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Heavy Metal Pack | DCS Update Summary | Happy New Year


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  • ED Team
Posted

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27 December 2024

Dear Fighter Pilots, Partners and Friends, 

In this, our final DCS update of 2024, you will find the latest models of the B-52H, S-3B, B-1B, as well as highly detailed SA-10, Max-Pro, Abrams and C-RAM! These assets form the basis of the Heavy Metal pack announced earlier this year. We will continue working on more air, ground and sea units in 2025. This update also contains many improvements, bug fixes, and new features. Please update now and check-out the full changelog

Please don’t miss the huge savings across our most popular modules in our DCS Winter Sale 2024 which will run until the 6th of January 2025 at 15:00 GMT on our e-shop and until 2nd of Jan on Steam at 18:00 GMT.

As the sun sets on 2024, we extend our heartfelt thanks to you for your ongoing support and dedication. We look forward to great things in the year ahead and cannot wait to share our ´2025 and Beyond’ video coming soon.

Thank you for your passion and support.

Yours sincerely, 

Eagle Dynamics

 

DCS Assets

Development Report

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Earlier, we released new units as part of the Heavy Metal Core pack. It’s with great pleasure that we provide you with higher detail versions as part of this week's Christmas update!

Added free pack of high fidelity 3D models.

  • B-1B 
  • B-52H
  • S-3B (and tanker)
  • SA-10 (S-300 SAM)
  • M1A2 
  • M1A2C SEP v3
  • MRAP MaxxPro
  • Centurion C-RAM

We hope you will enjoy these beautiful AI units, and to see them deployed in your missions and campaigns. We look forward to bringing you many more in the future. 

 

DCS Update

Development Progress

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In the most recent update to DCS Core, the “improved spotting dots” option has been replaced by a new Spotting Dots setting. This feature can be toggled Off or set to Auto, 1 Pixel, or 2 Pixels, and it can also be enforced through the Mission Editor. When peripheral VR quad views are active, the spotting dot size will default to 1 pixel.

Mission Editor functionality has been expanded. New triggers allow for toggling individual drawings on or off. Unloading multiple cargo items at once is now supported, and an error causing the display of non-cargo objects in the radio menu has been corrected. Issues related to multi-selection tools, rotating units, and loading templates have also been resolved. For the full list of changes, please read the full changelog

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The DCS: F-16C Viper has received noteworthy improvements to its heads-up display (HUD), flight model, and radar behavior. The HUD’s Limited Refresh Rate now updates airspeed, altitude, and acceleration at fixed intervals, making fast-changing parameters correctly skip values. Based on user feedback, corrections to excessive energy loss at higher angles of attack and slower speeds have been introduced, with further work planned for high-speed regimes. Deep stall issues have been addressed, along with yaw behavior during roll inputs in landing configurations. Various radar bugs have been fixed, including trackfile behavior in STT, TWS altitude rounding discrepancies, and lock range in ACM Bore mode. External fuel transfer now functions even if AIR SOURCE is set to RAM, and a flicker in the CCIP aiming marks has been eliminated. The developers have also released a revised Early Access Guide with new chapters on navigation and tactical employment, plus updates to the radio communications and datalink sections.

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The DCS: F/A-18C benefits from fixes to weapons avionics crashes, the addition of gray-scale (will still appear green despite name) ground radar maps, and resolution of several texture and INS configuration errors. 

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The DCS: AH-64D has undergone a range of flight model improvements to make yaw control less sensitive, adjust rotor thrust at low speeds, and refine the vortex-ring state (VRS) condition that is accompanied by new visual and audio warnings. Minor rotor cone animation issues have been addressed, SCAS drift during hover has been corrected, and the interface for George AI has been enhanced to assist color-blind players. Multiple small bugs, including incorrect TADS camera clipping and error messages for en-route distances, have also been fixed.

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The DCS: CH-47F has seen a range of additions: new trimmer options, windshield wipers, corrected LCT schedule, and improved Cyclic Stick position for air start. The crew animation speed has been raised when switching seats, and numerous fixes address engine repairs, IR strobe patterns, and ramp visualization. 

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The DCS: Supercarrier update addresses several issues with AI taxiing, deck crew animations, and spawn logic. Directors should no longer repeat “stop” gestures excessively, and wheel chocks function correctly after teleporting to the hangar. Catapult launching logic has also been improved. Despite these updates, a known issue persists regarding the “disable deck crew” option not functioning properly unless it is set beforehand in the general settings.

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The newly remastered DCS: F-5E includes cockpit shake and vibration animations, wingtip oscillation at high AOA, and updated LERX vapor effects. RWR dimmer controls, service hatch panels, parking lot static aircraft placements, and theme loading pictures have all been adjusted. 

 

Happy New Year

Warm wishes

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We wish you soaring spirits and skies full of cheer this holiday season. From everyone at Eagle Dynamics, may your days be filled with joy, love, and good health. Stay safe, enjoy the festivities, and here’s to reaching new heights together in the year ahead. Happy New Year!

Thank you again for your passion and support, 

  Yours sincerely,

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  • Like 24
  • Thanks 9
Posted

It was an excellent Christmas update. 

Looking forward to testing the F16 fixes and Apache too. 

  • Like 1
  • Thanks 1

i7 13700k @5.2ghz, GTX 3090, 64Gig ram 4800mhz DDR5, M2 drive.

Posted

Free HD assets, yay, thanks :thumbup:

Happy New Year!

  • Like 4

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Posted

Worth noting that all nine images in this are American designs.

I'm not really complaining - I appreciate any and all updates - but I thought it was an interesting observation...

  • Like 1
Posted
1 hour ago, Avimimus said:

Worth noting that all nine images in this are American designs.

I'm not really complaining - I appreciate any and all updates - but I thought it was an interesting observation...

SA-10?

  • Like 1
  • Thanks 1
Posted
10 hours ago, Rokkett said:

SA-10?

Not depicted in this newletter as @Avimimus said.

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Posted
1 hour ago, Bucic said:

What are you trying to say?

SA-10 is clearly listed as part of the HD model update.

Can't you just read @Avimimus's post. The guy just noticed that there are 9 images in the newsletter. All of them show US military vehicles and aircraft. Just that.

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Posted

One of them is technically in a Swiss livery. Although it is worth noting that most of these modules aren't perfectly accurate to other operators (i.e. they only come with U.S. inventory weapons, and are modelled to be prototypical to a U.S. variant of these U.S. designs).

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