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Pacific Theatre of Operations | CH-47F Development Progress | Lunar Sale Final Hours


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Posted (edited)

I'm not the biggest WWII fan, but I think delivering a Pacific theatre, complete with period map, ground assets, ships and aircraft at the same time (with more to follow) is a great move and a solid business decision. Well done.  I can really see this drawing people in, including myself.

I do hope that the ground assets include appropriate AAA from the get-go, as this will be essential for realistic scenarios.

Edited by Phantom453
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Posted
14 hours ago, Fitzcarraldo said:

I don't think the trees were the performance hog people think they were. I only struggled over Guam proper. I suspect the general scene complexity there is the culprit.
Caucasus runs super fast and it also has a lot of trees (but not much more)...

I don't know what people think, but I was obviously joking.

Trees can be a problem in certain circumstances (the Falklands map was, and maybe still is, plagued by a major performance hit when trees are backlit by the sun at specific angles), but on Marianas it's the general scenery complexity, like you said. Too many different objects confined on a tiny island.

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Posted
50 minutes ago, Minsky said:

on Marianas it's the general scenery complexity

Or rather lack of optimisations.

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Posted (edited)
17 hours ago, Phantom453 said:

I think delivering a Pacific theatre, complete with period map, ground assets, ships and aircraft at the same time (with more to follow) is a great move and a solid business decision. Well done.

This.

Notice how most of the old simulators have just one or at most a few flyable aircrafts – but still were immensely enjoyable, drawing the player into the living world.

Modules are nice, but what really matters for the experience are a proper timeframe map, an atmospheric campaign, preferably dynamic, a decent, believable AI, ground/air/sea assets from the proper timeframe, ATC and wingmen comms.

You can make a fantastic experience even with just one single flyable, greatly recreated aircraft.

Edited by bies
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Posted
8 hours ago, Phantom453 said:

I'm not the biggest WWII fan, but I think delivering a Pacific theatre, complete with period map, ground assets, ships and aircraft at the same time (with more to follow) is a great move and a solid business decision. Well done.  I can really see this drawing people in, including myself.

I do hope that the ground assets include appropriate AAA from the get-go, as this will be essential for realistic scenarios.

 

49 minutes ago, bies said:

This.

Notice how most of old simulaotrs have just one or a few flayable aircrafts - but still were immensly enjoyable, drawing the player into the living world.

Modules are nice, but what really matters for the experience, are proper timeframe map, atmospheric campaign preferably dynamic, decent believable AI, ground/air/sea assets from proper timeframe, ATC and wingmen comms.

You can make a fantastic experience even with just one single flayable, greatly recreated aircraft.

Couldn't agree more.

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Posted

Are the vehicles from the WWII Pacific pack useable in 1st. person view with use of the gun and MG [and of course drive around] with a Combine Arms Slot? 

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Posted
12 minutes ago, GrafRotz said:

Marianas WWII be a free map

Free but a separate install from Modern Marianas, according to messages on the ED discord.

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Posted

@BIGNEWY

Are these AI assets purely ED or is it a cooperation with Mag3?

If it's purely ED. What will happen to the Mag3 AI assets (they showed Japanese ground assets.) And hinted at several Japanese aircraft.

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Posted
3 minutes ago, Gunfreak said:

@BIGNEWY

Are these AI assets purely ED or is it a cooperation with Mag3?

If it's purely ED. What will happen to the Mag3 AI assets (they showed Japanese ground assets.) And hinted at several Japanese aircraft.

By the ED info, only a IJA tank (Type 97) has he shame with the M3 PTO assets pack. The rest AI units, has no match with the M3 assets.

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Posted

They are finding ways to get all my money, it sounds like a lot of fun...I'll start saving now! 🙂

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Posted

I can’t help it thinking those AI planes should be player controlled. Sorry but that is my view on it. That said, I be buying this asset pack if F 6 Hellcat meet my expectations, I can use the amazing P 47 there too

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Posted
53 minutes ago, TheFreshPrince said:

It's great to see that ED is releasing not only the map, but corresponding asset packs as well. I hope you will be doing the same for other maps like Fulda gap as well. 

The Marianas WW2 map has on develop from some years ago, from the times with ED release the Marianas map. The PTO units coming to add free into the actual "WW2 assets pack". About fulda Gap, has building by "Ugra Media" 3rd party, and that has no have a "assets pack" team. ED has no talking about a "Cold War assets pack" and normaly, your modern assets has added free to the core.

 

11 minutes ago, LuseKofte said:

I can’t help it thinking those AI planes should be player controlled. Sorry but that is my view on it. That said, I be buying this asset pack if F 6 Hellcat meet my expectations, I can use the amazing P 47 there too

That assets surely turning on FF modules on a future, by ED and/or 3rd Parties. 

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Posted
12 minutes ago, Silver_Dragon said:

The PTO units coming to add free into the actual "WW2 assets pack"

 

Are you sure? Seems to me that this will be a separate Assets Pack, with owners of the current WW2 Assets pack being given a 30% price discount, not free.

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Posted
5 minutes ago, Rudel_chw said:

 

Are you sure? Seems to me that this will be a separate Assets Pack, with owners of the current WW2 Assets pack being given a 30% price discount, not free.

Yes.... I dont read them propperly.

 

Quote

We are planning more aircraft such as the SB2C Helldiver, TBF Avenger, and Catalina for the USN and the D3A Val and B5N Kate for the Japanese. All these and a substantial number of other assets and AI units will be available in the DCS: WWII Pacific Pack. Please be aware that owners of the existing WWII Assets Pack will benefit from a 30% discount.

