ED Team Graphics Posted March 28 ED Team Posted March 28 28 March 2025 Dear Fighter Pilots, Partners and Friends, Since our last CH-47F update, we have been refining existing features and adding new ones, resulting in a longer-than-anticipated development phase. Work continues on MFD pages and CDU controls, advanced DAFCS hover functions, improved flight planning, the Extended Range Fuel System (ERFS II), and a more robust damage model. Read the details below. We are pleased to share progress on our upcoming A-10C pilot model, meticulously designed to capture both authentic gear and the distinct aesthetic of Warthog drivers. From the helmet’s custom visor mechanisms, to the fine stitching on the flight suit’s pockets, every detail has been carefully researched and reproduced for a more immersive experience. Please check out the development screenshots. On the 7th of April, 2025, Joint Thunder 2025 kicks off the full milsim international campaign organized by AMVI - Aeronautica Militare Virtuale Italiana. A well-established event that each year brings together over 130 pilots and human controllers in an asymmetric, realistic, and immersive operational scenario. Thank you for your passion and support. Yours sincerely, Eagle Dynamics CH-47F Development progress Since our CH-47F newsletter update last month, we have been adding new features and tuning existing ones. The latest set of features has been rather complicated, and we thank you for your patience whilst we continue development. We are working on additional MFD pages and numerous controls via the CDU. Currently we are focused on DAFCS native functions, which include hover mode. The Digital Advanced Flight Control System (DAFCS) Native Functions will include inertial, radar altimeter holds velocity, and position hold. Other items in development include new flight planning functionality, an improved damage system, and more paint schemes. The Extended Range Fuel System (ERFS II) is also in development. A-10C II Pilot Model Development Progress We are excited to unveil our updated A-10C pilot, designed with highly accurate gear and visuals. The new, Scorpion helmet features a lightweight shell and tinted visor with realistic wear-and-tear markings. Oxygen mask connectors and straps have been precisely modeled to move naturally with the pilot’s head turns, creating a more authentic VR or TrackIR experience. The flight suit is crafted from flame-retardant Nomex-like material, complete with realistic folds, wrinkles, and carefully placed pockets. Buckles, harness straps, and G-suit elements match real-world hardware. We will continue refining textures, visor reflections, and movement physics for the oxygen hose to ensure a truly lifelike representation when piloting the Hog. We look forward to implementing final touches and launching this updated pilot model soon. Keep an eye out for patch notes, and thank you for your continued support and feedback. AMVI Joint Thunder 2025 A Live and Dynamic Theater of War The two coalitions, BLUE and RED, face off in the Sinai theater in a large-scale strategic conflict. BLUE’s air superiority is countered by RED’s formidable ground forces, creating a tactical balance that requires constant planning, coordination, and adaptation. Realistic Missions, Unit Coordination Every flight will have a decisive impact. Takeoffs, theater entries, attacks, and returns will be managed by real human ATC, AWACS, and JTAC operators, ensuring an uncompromising level of realism. A Refined and Ever-Evolving Experience Joint Thunder is not a competition, but a proving ground for pilots and squadrons, where training and the ability to operate as a team are crucial. From air interdiction missions to ground troop support and airspace defense, every role will have a strategic impact. Joint Thunder 2025 begins on the 7th of April, 2025. Join AMVI discord channel. Thank you again for your passion and support, Yours sincerely, 14 7
Beirut Posted March 28 Posted March 28 No Germany. So Sad. 5 Some of the planes, but all of the maps!
