Nav AA mode.
ED Team BIGNEWY Posted July 13, 2021 ED Team Posted July 13, 2021 I have made a report for the team and we will investigate further. thanks 2 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
84-Simba Posted January 25, 2022 Posted January 25, 2022 Hi guys ! Maybe I missed something but I cannot put the TGP back to stow position after it has been activated. I have to turn it off and then back on. Pressing standbye OSB cuts the video feed but the pod stays pretty much in its last position. Is there a step I missed or is it something missing ? Thanks
Northstar98 Posted January 26, 2022 Posted January 26, 2022 (edited) There seems to be a bug with the TGP coming out of the stowed position while it's in STBY mode. First, there's this. And secondly (which may be the same or a related issue) is that once the pod is in STBY, if a different steerpoint is selected it'll unstow itself and aim to look where said steerpoint is, despite the TGP page showing still in STBY - meaning you have to go cycle in and out of STBY (or press OVRD) to re-stow it, whenever the currently selected steerpoint changes. Note: in both of these cases, the TGP page will still show as STBY. Edited January 26, 2022 by Northstar98 3 Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
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