AKA_Clutter Posted March 11, 2023 Posted March 11, 2023 11 minutes ago, Larry Brown said: It locks up on the opening screen of DCS for myself and my friend. He using 4090 me 3090, both using HP G2. Any ideas? Mine did that. I Ran it once with the non-MT shortcut and that left the WRM portal open. I then went to the bin-mt directory and launched the DCS EXE from there and it opened fine. I then copied my DCS non-MT shortcut and edited to add the -MT. So far that has worked. It seems like there is a "learning" process with MT. I have no clue if that make sense. ---------------- AKA_Clutter Win 10 Pro, Intel i7 12700k @4.6 GHz, EVGA RTX 3080 FTW, Ultra 64 GB G.Skill DDR4 3600 RAM, Acer 27" flat screen, HP Reverb G2, TM Warthog HOTAS with Virpil warBRD base, MFG Rudder Pedals, Virpil TCS Rotor Base with AH-64Dcollective, TrackIR 5 Pro w/Vector Expansion, PointCTRL.
sun4eg Posted March 11, 2023 Posted March 11, 2023 (edited) 38 minutes ago, Flextremes said: How did you measure? You will not see fps increases, but both CPU and GPU frame times, performance headroom, and stutter reduction are massively improved. It is just so much better. I did not notice any degradation in LOD and viewing distances. It is almost dumbfounding you cannot notice the improvements. Did you start the DCS.exe from the Bin-MT folder? Well pretty much every time I got less than 90 fps in sp I was GPU bound. I don't expect multithreading to make any noticeable difference in SP with this setup. Perhaps I should state it more clear than I did - my apologies. In terms of LOD - I did not degrade but actually seem to be improved based on what I have seen so far. Terrain seems to be more complex, sharp and pronounced now even at high alt (I refer only to terrain ones). I don't see anyone else reporting this so I'm wondering if it is patch forced some sort of cleanup/shaders rebuild or what not. Edited March 11, 2023 by sun4eg
Indyplumber Posted March 11, 2023 Posted March 11, 2023 I haven't tested stats but I can say that my time tonight on the server in the A-10 was butter smooth. I noticed a visible improvement in my clarity while looking around. Not sure what it is but something is definitely better. Gear: Asus X870, 9800X3D / 96GB DDR5 / Samsung 4TB nVME / RTX 4090 24gb / TM-Warthog / Winwing Orion / VPForce Rhino/ Logitech Rudder/ Total Controls MPDs/ Custom TEDAC/ Winwing PTO2 / HP Reverb G2 v2, Tracker IR Irish 1-1 | Maleioch
Hotdognz Posted March 11, 2023 Posted March 11, 2023 Just tried some other maps with MT after posting my initial thoughts and tried some heavey AI populated instant action missions, I now firmly believe I'm seeing no improvement in FPS in this first stage of the MT release on my rig, I can get better FPS my self by tweaking OpenXR Toolkit settings Caucus CPU8.8/GPU 11.4 Syria CPU8.8/GPU 13.4 Marianas CPU9.0/GPU 16.4 Channel CPU 8.8/16.5 Marianas still runs the worst as its the least optimized and has always run really bad even on a high end rig, Channel map whilst the CPU/GPU timings were similar felt smoother.
crispy12 Posted March 11, 2023 Posted March 11, 2023 6 hours ago, Flextremes said: That sucks! Mayby delete your shader caches? Also try single thread DCS, for me it is also smoother. Good luck! Are you on the Pico 4?
maxsin72 Posted March 11, 2023 Posted March 11, 2023 3 minutes ago, Hotdognz said: Just tried some other maps with MT after posting my initial thoughts and tried some heavey AI populated instant action missions, I now firmly believe I'm seeing no improvement in FPS in this first stage of the MT release on my rig, I can get better FPS my self by tweaking OpenXR Toolkit settings Caucus CPU8.8/GPU 11.4 Syria CPU8.8/GPU 13.4 Marianas CPU9.0/GPU 16.4 Channel CPU 8.8/16.5 Marianas still runs the worst as its the least optimized and has always run really bad even on a high end rig, Channel map whilst the CPU/GPU timings were similar felt smoother. Because you are gpu limited and mt works for cpu only
DutchCoolHand Posted March 11, 2023 Posted March 11, 2023 Did a quick test, same Ready on the ramp mission, Nevada F18, pre-MT FPS 35-40 on the ramp. Post-MT 65 -75 FPS, 90+ in flight in VR, HP G2 AMD Ryzen 5600X, with AMD 6800 GPU and 64 Gb DDR$ 3600 Thank you ED!!!! 2 AMD RYZEN 7 2700 / 32GB / RTX2070 / 500GB M.2 with Windows and DCS / 2 - 500GB SSD / Rift S/ TM Warthog with F18 stick and Virpil WarBRD / Foxx Mounts/ MFG Crosswind rudders + 3 MFD's | Now enjoying VR with PointCTRL controllers + Gamematrix JetSeat
Steel Jaw Posted March 11, 2023 Posted March 11, 2023 Reporting a big improvement in VR for this Bug Driver, very well done ED! "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, ASUS RTX3060ti/8GB.
