EnvyC Posted November 6, 2022 Posted November 6, 2022 Just tried the delete/reinstall method and it didn't work, game just crashed.
Eight Ball Posted November 6, 2022 Posted November 6, 2022 (edited) On 11/3/2022 at 8:33 PM, Frag said: There was many changes to the editor in 2.8, so yes I guess it impacted its loading time. The biggest issue is that all the textures are .png not .dds...hundreds of them This not only impacts the Bronco itself but also the loading of all the other textures. Looks like DCS is really clogging up trying to load all these png's I've converted them all to dds and it cuts the overall loading time for the map by a lot. (I restarted the game between the 2 takes, the mission is just a single Bronco over Batumi, nothing else) Edited November 6, 2022 by Eight Ball Find The Links To All My Mods And Liveries Here (in the gallery)
Hiob Posted November 6, 2022 Posted November 6, 2022 1 hour ago, Eight Ball said: The biggest issue is that all the textures are .png not .dds...hundreds of them This not only impacts the Bronco itself but also the loading of all the other textures. Looks like DCS is really clogging up trying to load all these png's I've converted them all to dds and it cuts the overall loading time for the map by a lot. (I restarted the game between the 2 takes, the mission is just a single Bronco over Batumi, nothing else) Hi @Eight Ball which application and parameters did you use for the conversion? Thank you! "Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"
Eight Ball Posted November 6, 2022 Posted November 6, 2022 (edited) 18 minutes ago, Hiob said: which application and parameters did you use for the conversion? Thank you! I converted the textures from the main texture folder and the liveries manually with paint.NET. Then I realised there was another 250 of them in cockpit/textures and decided to try with a proper converter. This is the one I've used: https://www.xnview.com/en/xnconvert/ You cant select a specific codec tho, I think it converts to DXT3. Just make sure you keep the same filename (by default it will be {Filename}_result. Change it to just {Filename} Edited November 6, 2022 by Eight Ball 2 Find The Links To All My Mods And Liveries Here (in the gallery)
Rudel_chw Posted November 6, 2022 Posted November 6, 2022 1 hour ago, Eight Ball said: I've converted them all to dds and it cuts the overall loading time for the map by a lot Hello, Can you please share the converted files? Thanks a lot, Eduardo For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
Hiob Posted November 6, 2022 Posted November 6, 2022 13 minutes ago, Eight Ball said: I converted the textures from the main texture folder and the liveries manually with paint.NET. Then I realised there was another 250 of them in cockpit/textures and decided to try with a proper converter. This is the one I've used: https://www.xnview.com/en/xnconvert/ You cant select a specific codec tho, I think it converts to DXT3. Just make sure you keep the same filename (by default it will be {Filename}_result. Change it to just {Filename} Thanks! That'll help. Do you think there are other mods/modules with this issue? "Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"
Fab8ball Posted November 6, 2022 Posted November 6, 2022 1 hour ago, Rudel_chw said: Hello, Can you please share the converted files? Thanks a lot, Eduardo even better if you could share a link where to download the complete mod with the converted files. It would be great help for anyone using this great mod, thanks a lot in advance
Rudel_chw Posted November 6, 2022 Posted November 6, 2022 1 hour ago, Fab8ball said: even better if you could share a link where to download the complete mod with the converted files. That wouldn't be right, as the developer's download link includes a facility for making donations. For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
crazyeddie Posted November 6, 2022 Posted November 6, 2022 (edited) If you recollect some of the earlier posts you will see that I described this problem way back in Sep and offered the .dds 5 files up for both the main texture file and the cockpit. My aim was to see if we could improve performance and It did indeed improve mine, significantly, but only one other person responded so I removed the link to free up space in my Dropbox. I still have that zip files somewhere if I can find it again. Edited November 6, 2022 by crazyeddie 5