 

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Posted

I'm a fan of Final Countdown type scenarios and DCS really is a Sandbox sim.  I can't wait to take on the entire Kido Butai in my F-4E.  I'll bet I can protect Task Force 58 during the Great Turkey Shoot in my lone Hornet, all by myself!😀  Good to see this series branching out into this theater a bit more.

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Posted
19 hours ago, Ornithopter said:

I'm a fan of Final Countdown type scenarios and DCS really is a Sandbox sim.  I can't wait to take on the entire Kido Butai in my F-4E.  I'll bet I can protect Task Force 58 during the Great Turkey Shoot in my lone Hornet, all by myself!😀  Good to see this series branching out into this theater a bit more.

Or you can try and take on the modern Japanese airforce with F15s in your F6F Hellcat.

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Posted
On 2/7/2025 at 9:06 AM, Falco. said:

Frankly this announcement leaves me with a bitter taste in my mouth, doing a Pacific theater without a flyable Zero is like doing the Battle of Britain without the 109E, you know what we do with a Zero AI...

Nothing, they don't want to understand that WWII pilots before this are passionate about history and they don't think in terms of single airplanes but in terms of historical context, we're back to the usual, on the American side there's the Hellcat and presumably the Corsair if they decide to release it, on the Japanese side......nothing...., but we can always use a 190A8 with the skin of a Zero as already seen in the past....🙄

I'm a big fan of the Zero...that's what I really want to see ED sink their teeth into.

That said I'll happily take the Hellcat with carrier ops and assets shown for now, I'm not going to complain about that.

WRT to the Zeke I console myself with this simple fact...when it does come, it's going to be really, really nice!

 

Looking good.

 

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Posted
On 2/7/2025 at 4:36 PM, primus_TR said:

WW2 carrier ops in the Pacific will fill a massive gap that existed since the IL2 Pacific Fighters. Can't wait. Amazing news. 

Looking forward to it! Looks amazing on the wip screenshots aswell, the amount of detail on the ships are impressive.

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Posted
On 2/7/2025 at 2:06 PM, Falco. said:

Frankly this announcement leaves me with a bitter taste in my mouth, doing a Pacific theater without a flyable Zero is like doing the Battle of Britain without the 109E, you know what we do with a Zero AI...


on my case what I find bitter is that this attitude of "never enough" has became commonplace within this community … everywhere I see someone planning an F-4E the voices raise instantly: "why not an F-4B instead" or why not a modernized F-4 used by just a single country? … or someone cames out with a b747 livery, instantly I can see "why not an iranian 747?, or an F-104 is announced, and there it is "I want a pristine cockpit", etc, etc …. 😞 

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Posted
18 ore fa, Rudel_chw ha scritto:


on my case what I find bitter is that this attitude of "never enough" has became commonplace within this community … everywhere I see someone planning an F-4E the voices raise instantly: "why not an F-4B instead" or why not a modernized F-4 used by just a single country? … or someone cames out with a b747 livery, instantly I can see "why not an iranian 747?, or an F-104 is announced, and there it is "I want a pristine cockpit", etc, etc …. 😞 

I'll start by saying that everyone rightly has their own opinions on the subject, now I'm a supporter of the first hour regarding WWII in DCS, I have all the airplanes, maps and asset packs and I bought some of these even if I wasn't interested in the specific module but just to support ED in this adventure, a simulation environment traditionally dedicated to the modern.

Having said that, as a WWII enthusiast, and above all as a customer of ED, it is my right to disagree with the choices that it makes regarding this historical period that must be approached with a decidedly different point of view compared to the modern.

Correct me if I'm wrong but I don't see ED saying "for now we're making the Hellcat and the dedicated aircraft carrier but the Zero and Akagi will also arrive so as to have a REAL Pacific theater where pilots can fly and fight regardless of the chosen faction, if this were the situation I would buy the Hellcat as soon as it comes out always to support it even if I'm not interested in this aircraft

Instead, we are faced with yet another missed opportunity for WWII in DCS, I am a great admirer of the Zero and the fact that it is only AI is simply unacceptable for a very famous airplane, much more than the Hellcat, which was the protagonist of the Pacific theater, so I have no reason to pop open the bottles of Champagne at this news, then if someone else has them I'm happy for them, but if this is the situation I'm sorry but I won't buy anything....

Have a nice day

 

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Posted
21 hours ago, Rudel_chw said:


on my case what I find bitter is that this attitude of "never enough" has became commonplace within this community … everywhere I see someone planning an F-4E the voices raise instantly: "why not an F-4B instead" or why not a modernized F-4 used by just a single country? … or someone cames out with a b747 livery, instantly I can see "why not an iranian 747?, or an F-104 is announced, and there it is "I want a pristine cockpit", etc, etc …. 😞 

While I think there should be just 1 WW2 assets pack(an assets pack that already works to discourage people getting into ww2 dcs)

Having 2 seems like shooting yourself in the foot and almost guarantee that DSC PTO will never get as big as it could. 

ED says they HAVE to have a separate asset pack or they would lose money on ww2. I say if they just made the best ww2 simulator out there. People would flock to DCS ww2. And DCS WW2 would make heaps of money with no need for anything extra paid stuff.

We all know what is needed to make that happen. But ED isn't willing to invest the time, money and resources to do it.

 

What I'm most sceptical about is that PTO asset pack will go the way of the ww2 asset pack. Many promised Ai units that simply won't be made.

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