A2597 Posted March 11, 2023 Posted March 11, 2023 Holy guacamole ED... My FPS went from low 30s on the ground to solid 45FPS... and smooth. So much smoother... this was a massive update for me, and I changed no settings. There's room to tweak this for sure, but, I'm insanely impressed. (R5 3600, RTX 3070, 32GB RAM, Vive Pro 2, DCS says cpu bound) 2
Khangirey Posted March 11, 2023 Posted March 11, 2023 3090 + 12600k OC'd to 5.0ghz Reverb G2 I'm getting 60 FPS (Enigma's Cold War) and the control-pause menu is stating I'm CPU bound OpenXR Toolkit is showing that I'm roughly 4-5ms on CPU, and 17ms GPU, so I'm confused whether the DCS frame timing graph is bugged or not. I was hoping I could get 90fps without reprojection but that's probably a ways off until DLSS comes around.
KiloBravo Posted March 11, 2023 Posted March 11, 2023 (edited) 5 hours ago, Larry Brown said: It locks up on the opening screen of DCS for myself and my friend. He using 4090 me 3090, both using HP G2. Any ideas? Was doing the same for me. I enabled the OpenXR runtime under steam developer settings. It now runs fine, although I'm back to my mouse freezing when I put my headset on. Two steps forward ... Edit. Apparently my OpenXR companion needed to be updated. Now works natively without steam. Edited March 11, 2023 by KiloBravo
Voyager Posted March 11, 2023 Posted March 11, 2023 4090 with a 5800X3D and a Vive Pro 2 headset. Using fpsVR I'm seeing a good reduction in CPU frame times down to the 7ms point. At 2440x2440 I am still GPU bound to 11-12ms frametimes, but I expect when DLSS hits I may well be able to run at 90fps solid, without further hardware upgrades. So, it is not getting me to the next breakpoint, but it is significantly improving my margins. I'm *really* impressed by it. 1
nikoel Posted March 11, 2023 Posted March 11, 2023 (edited) 4 hours ago, Khangirey said: 3090 + 12600k OC'd to 5.0ghz Reverb G2 I'm getting 60 FPS (Enigma's Cold War) and the control-pause menu is stating I'm CPU bound OpenXR Toolkit is showing that I'm roughly 4-5ms on CPU, and 17ms GPU, so I'm confused whether the DCS frame timing graph is bugged or not. I was hoping I could get 90fps without reprojection but that's probably a ways off until DLSS comes around. Not bugged, you're getting exactly the performance that you're supposed to. Your CPU is giving you a theoretical 250ish FPS (4ms), whilst your graphics card is giving you a practical 58FPS (17ms) Therefore you're limited by your graphics card and you get your 58FPS It's sometimes just easiest to use this calculator to give the FPS figures -https://fpstoms.com/ Edited March 11, 2023 by nikoel 2
Willdass Posted March 11, 2023 Posted March 11, 2023 (edited) 10 hours ago, gialo87 said: Ok let me know if it works Worked Though I had to reset the settings in windows registry. \HKEY_CURRENT_USER\Software\OpenXR_Toolkit credit to Number481us in the Varjo Discord Edited March 11, 2023 by Willdass 1 https://www.youtube.com/@Willdass Setup: VPC Warbrd with TM F/A-18 stick on 10cm extension, Realsimulator FSSB-R3 MK II Ultra with F16SGRH grip, Winwing Super Taurus throttle, SimGears F-16 ICP, Winwing Combat and Take Off Panels, TM TPR Pendular Rudders, 3x TM Cougar MFD's, Simshaker Jetpad, Wacom Intuos S for OpenKneeboard. PC: RTX 4090, Ryzen 7 5800X3D, 64gb RAM 3600mhz, Varjo Aero, HP Reverb G2, Meta Quest Pro
Pinello Posted March 11, 2023 Posted March 11, 2023 I know the difference between threads and cores, but does anyone have some toughts on what kind of cpu would gain most of the DCS multi-threading? How many cores? AMD vs. Intel? 1
DB 605 Posted March 11, 2023 Posted March 11, 2023 (edited) MT update seems to launching my game with openxr. How to prevent that? I want to launch it with oculus app as openxr seems to running worse for me (still using old rift). Edited March 11, 2023 by DB 605 typos 1 CPU: Intel Core i7-2600k @3.40GHz | Motherboard: Asus P8P67-M | Memory: Kingston 8GB DDR3 | OS W10 | GPU: Sapphire R9 290x 8GBDDR5 | Monitor: Samsung Syncmaster 24" | Devices: Oculus Rift, MS FFB 2 joystick, Saitek X 52 Pro throttle, Saitek Pro pedals, Gametrix Jetseat [sIGPIC][/sIGPIC]
Brass2-1 Posted March 11, 2023 Posted March 11, 2023 1 hour ago, DB 605 said: MT update seems to launching my game with openxr. How to prevent that? I want to launch it with oculus app as openxr seems to running worse for me (still using old rift). I wasn’t able to find a way to force Oculus. I’m in the same position, performance is much, much worse using open XR.