Eight Ball Posted November 6, 2022 Posted November 6, 2022 Here are the converted textures OV-10 Bronco dds Textures Contains: - converted textures for the external model, cockpit as well as liveries - new entry.lua Make a backup! You shouldn't notice any visual difference for the external textures and the liveries. You may notice a small difference regarding the cockpit textures, they seem just a tad less crisp to me but I'm not even sure. You may want to use only the external textures and keep the cockpit textures as png, you should still enjoy an improvement with loading times. Feedback would be appreciated since the devs are considering converting all the textures for the next update 2 3 Find The Links To All My Mods And Liveries Here (in the gallery)
Hiob Posted November 6, 2022 Posted November 6, 2022 12 minutes ago, Eight Ball said: Here are the converted textures OV-10 Bronco dds Textures Contains: - converted textures for the external model, cockpit as well as liveries - new entry.lua Make a backup! You shouldn't notice any visual difference for the external textures and the liveries. You may notice a small difference regarding the cockpit textures, they seem just a tad less crisp to me but I'm not even sure. You may want to use only the external textures and keep the cockpit textures as png, you should still enjoy an improvement with loading times. Feedback would be appreciated since the devs are considering converting all the textures for the next update Good Job! I‘ve seen your discussion with the devs. Thank you. Will test asap! 1 "Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"
Rudel_chw Posted November 6, 2022 Posted November 6, 2022 1 hour ago, Eight Ball said: Feedback would be appreciated since the devs are considering converting all the textures for the next update Hello, Just tested it, and it is a great improvement .. this is a short video loading one of my missions, using the original Bronco Mod: and this is the same mission, using your converted textures: On all the different load stage times, the time from START to ROLE selection lowered from 27 seconds to 22 seconds, and the time from FLY to having the cockpit fully loaded, went from 69 seconds down to 3 Also, the fps in-cabin went up from 32-38 fps, to 40-47 fps ... so, all in all an excelent imrpovement Best regards to both you, @crazyeddie and of course @dikennek Eduardo 2 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
Hiob Posted November 6, 2022 Posted November 6, 2022 I don’t have a video, but can report the same. Significant lower load times, good performance (by feel, I didn’t do an proper A/B-testing), and no apparent decrease in visual fidelity. I will keep the dds-files. 1 "Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"
Ithronwise Posted November 7, 2022 Posted November 7, 2022 (edited) @Eight Ball With the dds files by Eight Ball the loading time and the performance are much better (no stuttering and fps drops anymore when I look around in the cockpit). Unfortunately the readability of the cockpit instruments is much worser than with the original png files. It seems as if they wouldn't be "anti-aliased": With original PNG files: With Eight Balls DDS files: Edited November 7, 2022 by Ithronwise 2 ASUS ROG Strix B450-F Gaming, AMD Ryzen 5800X, 64 GB Corsair Vengeance LPX DDR4-3000, ASUS TUF Gaming Radeon RX 6800 XT, Samsung 970 EVO M.2 NVMe 250 GB (OS), Corsair MP600 PRO LPX M.2 NVMe 2 TB (DCS World), Gigabyte G27QC Gaming Monitor, DelanClip Gamer, WINWING F-16EX Metal Flightstick with Orion2 Joystick Base, WINWING F-15EX II Metal Throttle with Orion2 Throttle Base, WINWING PTO 2 Take Off Panel, VIRPIL Controls Ace Flight Pedals, Buddy-Fox A-10C UFC, Thrustmaster MFD Cougar Pack, Windows 10 Pro
Hiob Posted November 7, 2022 Posted November 7, 2022 49 minutes ago, Ithronwise said: With the dds files by Eight Ball the loading time and the performance are much better (no stuttering and fps drops anymore when I look around in the cockpit). Unfortunately the readability of the cockpit instruments is much worser than with the original png files. It seems as if they wouldn't be "anti-aliased": With original PNG files: With Eight Balls DDS files: You're right. My visuals matches your screenshots. I wasn't aware of the degradation since I didn't make a proper A/B-testing. Perhaps you should tag @Eight Ball, I'm sure it can be worked out. All (most?) of the other modules also uses .dds after all. 1 "Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"