MAXsenna Posted March 28 Posted March 28 9 minutes ago, Graphics said: (ERFS II) is also in development. Is this the extra bladder you can have in the cargo area? 6 minutes ago, Beirut said: No Germany It's for Christmas! 3
Victor3 Posted March 28 Posted March 28 Looking forward to that A-10C Pilot!! 5 Aorus Z370 Ultra Gaming WiFi MB | i7-8700k @ 4.9 GHz | EVGA GTX 1070 Ti | 32 GB CORSAIR Vengeance 3000 MHz DDR4 Ram | Corsair H100 Pro Cooler | RaidMax TX 850M PS | Samsung 970 Evo Plus M.2 NVMe SSD |TM Warthog Hotas w/ F/A-18 Hornet grip | Corsair Gamer 570x Crystal Case | Oculus Rift S DCS | AV8B | F18C | F-16C | A10C | Mig 29 | F15 | SA-342 | Huey | Persian Gulf | NTTR | Combined Arms
Raven (Elysian Angel) Posted March 28 Posted March 28 14 minutes ago, Graphics said: tinted visor Quickly, someone pinch me in the arm so I know I’m not dreaming! Will this feature be coming to other ED modules too? 5 minutes ago, MAXsenna said: extra bladder Every woman in existence would love such a feature! Oh wait, you mean extra fuel tanks? 7 Spoiler Ryzen 9 5900X | 64GB G.Skill TridentZ 3600 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X570-E GAMING | Samsung 990Pro 2TB + 960Pro 1TB NMVe | VR: Varjo Aero Pro Flight Trainer Puma | VIRPIL MT-50CM2 grip on VPForce Rhino with Z-curve extension | Virpil CM3 throttle | Virpil CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | TPR rudder pedals OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings
Silver_Dragon Posted March 28 Posted March 28 (edited) 24 minutes ago, MAXsenna said: Is this the extra bladder you can have in the cargo area? For more info: https://robertsonfuelsystems.com/defense/extended-range-fuel-system-ii-erfs-ii/ Edited March 28 by Silver_Dragon 2 1 For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
Robi Hobby Posted March 28 Posted March 28 The CH-47F still needs a lot of Work. The Coiled Cables for the lights on top move in flight. The Copilot Moves much more than in the DCS Game. He just sits there. Even small things like a Handheld Radio or a Map on the top Desk are missing. The Gunner at the back of the ramp isn't even secured with a harness. There's still so much work to be. done. 5
MAXsenna Posted March 28 Posted March 28 For more info: https://robertsonfuelsystems.com/defense/extended-range-fuel-system-ii-erfs-ii/Thanks! Sent from my SM-A536B using Tapatalk 31 minutes ago, Raven (Elysian Angel) said: Quickly, someone pinch me in the arm so I know I’m not dreaming! Will this feature be coming to other ED modules too? George got one in Narnia. 31 minutes ago, Raven (Elysian Angel) said: Every woman in existence would love such a feature! Oh wait, you mean extra fuel tanks? In the naughty mood today J? I think the Japanese got something for traffic jams. 1
shagrat Posted March 28 Posted March 28 I hope part of the work for the CH-47F is to add the keybinds for the MFD OSBs and CDU. With just the mouse it's really painful. 4 Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)
Mistermann Posted March 28 Posted March 28 1 hour ago, Raven (Elysian Angel) said: Quickly, someone pinch me in the arm so I know I’m not dreaming! Will this feature be coming to other ED modules too? I'm highly skeptical this means what we all want it to mean. When I read this I interpret it to mean there's a 3D pilot model with a fixed visor that happens to be tinted, so when you see the model from an external view there's a "tinted visor". The usability of the tinted visor in game, however, is non-existent. The tinted visor behaves the exact same way as the Hornet and Viper. Until I see ED formally demonstrate the feature we've all been asking for for years, I won't be jumping to conclusions. @Devil5O5 5 System Specs: Spoiler Callsign:Kandy Processor:13th Gen Intel(R) Core(TM) i9-13900K - RAM: 64GB - Video Card: NVIDIA RTX 4090 - Display: Pimax 8kx VR Headset - Accessories: VKB Gunfighter III MCG Ultimate, VKB STECS Standard, Thrustmaster TPR Pedals, Simshaker JetPad, Predator HOTAS Mounts, 3D Printed Flight Button Box Video Capture Software: Open Broadcaster Software (OBS), Video Editing Software: PowerDirector 365 Into The Jungle Apache Campaign - Griffins Kiowa Campaign - Assassins Thrustmaster TWCS Mod
MAXsenna Posted March 28 Posted March 28 I hope part of the work for the CH-47F is to add the keybinds for the MFD OSBs and CDU. With just the mouse it's really painful. You know you can add them yourself, and if you use Quaggles it won't break IC? Sent from my SM-A536B using Tapatalk 1
draconus Posted March 28 Posted March 28 1 hour ago, Mistermann said: The usability of the tinted visor in game, however, is non-existent Check F-15E. 5 Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
Raven (Elysian Angel) Posted March 28 Posted March 28 (edited) 19 hours ago, draconus said: Check F-15E. And Mirage F1, C-101, Mirage 2000, MiG-21 (even though that one only works in pancake mode), AV-8B (removed for now because it didn’t work correctly), OH-58 and the upcoming Bo-105. But I think you misunderstood him I think he meant to say that he thinks the new A-10 tinted visor will end up being functionally useless. We’ll have to wait and see But it’s been one of the most requested features in the past 7 years so let’s hope ED is aware of that (even though they actively pretend not to be). Edited March 29 by Raven (Elysian Angel) Added helicopters 3 1 Spoiler Ryzen 9 5900X | 64GB G.Skill TridentZ 3600 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X570-E GAMING | Samsung 990Pro 2TB + 960Pro 1TB NMVe | VR: Varjo Aero Pro Flight Trainer Puma | VIRPIL MT-50CM2 grip on VPForce Rhino with Z-curve extension | Virpil CM3 throttle | Virpil CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | TPR rudder pedals OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings
Jayhawk1971 Posted March 28 Posted March 28 (edited) vor 4 Stunden schrieb Graphics: Scorpion helmet features a lightweight shell and tinted visor Is this functional (as in, tinted visual effect in first person view), or strictly cosmetic for external view? Edited March 28 by Jayhawk1971 4
westr Posted March 28 Posted March 28 At last A10C pilot body fantastic 4 RYZEN 7 3700X Running at 4.35 GHz NVIDIA GeForce GTX 1080Ti 32gb DDR4 RAM @3200 MHz Oculus CV1 NvME 970 EVO TM Warthog Stick & Throttle plus 11" extension. VKB T-Rudder MKIV
Beirut Posted March 28 Posted March 28 16 minutes ago, westr said: At last A10C pilot body fantastic Always found it odd that the A-10C was such a masterpiece of a module and so central to the sim, but had no pilot body. But yes, it will be great. 5 Some of the planes, but all of the maps!