fylzz Posted March 11, 2023 Posted March 11, 2023 is my frametime graph looking good ? lots of up an downs and cannot remember how it was in the past because I did not play for a few months. null :Ryzen 5800X | RTX3090 | 32Gb RAM | Nvme SSD Gen.4 | Reverb G2 | Virpil WarBrd Base | Constellation Alpha Grip / Virpil CM3 Throttle
Nahemoth Posted March 11, 2023 Posted March 11, 2023 (edited) MT version seems to be fine with OpenXR support, but if I try with SteamVR I get a lot of spikes. Someone else is getting this problem? Edited March 11, 2023 by Nahemoth
gialo87 Posted March 11, 2023 Posted March 11, 2023 3 ore fa, Willdass ha scritto: Worked Though I had to reset the settings in windows registry. \HKEY_CURRENT_USER\Software\OpenXR_Toolkit credit to Number481us in the Varjo Discord Ok thanks now i try
Underscore Posted March 11, 2023 Posted March 11, 2023 My experience with MT AMD 5800X, Nvidia 3080ti, G2, OpenXR MT I get a darker / redish VR hanger - looks to me like the lighting effect is not being applied VR loading screens are gone one entering the cockpit at the start of the mission I now see all the graphics load (normal EXE has everting fully rendered on entering) If I have motion reprojection on (which is a must really) I get CPU No. 0 at 100% all the time. If motion reprojection is not on the CPU's are more balanced but obviously jerky motion Overall performance a bit better but not as smooth as normal EXE Note normal EXE with motion reprojection I don't get a CPU maxed out For me I'm going back to the normal EXE until the next round of fixes BTW love the new blurred flat shadows option 3 ----------------------------------------------------------- AMD Ryzen 5800X @ 4.8Gz; MSI MAG X570 Tomahawk; GeForce RTX 4090 MSI Trio; 32MB DDR4 @ 3600Mhz; Samsung 980 pro M.2; Varjo Aero VR; Thrustmaster Warthog stick, Viper TQS throttle & MFD's; Monza SR-P pedals
DB 605 Posted March 11, 2023 Posted March 11, 2023 (edited) 1 hour ago, Brass2-1 said: I wasn’t able to find a way to force Oculus. I’m in the same position, performance is much, much worse using open XR. Yes..hopefully someone will figure out if it's possible. Fortunately "normal" version still works without openxr and runs better after update but would really love to get MT running. Edited March 11, 2023 by DB 605 CPU: Intel Core i7-2600k @3.40GHz | Motherboard: Asus P8P67-M | Memory: Kingston 8GB DDR3 | OS W10 | GPU: Sapphire R9 290x 8GBDDR5 | Monitor: Samsung Syncmaster 24" | Devices: Oculus Rift, MS FFB 2 joystick, Saitek X 52 Pro throttle, Saitek Pro pedals, Gametrix Jetseat [sIGPIC][/sIGPIC]
SneakyBastd Posted March 11, 2023 Posted March 11, 2023 @Voyager many people are complaining that 40x0 series GPUs on Vive Pro 2 is stuttering and laggy, unplayable. Are you not getting any of those problems??? I have VP2 and reluctant to upgrade to 4090 if I'm only going to get problems! For reference: https://forum.htc.com/topic/14223-nvidia-has-changed-the-render-pipeline-framedrops-on-vive-pro-2-rtx-4090/page/21/ Thanks. 7700K@5Ghz, 32GB 3600 CL16, 3080.
gialo87 Posted March 11, 2023 Posted March 11, 2023 4 ore fa, Willdass ha scritto: Worked Though I had to reset the settings in windows registry. \HKEY_CURRENT_USER\Software\OpenXR_Toolkit credit to Number481us in the Varjo Discord Worked thx 1
PLUTON Posted March 11, 2023 Posted March 11, 2023 hotdognz said: You enable Hyper Threading (Intel) SMT (AMD) in your Bios. (Google it) MT is the multithreading that Ed implemented. Thank you very much for the answer
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