Ithronwise Posted November 7, 2022 Posted November 7, 2022 (edited) 7 minutes ago, Hiob said: You're right. My visuals matches your screenshots. I wasn't aware of the degradation since I didn't make a proper A/B-testing. Perhaps you should tag @Eight Ball, I'm sure it can be worked out. All (most?) of the other modules also uses .dds after all. Yeah, I think it has something to do with the compression level of the dds files. Edited November 7, 2022 by Ithronwise 1 ASUS ROG Strix B450-F Gaming, AMD Ryzen 5800X, 64 GB Corsair Vengeance LPX DDR4-3000, ASUS TUF Gaming Radeon RX 6800 XT, Samsung 970 EVO M.2 NVMe 250 GB (OS), Corsair MP600 PRO LPX M.2 NVMe 2 TB (DCS World), Gigabyte G27QC Gaming Monitor, DelanClip Gamer, WINWING F-16EX Metal Flightstick with Orion2 Joystick Base, WINWING F-15EX II Metal Throttle with Orion2 Throttle Base, WINWING PTO 2 Take Off Panel, VIRPIL Controls Ace Flight Pedals, Buddy-Fox A-10C UFC, Thrustmaster MFD Cougar Pack, Windows 10 Pro
Eight Ball Posted November 7, 2022 Posted November 7, 2022 @Ithronwise@Hiob Thanks for the feedback guys, I was afraid it would be the case. Manual conversion it is then 2 1 Find The Links To All My Mods And Liveries Here (in the gallery)
Rudel_chw Posted November 7, 2022 Posted November 7, 2022 1 hour ago, Eight Ball said: @Ithronwise@Hiob Thanks for the feedback guys, I was afraid it would be the case. Manual conversion it is then But @crazyeddie seems to have done this work already, let's see if he can find the files 1 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
Eight Ball Posted November 7, 2022 Posted November 7, 2022 55 minutes ago, Rudel_chw said: But @crazyeddie seems to have done this work already, let's see if he can find the files oh right! Althought I assumed he also did it with a converter. There are around 150 textures for the external model, another 150 in the liveries folders and +250 cockpit textures. And thank you too for the feedback @Rudel_chw, sorry I forgot to mention you in my previous post 4 Find The Links To All My Mods And Liveries Here (in the gallery)
VR Flight Guy in PJ Pants Posted November 7, 2022 Posted November 7, 2022 Hats off @Eight Ball! The cockpit texture loads almost immediately, actually well before the briefing screen shows up. And it looks sharper too! 1 I Fly, Therefore I Am. One cannot go around not saying "Thank you" every time these days, can't you? YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA
crazyeddie Posted November 8, 2022 Posted November 8, 2022 (edited) 15 hours ago, Eight Ball said: oh right! Althought I assumed he also did it with a converter. There are around 150 textures for the external model, another 150 in the liveries folders and +250 cockpit textures. And thank you too for the feedback @Rudel_chw, sorry I forgot to mention you in my previous post Here you go - all in dds 5 format converted with paintnet, I think everything you need is in here, its what I'm using currently so it should be okay: Have just added the few in game liveries I did have in the same format. I only have 4. https://www.dropbox.com/s/1rpx600g4bdthpl/CrazyEddies Bronco dds Textures.zip?dl=0 Link above updated to include liveries. Edited November 8, 2022 by crazyeddie 3
Ironhand Posted November 8, 2022 Posted November 8, 2022 (edited) 9 minutes ago, crazyeddie said: Here you go - all in dds 5 format converted with paintnet, I think everything you need is in here, its what I'm using currently so it should be okay: This does not include the liveries, sorry. I dont use the game liveries so have not converted them, but I can do it if anyone wants them. https://www.dropbox.com/s/qcr3eylrodnkwye/CrazyEddies Bronco dds Textures.zip?dl=0 When I follow the link, it says that the item has been deleted. ??? Edited November 8, 2022 by Ironhand YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 11 Pro x64, Asrock Z790 Steel Legend MoBo, Intel i7-13700K, MSI RKT 4070 Super 12GB, Corsair Dominator DDR5 RAM 32GB.
Eight Ball Posted November 8, 2022 Posted November 8, 2022 (edited) 1 hour ago, crazyeddie said: Here you go - all in dds 5 format converted with paintnet, I think everything you need is in here, its what I'm using currently so it should be okay: Have just added the few in game liveries I did have in the same format. I only have 4. https://www.dropbox.com/s/1rpx600g4bdthpl/CrazyEddies Bronco dds Textures.zip?dl=0 Thanks a lot mate! Edited November 8, 2022 by Eight Ball Find The Links To All My Mods And Liveries Here (in the gallery)
crazyeddie Posted November 8, 2022 Posted November 8, 2022 3 hours ago, Ironhand said: When I follow the link, it says that the item has been deleted. ??? Sorry, link updated. 2
Recommended Posts