Raven (Elysian Angel) Posted March 29 Posted March 29 3 hours ago, Beirut said: Always found it odd that the A-10C was such a masterpiece of a module and so central to the sim, but had no pilot body. Indeed. Let’s also hope it will work in both versions of the A-10C… 4 Spoiler Ryzen 9 5900X | 64GB G.Skill TridentZ 3600 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X570-E GAMING | Samsung 990Pro 2TB + 960Pro 1TB NMVe | VR: Varjo Aero Pro Flight Trainer Puma | VIRPIL MT-50CM2 grip on VPForce Rhino with Z-curve extension | Virpil CM3 throttle | Virpil CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | TPR rudder pedals OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings
EvilBert VR Posted March 29 Posted March 29 13 hours ago, Jayhawk1971 said: Is this functional (as in, tinted visual effect in first person view), or strictly cosmetic for external view? It also works in the OH-58 Kiowa. In first person view. 4 My System: Full Scale Huey SimPit -Pit Base Computer: AMD Ryzen 7 9800X3D | ASUS Prime X870-P | 64GB DDR5 RAM | Nvidia RTX5090 OC | 2x 4TB M.2 -Sim Computer: i7-12700K | Gigabyte Z690 AORUS Pro | 64GB DDR5 RAM | Nvidia RTX3090FE | Kingston KC3000 NVme - All day use: i7-4790K | 32GB DDR4 RAM | ASRock Z97 Killer | GeForce RTX 2080 Ti AMP! | Oculus Rift | Pimax8KX | Sensoryx VRFree Gloves | X-TAL VR
shagrat Posted March 29 Posted March 29 vor 16 Stunden schrieb MAXsenna: You know you can add them yourself, and if you use Quaggles it won't break IC? Sent from my SM-A536B using Tapatalk No, did not know. But community Keybinds typically will be replaced by the official binds, and that usually requires to redo everything. I would prefer ED add them, or maybe integrate the community ones. If you have a link to Quaggles I take a look. Maybe still worth the extra work. 2 Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)
MAXsenna Posted March 29 Posted March 29 (edited) 1 hour ago, shagrat said: No, did not know. But community Keybinds typically will be replaced by the official binds, and that usually requires to redo everything. I would prefer ED add them, or maybe integrate the community ones. If you have a link to Quaggles I take a look. Maybe still worth the extra work. Native keybinds are of course the best. While we wait. The beauty of Quaggles is that you add them in Saved Games, so they don't get overwritten. Just apply Quaggles after every update, (one tiny file), with your favourite mod manager. https://github.com/Quaggles/dcs-input-command-injector Munkwolf's keybind project https://github.com/Munkwolf/dcs-community-keybinds Sent from my SM-A536B using Tapatalk Edited March 29 by MAXsenna Added links 1
Jayhawk1971 Posted March 29 Posted March 29 vor 2 Stunden schrieb EvilBert VR: It also works in the OH-58 Kiowa. In first person view. Yes, and in the F-15E. Both modules are from 3rd party developers though, so my question was whether ED would be starting to implement a similar function for their own modules, starting with the new (and great-looking) new pilot model for the A-10C II. 4
Ready Posted March 30 Posted March 30 Nice one! Looking forward to the pilot body for a long time! Would be great to get additional visual improvements from within the helmet like moveable visor, the overlay of the visor and maybe some additional symbology. 2 I fly an A-10C II in VR and post my DCS journey on | Subscribe to my DCS A-10C channel Come check out the 132nd Virtual Wing | My VR Performance Optimization (4090/9800X3D/Aero) SYSTEM SPECS: Ryzen 7 9800X3D, RTX4090, 64GB DDR5-6000, Windows 10, ROG STRIX X870E-E Gaming WIFI, Varjo Aero, VKB Gunfighter MKIII MCG Ultimate with 10cm extension, VPC MongoosT-50CM3 Throttle, VPC Control Panel #2, TM TPR Rudders. Buttkicker, Gametrix Jetseat, PointCTRL, OpenKneeboard, Wacom Intuos Pro Small.
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